Player Matchup

Fafnir
Fafnir
Divine FusionX
Fafnir
Level 105
God Stats
0W - 1L
1,770 SR
Queue Stats
29W - 29L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
Dragonxslayer23
Baron Samedi
Level 63
God Stats
0W - 1L
1,714 SR
Queue Stats
3W - 4L
1,575 Elo+
Party 2
Susano
Susano
Inu Kani
Susano
Level 107
God Stats
2W - 1L
1,837 SR
Queue Stats
10W - 6L
1,803 Elo+
Party 2
Chaac
Chaac
Knuckles827
Chaac
Level 83
God Stats
6W - 4L
1,572 SR
Queue Stats
22W - 19L
1,507 Elo+
Party 2
Team Averages
Level 90
1,723 SR
1,587 Elo+

VS

Team Averages
Level 136
1,507 SR
1,533 Elo+
Set
Set
ElBuenCharly
Set
Level 160
God Stats
5W - 4L
1,600 SR
Queue Stats
260W - 187L
1,645 Elo+
Solo
Hercules
Hercules
Flutenoises
Hercules
Level 148
God Stats
7W - 6L
1,583 SR
Queue Stats
85W - 77L
1,538 Elo+
Solo
Ah Puch
Ah Puch
SalamiSniffer
Ah Puch
Level 99
God Stats
2W - 4L
1,346 SR
Queue Stats
63W - 68L
1,391 Elo+
Party 1
Ymir
Ymir
VizardBroly
Ymir
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 93L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
9,773
752
6,274
9,820
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Dragonxslayer23
Baron Samedi
15
2 / 7 / 5
9,365
720
6,881
9,679
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Inu Kani
Susano
17
7 / 1 / 4
10,453
804
13,989
10,860
4,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 3 / 11
9,345
719
11,918
15,765
17,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 1
10,550
812
7,035
12,529
8,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Flutenoises
Hercules
16
3 / 2 / 7
9,944
765
7,191
13,173
13,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
15
3 / 5 / 7
10,026
771
12,706
9,999
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 7
10,246
788
9,540
14,625
7,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
15
Kills
15
15
Deaths
15
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
Baron Samedi
Dragonxslayer23
Baron Samedi
2
7
5
0.64
W
6
3
1
2.17
W
Hercules
Flutenoises
Hercules
3
2
7
3.25
L
Susano
Inu Kani
Susano
7
1
4
9
L
2
3
11
2.5
W
Ah Puch
3
5
7
1.3
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
36,472
46,124
Taken
50,326
38,149
Mitigated
32,998
10,933
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,274
2,553
0
1,917
9,820
10,533
238
4,567
5,253
16,720
0
L
Baron Samedi
Dragonxslayer23
Baron Samedi
6,881
827
623
259
9,679
5,719
252
7,612
2,067
21,445
0
W
7,035
3,544
0
2,689
12,529
8,585
961
2,512
9,861
0
39,785
W
Hercules
Flutenoises
Hercules
7,191
1,893
0
3,748
13,173
13,480
916
3,258
9,543
0
22,557
L
Susano
Inu Kani
Susano
13,989
4,128
0
1,243
10,860
4,664
367
2,511
8,349
0
47,313
L
11,918
1,456
0
6,891
15,765
17,233
311
8,151
7,614
0
29,499
W
Ah Puch
12,706
376
1,122
2,592
9,999
3,541
218
3,184
6,581
36,274
0
W
9,540
3,729
0
2,313
14,625
7,392
1,345
4,045
10,109
27,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,936
Gold Earned
40,766
179
Minions Killed
199
8
Camps Cleared
11
912,191
Distance Traveled
893,610
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,773
752
21
2
1
192,333
0
L
Baron Samedi
9,365
720
37
3
1
175,731
1
W
Set
10,550
812
61
5
2
253,702
0
W
Hercules
9,944
765
33
3
3
234,380
2
L
Susano
10,453
804
71
5
4
292,186
1
L
Chaac
9,345
719
50
4
2
251,941
0
W
Ah Puch
10,026
771
54
4
4
206,835
0
W
Ymir
10,246
788
51
4
2
198,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role