Player Matchup

Ares
Ares
Churley826
Ares
Level 109
God Stats
6W - 6L
1,589 SR
Queue Stats
341W - 323L
1,392 Elo+
Party 1
Sol
Sol
Gumbo47
Sol
Level 122
God Stats
7W - 9L
1,307 SR
Queue Stats
495W - 513L
1,418 Elo+
Solo
Geb
Geb
Rickpor
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 194L
1,435 Elo+
Solo
Thoth
Thoth
THEM3AT83
Thoth
Level 104
God Stats
3W - 4L
1,827 SR
Queue Stats
209W - 223L
1,451 Elo+
Solo
Odin
Odin
TheStarletSniper
Odin
Level 107
God Stats
3W - 8L
1,296 SR
Queue Stats
532W - 574L
1,422 Elo+
Party 1
Team Averages
Level 114
1,504 SR
1,424 Elo+

VS

Team Averages
Level 122
1,538 SR
1,413 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JoFabbro
Ravana
Level 132
God Stats
9W - 5L
1,254 SR
Queue Stats
699W - 777L
1,379 Elo+
Solo
Da Ji
Da Ji
Kimerakeeper
Da Ji
Level 127
God Stats
8W - 10L
1,594 SR
Queue Stats
287W - 287L
1,418 Elo+
Solo
Xing Tian
Xing Tian
LionHeartsRageNZ
Xing Tian
Level 120
God Stats
11W - 4L
1,574 SR
Queue Stats
458W - 469L
1,377 Elo+
Solo
Ares
Ares
S0UNDB0ARD
Ares
Level 149
God Stats
8W - 3L
1,770 SR
Queue Stats
481W - 504L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,199
683
6,163
15,557
18,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
15
2 / 6 / 4
8,811
734
11,557
15,161
5,097
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
14
4 / 6 / 3
8,319
693
7,666
16,609
11,452
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
THEM3AT83
Thoth
13
1 / 7 / 0
7,915
660
5,063
9,282
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 6
9,651
804
6,030
12,367
11,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
6 / 2 / 18
9,840
820
10,443
9,715
5,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
JoFabbro
Ravana
16
6 / 2 / 14
9,706
809
8,902
9,255
5,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 3 / 18
10,373
864
15,461
10,939
6,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
16
6 / 3 / 14
9,752
813
7,085
15,251
13,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 3 / 24
9,798
817
14,235
12,703
15,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
117
12
Kills
29
29
Deaths
13
16
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
2
18
7.5
L
2
6
3
0.58
L
Sol
2
6
4
0.67
W
Ravana
JoFabbro
Ravana
6
2
14
6.5
W
8
3
18
5.67
W
Xing Tian
6
3
14
4.33
L
Geb
4
6
3
0.92
W
3
3
24
5
L
Thoth
THEM3AT83
Thoth
1
7
0
0.14
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
56,126
68,976
Taken
57,863
49,446
Mitigated
47,224
12,907
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,443
6,753
1,976
3,660
9,715
5,890
1,134
5,886
3,829
0
20,134
L
6,163
189
1,115
2,435
15,557
18,190
783
5,108
10,449
7,503
0
L
Sol
11,557
1,810
872
3,690
15,161
5,097
408
4,022
11,139
18,324
0
W
Ravana
JoFabbro
Ravana
8,902
2,568
2,325
2,718
9,255
5,691
2,577
6,190
3,065
0
21,677
W
15,461
4,386
116
2,977
10,939
6,523
713
7,276
3,663
0
30,856
W
Xing Tian
7,085
824
1,786
2,961
15,251
13,972
524
6,343
8,908
15,354
0
L
Geb
7,666
993
77
1,078
16,609
11,452
114
5,479
11,130
12,994
0
W
14,235
528
1,567
1,638
12,703
15,148
44
4,754
7,949
19,987
0
L
Thoth
THEM3AT83
Thoth
5,063
550
1,297
837
9,282
3,094
0
2,947
6,335
21,605
0
L
6,030
1,214
243
1,263
12,367
11,613
408
3,764
8,603
0
16,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
49,469
81
Minions Killed
103
0
Camps Cleared
0
979,145
Distance Traveled
1,082,645
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,840
820
20
2
0
180,291
0
L
Ares
8,199
683
3
0
0
188,808
0
L
Sol
8,811
734
16
1
0
185,425
1
W
Ravana
9,706
809
30
3
0
226,115
0
W
Da Ji
10,373
864
30
3
0
224,528
0
W
Xing Tian
9,752
813
17
1
0
236,043
0
L
Geb
8,319
693
4
0
0
234,943
0
W
Ares
9,798
817
6
1
0
215,668
0
L
Thoth
7,915
660
37
3
0
147,229
5
L
Odin
9,651
804
21
2
0
222,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role