Player Matchup

Discordia
Discordia
NotaKoalayeah
Discordia
Level 108
God Stats
3W - 0L
1,532 SR
Queue Stats
9W - 5L
1,614 Elo+
Party 2
Medusa
Medusa
TheFuriousDesk
Medusa
Level 22
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 1L
1,522 Elo+
Party 2
Bellona
Bellona
WastedWitch
Bellona
Level 13
God Stats
1W - 0L
1,579 SR
Queue Stats
1W - 1L
1,359 Elo+
Party 2
Team Averages
Level 48
1,602 SR
1,498 Elo+

VS

Team Averages
Level 70
1,502 SR
1,475 Elo+
Chaac
Chaac
LordDerppington
Chaac
Level 25
God Stats
1W - 3L
1,717 SR
Queue Stats
16W - 16L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
SnapD0nkey
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Tealeyesdragon
Scylla
Level 61
God Stats
0W - 2L
1,288 SR
Queue Stats
14W - 15L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NotaKoalayeah
Discordia
13
1 / 2 / 7
9,274
662
7,974
7,191
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
8 / 5 / 3
10,417
744
13,123
12,846
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
WastedWitch
Bellona
13
3 / 3 / 6
9,902
707
2,648
8,149
5,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 1
10,265
733
11,850
16,359
9,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SnapD0nkey
Cthulhu
3
0 / 3 / 1
5,327
381
0
2,227
255
14
1 / 6 / 9
10,010
715
7,325
9,817
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
10
10
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
9
4
1
2.38
W
Discordia
NotaKoalayeah
Discordia
1
2
7
2.25
L
Cthulhu
SnapD0nkey
Cthulhu
0
3
1
0.17
L
1
6
9
0.92
W
8
5
3
1.9
W
Bellona
WastedWitch
Bellona
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,745
Damage
19,175
28,186
Taken
28,403
12,433
Mitigated
12,529
7,808
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,850
1,968
0
5,077
16,359
9,407
109
4,791
11,568
360
33,140
W
Discordia
NotaKoalayeah
Discordia
7,974
641
1,180
2,477
7,191
2,149
758
2,055
5,030
46,268
0
L
Cthulhu
SnapD0nkey
Cthulhu
0
0
0
0
2,227
255
0
103
2,124
0
0
L
7,325
599
0
705
9,817
2,867
120
3,112
6,705
36,952
0
W
13,123
8,237
0
3,561
12,846
4,701
1,904
2,877
9,804
0
65,227
W
Bellona
WastedWitch
Bellona
2,648
1,083
0
590
8,149
5,583
229
2,264
5,641
0
10,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
25,602
176
Minions Killed
114
0
Camps Cleared
0
672,565
Distance Traveled
442,445
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,265
733
44
3
0
220,892
0
W
Discordia
9,274
662
79
6
0
224,903
5
L
Cthulhu
5,327
381
0
0
0
0
0
L
Scylla
10,010
715
70
5
0
221,553
6
W
Medusa
10,417
744
83
6
0
219,086
4
W
Bellona
9,902
707
14
1
0
228,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role