Player Matchup

Anubis
Anubis
EdgyEntropy
Anubis
Level 146
God Stats
3W - 5L
1,407 SR
Queue Stats
113W - 61L
1,698 Elo+
Party 3
Anhur
Anhur
LindsTheGoat
Anhur
Level 87
God Stats
41W - 38L
1,078 SR
Queue Stats
583W - 550L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
RCG33
Kuzenbo
Level 32
God Stats
4W - 3L
1,615 SR
Queue Stats
82W - 31L
1,812 Elo+
Party 3
Set
Set
Urxly
Set
Level 105
God Stats
20W - 11L
1,756 SR
Queue Stats
455W - 399L
1,537 Elo+
Party 1
Chaac
Chaac
tucupi
Chaac
Level 147
God Stats
7W - 7L
1,646 SR
Queue Stats
121W - 64L
1,706 Elo+
Party 3
Team Averages
Level 103
1,500 SR
1,653 Elo+

VS

Team Averages
Level 89
1,600 SR
1,537 Elo+
Sun Wukong
Sun Wukong
BerikDondarion
Sun Wukong
Level 107
God Stats
2W - 2L
1,782 SR
Queue Stats
7W - 6L
1,472 Elo+
Party 2
Zeus
Zeus
Black Noirr
Zeus
Level 26
God Stats
4W - 2L
1,758 SR
Queue Stats
21W - 13L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
Jus
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,555 Elo+
Party 2
Ratatoskr
Ratatoskr
LlL MATTYICE
Ratatoskr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,554 Elo+
Party 2
Neith
Neith
Someshwara
Neith
Level 46
God Stats
108W - 128L
1,459 SR
Queue Stats
300W - 325L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 0 / 3
7,438
620
3,213
5,174
2,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 2
7,270
606
3,184
5,852
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
RCG33
Kuzenbo
10
2 / 1 / 8
6,647
554
4,467
7,798
4,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Urxly
Set
11
4 / 0 / 5
6,751
563
4,425
7,088
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
tucupi
Chaac
12
2 / 1 / 0
7,186
599
6,065
8,346
3,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BerikDondarion
Sun Wukong
10
1 / 2 / 0
6,012
501
5,223
9,111
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 2 / 0
5,608
467
3,642
3,370
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Jus
Cthulhu
10
1 / 4 / 1
5,664
472
4,115
8,573
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
LlL MATTYICE
Ratatoskr
9
0 / 7 / 1
5,554
463
3,317
9,945
2,451
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
9
1 / 2 / 1
5,245
437
2,878
4,142
936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BerikDondarion
Sun Wukong
1
2
0
0.5
L
0
2
0
0
W
Anubis
5
0
3
6.5
L
Cthulhu
Jus
Cthulhu
1
4
1
0.38
W
4
1
2
5
L
Ratatoskr
LlL MATTYICE
Ratatoskr
0
7
1
0.07
W
Kuzenbo
RCG33
Kuzenbo
2
1
8
6
L
Neith
1
2
1
0.75
W
Set
Urxly
Set
4
0
5
6.5
W
Chaac
tucupi
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
19,175
34,258
Taken
35,141
15,098
Mitigated
17,187
15,705
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BerikDondarion
Sun Wukong
5,223
1,411
0
3,344
9,111
9,407
0
307
8,804
0
33,220
L
3,642
278
0
0
3,370
772
0
1,114
2,256
34,038
0
W
Anubis
3,213
0
0
2,681
5,174
2,418
833
2,786
2,388
39,239
0
L
Cthulhu
Jus
Cthulhu
4,115
224
0
1,858
8,573
3,621
0
2,172
6,401
28,994
0
W
3,184
1,213
0
2,451
5,852
1,676
0
1,511
4,166
0
49,527
L
Ratatoskr
LlL MATTYICE
Ratatoskr
3,317
703
0
2,684
9,945
2,451
0
3,051
6,894
0
31,073
W
Kuzenbo
RCG33
Kuzenbo
4,467
1,702
0
2,848
7,798
4,753
297
2,573
5,001
13,673
0
L
Neith
2,878
489
0
503
4,142
936
0
1,036
3,106
0
18,966
W
Set
Urxly
Set
4,425
1,770
0
3,853
7,088
2,394
0
463
6,575
0
33,642
W
Chaac
tucupi
Chaac
6,065
2,889
0
3,872
8,346
3,857
596
0
7,841
0
46,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
28,083
381
Minions Killed
286
0
Camps Cleared
0
1,162,556
Distance Traveled
1,062,965
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,012
501
71
6
0
229,948
1
L
Zeus
5,608
467
55
5
0
203,605
0
W
Anubis
7,438
620
88
7
0
224,283
1
L
Cthulhu
5,664
472
43
4
0
207,469
3
W
Anhur
7,270
606
93
8
0
226,744
0
L
Ratatoskr
5,554
463
74
6
0
217,432
1
W
Kuzenbo
6,647
554
23
2
0
230,901
2
L
Neith
5,245
437
43
4
0
204,511
1
W
Set
6,751
563
64
5
0
249,583
1
W
Chaac
7,186
599
113
9
0
231,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role