Player Matchup

Agni
Agni
DiatomicKnight9
Agni
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 129L
1,685 Elo+
Party 1
Fafnir
Fafnir
MidgetMario
Fafnir
Level 109
God Stats
7W - 4L
1,552 SR
Queue Stats
28W - 25L
1,571 Elo+
Solo
Jing Wei
Jing Wei
SkeletorIsWinner
Jing Wei
Level 112
God Stats
1W - 2L
1,222 SR
Queue Stats
257W - 162L
1,701 Elo+
Party 1
Team Averages
Level 109
1,425 SR
1,652 Elo+

VS

Team Averages
Level 48
1,500 SR
1,500 Elo+
Cthulhu
Cthulhu
St4b3R27
Cthulhu
Level 65
God Stats
6W - 11L
1,500 SR
Queue Stats
70W - 90L
1,500 Elo+
Party 2
Neith
Neith
StarchyCross820
Neith
Level 50
God Stats
2W - 6L
1,500 SR
Queue Stats
39W - 72L
1,500 Elo+
Party 2
Poseidon
Poseidon
jejedas1
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 9
9,802
754
14,186
8,795
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
12
0 / 0 / 16
9,986
768
6,974
10,309
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
11 / 1 / 6
10,275
790
17,561
12,629
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
St4b3R27
Cthulhu
12
4 / 4 / 0
8,680
668
11,882
19,636
14,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 4 / 3
7,369
567
5,218
11,756
3,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
jejedas1
Poseidon
8
0 / 10 / 2
6,902
531
2,706
12,924
4,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
Fafnir
0
0
16
8
W
11
1
6
14
L
Cthulhu
St4b3R27
Cthulhu
4
4
0
1
L
0
4
3
0.38
L
Poseidon
jejedas1
Poseidon
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,721
Damage
19,806
31,733
Taken
44,316
18,785
Mitigated
22,719
11,547
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,186
1,484
0
496
8,795
3,167
843
4,353
4,271
51,454
0
W
Fafnir
6,974
1,941
0
4,407
10,309
10,592
424
4,707
5,377
18,081
0
W
17,561
14,947
0
6,644
12,629
5,026
1,522
4,927
7,427
0
50,658
L
Cthulhu
St4b3R27
Cthulhu
11,882
1,010
660
1,251
19,636
14,489
0
8,588
10,570
30,227
0
L
5,218
1,640
429
843
11,756
3,984
0
4,455
7,073
0
15,534
L
Poseidon
jejedas1
Poseidon
2,706
1,012
425
1,145
12,924
4,246
0
7,155
5,513
10,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
22,951
146
Minions Killed
72
0
Camps Cleared
0
677,407
Distance Traveled
575,334
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,802
754
77
6
0
215,049
0
W
Fafnir
9,986
768
21
2
0
240,848
1
W
Jing Wei
10,275
790
48
4
0
221,510
0
L
Cthulhu
8,680
668
36
3
0
207,477
0
L
Neith
7,369
567
26
2
0
210,645
0
L
Poseidon
6,902
531
10
1
0
157,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role