Player Matchup

Tiamat
Tiamat
CrashPantalones
Tiamat
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,502 Elo+
Party 1
Ravana
Ravana
FullMetalAL
Ravana
Level 121
God Stats
4W - 5L
1,538 SR
Queue Stats
9W - 16L
1,366 Elo+
Party 1
Medusa
Medusa
King Kia 76
Medusa
Level 119
God Stats
4W - 4L
1,159 SR
Queue Stats
321W - 334L
1,462 Elo+
Solo
Tyr
Tyr
StrvinMrvin4863
Tyr
Level 148
God Stats
23W - 33L
1,478 SR
Queue Stats
227W - 220L
1,470 Elo+
Solo
Ra
Ra
xbladex19
Ra
Level 64
God Stats
2W - 1L
1,707 SR
Queue Stats
23W - 22L
1,405 Elo+
Party 1
Team Averages
Level 107
1,476 SR
1,441 Elo+

VS

Team Averages
Level 92
1,446 SR
1,510 Elo+
Anhur
Anhur
ArtfulApollo761
Anhur
Level 84
God Stats
31W - 34L
1,490 SR
Queue Stats
180W - 162L
1,474 Elo+
Solo
Athena
Athena
Blackthakilla
Athena
Level 122
God Stats
9W - 11L
1,115 SR
Queue Stats
469W - 453L
1,545 Elo+
Party 2
Chronos
Chronos
Charlie Tuna804
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,446 Elo+
Solo
Ravana
Ravana
Silerfang
Ravana
Level 63
God Stats
4W - 4L
1,611 SR
Queue Stats
30W - 23L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
StormRain202
Amaterasu
Level 122
God Stats
4W - 6L
1,514 SR
Queue Stats
420W - 418L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,828
583
3,731
4,014
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
8
2 / 1 / 1
5,640
564
3,148
3,257
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
3 / 1 / 2
6,147
615
4,651
5,567
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 0
6,587
659
3,323
4,023
1,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 2 / 2
5,176
518
2,628
4,409
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,174
417
2,272
5,137
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 2
4,781
478
2,730
5,445
1,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 1 / 0
5,523
552
2,492
7,284
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Silerfang
Ravana
8
0 / 2 / 2
4,695
470
1,075
4,036
1,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
StormRain202
Amaterasu
10
0 / 0 / 0
4,979
498
1,532
5,728
3,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
4
4
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
2
2
1.5
L
2
1
0
2
W
1
0
1
1.5
W
Ravana
2
1
1
2.5
W
Medusa
3
1
2
4
L
Ravana
Silerfang
Ravana
0
2
2
0.5
L
Amaterasu
StormRain202
Amaterasu
0
0
0
0
W
1
0
0
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
10,101
21,270
Taken
27,630
7,655
Mitigated
9,396
10,644
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,272
1,447
0
1,314
5,137
990
0
816
4,209
0
14,488
L
2,730
849
150
1,113
5,445
1,889
0
1,547
3,780
14,805
0
L
2,492
894
0
3,742
7,284
2,124
0
2,994
4,236
29,840
0
W
3,731
718
0
2,631
4,014
2,384
28
1,549
2,465
22,271
0
W
Ravana
3,148
1,003
0
1,556
3,257
1,102
59
1,473
1,784
0
22,030
W
Medusa
4,651
2,269
0
2,052
5,567
1,314
1,920
1,287
4,280
0
26,175
L
Ravana
Silerfang
Ravana
1,075
264
0
1,152
4,036
1,175
0
718
3,318
0
17,826
L
Amaterasu
StormRain202
Amaterasu
1,532
497
0
2,620
5,728
3,218
0
0
5,728
0
27,329
W
3,323
752
0
2,153
4,023
1,753
0
0
3,848
0
40,742
W
2,628
490
668
1,584
4,409
1,102
108
913
3,496
19,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
24,152
265
Minions Killed
231
0
Camps Cleared
0
886,784
Distance Traveled
866,888
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,174
417
26
3
0
122,521
1
L
Athena
4,781
478
33
3
0
189,418
0
L
Chronos
5,523
552
62
6
0
181,141
0
W
Tiamat
5,828
583
41
4
0
176,926
3
W
Ravana
5,640
564
47
5
0
192,197
4
W
Medusa
6,147
615
53
5
0
161,949
2
L
Ravana
4,695
470
50
5
0
192,095
3
L
Amaterasu
4,979
498
60
6
0
181,713
2
W
Tyr
6,587
659
84
8
0
180,235
2
W
Ra
5,176
518
40
4
0
175,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role