Player Matchup

Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SugaryCobra5639
Scylla
Level 149
God Stats
18W - 17L
1,938 SR
Queue Stats
148W - 156L
1,616 Elo+
Solo
King Arthur
King Arthur
TedCruisin
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
caebl
Tsukuyomi
Level 159
God Stats
9W - 3L
1,879 SR
Queue Stats
207W - 89L
1,795 Elo+
Party 1
Ra
Ra
yaebl
Ra
Level 147
God Stats
1W - 2L
1,762 SR
Queue Stats
140W - 66L
1,791 Elo+
Party 1
Team Averages
Level 153
1,716 SR
1,641 Elo+

VS

Team Averages
Level 139
1,471 SR
1,608 Elo+
Tiamat
Tiamat
AkiraZux
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CheesePolice26
Ymir
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 117L
1,671 Elo+
Solo
Sobek
Sobek
Dakito
Sobek
Level 160
God Stats
2W - 0L
1,476 SR
Queue Stats
189W - 191L
1,609 Elo+
Party 2
Rama
Rama
ThEndlesMilkyWy
Rama
Level 157
God Stats
7W - 4L
1,547 SR
Queue Stats
614W - 522L
1,633 Elo+
Solo
Mulan
Mulan
mac11o
Mulan
Level 160
God Stats
10W - 7L
1,333 SR
Queue Stats
514W - 502L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 5 / 0
9,119
480
8,335
12,054
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
1 / 5 / 2
10,216
538
8,379
11,566
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TedCruisin
King Arthur
13
2 / 5 / 2
8,356
440
10,431
21,632
13,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
caebl
Tsukuyomi
15
3 / 5 / 3
9,280
488
11,714
15,159
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
14
1 / 4 / 1
8,540
449
7,405
13,021
5,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkiraZux
Tiamat
18
6 / 1 / 4
11,156
587
12,532
14,556
10,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 2
10,377
546
14,516
15,531
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Dakito
Sobek
15
4 / 2 / 6
9,928
523
7,085
19,133
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 1 / 7
11,257
592
9,994
12,309
5,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
mac11o
Mulan
17
9 / 3 / 4
11,006
579
13,531
14,326
8,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
24
24
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
0
0.4
W
Tiamat
AkiraZux
Tiamat
6
1
4
8
W
3
2
2
2
W
Sobek
Dakito
Sobek
4
2
6
3.5
L
1
5
2
0.4
L
King Arthur
TedCruisin
King Arthur
2
5
2
0.6
W
2
1
7
5.5
L
Tsukuyomi
caebl
Tsukuyomi
3
5
3
0.9
W
Mulan
mac11o
Mulan
9
3
4
3.67
L
Ra
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,264
Damage
57,658
73,432
Taken
75,855
32,281
Mitigated
51,301
20,997
Healing
35,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,335
3,579
0
606
12,054
3,700
0
2,141
9,913
0
64,352
W
Tiamat
AkiraZux
Tiamat
12,532
1,126
0
8,292
14,556
10,828
2,488
6,178
8,091
81,934
0
W
14,516
4,137
0
7,316
15,531
11,853
606
551
14,940
71,720
0
W
Sobek
Dakito
Sobek
7,085
538
0
9,363
19,133
14,405
296
3,910
15,119
41,089
0
L
8,379
1,045
0
2,399
11,566
4,169
0
7,647
3,894
74,913
0
L
King Arthur
TedCruisin
King Arthur
10,431
858
0
7,095
21,632
13,040
0
12,918
8,102
0
38,576
W
9,994
8,361
0
5,641
12,309
5,842
2,221
1,298
11,011
0
90,769
L
Tsukuyomi
caebl
Tsukuyomi
11,714
3,106
0
4,606
15,159
5,894
0
5,377
9,707
0
64,624
W
Mulan
mac11o
Mulan
13,531
1,495
0
5,257
14,326
8,373
0
3,310
10,910
0
66,760
L
Ra
7,405
1,096
1,071
5,220
13,021
5,478
0
5,338
7,683
52,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,511
Gold Earned
53,724
610
Minions Killed
626
0
Camps Cleared
0
1,706,884
Distance Traveled
1,748,820
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,119
480
126
7
0
306,476
2
W
Tiamat
11,156
587
162
9
0
354,324
5
W
Ymir
10,377
546
137
7
0
327,402
1
W
Sobek
9,928
523
50
3
0
377,970
4
L
Scylla
10,216
538
198
10
0
333,693
0
L
King Arthur
8,356
440
86
5
0
290,508
0
W
Rama
11,257
592
166
9
0
303,622
4
L
Tsukuyomi
9,280
488
116
6
0
392,836
7
W
Mulan
11,006
579
111
6
0
385,502
5
L
Ra
8,540
449
84
4
0
383,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role