Player Matchup

Tiamat
Tiamat
Cant-Man-17
Tiamat
Level 25
God Stats
29W - 35L
1,412 SR
Queue Stats
138W - 179L
1,345 Elo+
Party 2
Fenrir
Fenrir
MoistMeter69
Fenrir
Level 116
God Stats
2W - 3L
1,363 SR
Queue Stats
181W - 172L
1,568 Elo+
Party 3
Achilles
Achilles
RoloDestroyer
Achilles
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 136L
1,408 Elo+
Party 2
Poseidon
Poseidon
Shresticles
Poseidon
Level 23
God Stats
13W - 11L
1,481 SR
Queue Stats
18W - 16L
1,483 Elo+
Party 3
Chernobog
Chernobog
rafaelo_9
Chernobog
Level 26
God Stats
1W - 3L
1,316 SR
Queue Stats
173W - 241L
1,333 Elo+
Party 2
Team Averages
Level 62
1,415 SR
1,427 Elo+

VS

Team Averages
Level 45
1,290 SR
1,374 Elo+
Merlin
Merlin
Eighthes
Merlin
Level 66
God Stats
9W - 10L
1,300 SR
Queue Stats
84W - 77L
1,278 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ImmortalzDesire
Tsukuyomi
Level 11
God Stats
10W - 9L
1,183 SR
Queue Stats
12W - 16L
1,267 Elo+
Party 1
Heimdallr
Heimdallr
LibraryAddict
Heimdallr
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 37L
1,429 Elo+
Party 1
Hercules
Hercules
STLGEORGEY
Hercules
Level 12
God Stats
3W - 6L
1,287 SR
Queue Stats
5W - 11L
1,358 Elo+
Party 4
Ratatoskr
Ratatoskr
jabreu18
Ratatoskr
Level 68
God Stats
1W - 2L
1,183 SR
Queue Stats
156W - 133L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
3 / 5 / 14
15,582
974
25,355
19,472
16,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
14 / 7 / 8
17,313
1,082
25,835
24,643
22,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
RoloDestroyer
Achilles
20
7 / 10 / 13
16,881
1,055
29,416
36,899
47,140
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Shresticles
Poseidon
19
1 / 9 / 9
13,307
832
12,501
17,489
7,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
rafaelo_9
Chernobog
20
5 / 2 / 9
15,123
945
12,481
13,501
6,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eighthes
Merlin
20
9 / 3 / 16
16,525
1,033
30,920
15,549
5,751
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ImmortalzDesire
Tsukuyomi
20
1 / 12 / 18
14,494
906
15,863
25,188
9,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
LibraryAddict
Heimdallr
20
13 / 4 / 17
18,992
1,187
30,687
22,890
10,282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
STLGEORGEY
Hercules
20
2 / 4 / 15
14,885
930
7,612
22,074
23,652
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
jabreu18
Ratatoskr
20
8 / 7 / 15
16,230
1,014
18,317
24,712
12,411
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
114
30
Kills
33
33
Deaths
30
53
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
5
14
2
W
Merlin
Eighthes
Merlin
9
3
16
5.67
W
Tsukuyomi
ImmortalzDesire
Tsukuyomi
1
12
18
0.83
W
Heimdallr
LibraryAddict
Heimdallr
13
4
17
5.38
L
Fenrir
14
7
8
2.57
L
Achilles
RoloDestroyer
Achilles
7
10
13
1.35
W
Hercules
STLGEORGEY
Hercules
2
4
15
2.38
L
Poseidon
Shresticles
Poseidon
1
9
9
0.61
W
Ratatoskr
jabreu18
Ratatoskr
8
7
15
2.21
L
Chernobog
rafaelo_9
Chernobog
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,588
Damage
103,399
112,004
Taken
110,413
100,260
Mitigated
61,567
16,131
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
25,355
1,026
683
3,282
19,472
16,435
0
4,268
14,917
65,990
0
W
Merlin
Eighthes
Merlin
30,920
1,119
1,698
2,903
15,549
5,751
0
6,084
9,269
85,931
0
W
Tsukuyomi
ImmortalzDesire
Tsukuyomi
15,863
4,030
0
192
25,188
9,471
0
10,483
14,503
0
35,103
W
Heimdallr
LibraryAddict
Heimdallr
30,687
19,835
315
5,131
22,890
10,282
0
6,112
16,628
0
58,062
L
Fenrir
25,835
7,065
0
4,430
24,643
22,569
0
4,155
19,728
0
39,209
L
Achilles
RoloDestroyer
Achilles
29,416
10,435
209
3,602
36,899
47,140
0
11,508
24,825
0
53,808
W
Hercules
STLGEORGEY
Hercules
7,612
1,328
0
2,119
22,074
23,652
0
7,737
13,960
1,645
31,718
L
Poseidon
Shresticles
Poseidon
12,501
892
0
0
17,489
7,555
0
5,761
11,488
39,663
0
W
Ratatoskr
jabreu18
Ratatoskr
18,317
6,534
0
1,006
24,712
12,411
0
6,321
18,197
0
28,141
L
Chernobog
rafaelo_9
Chernobog
12,481
7,724
705
3,220
13,501
6,561
0
4,325
9,076
0
48,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,206
Gold Earned
81,126
322
Minions Killed
319
11
Camps Cleared
7
1,499,763
Distance Traveled
1,581,707
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,582
974
104
7
0
316,269
0
W
Merlin
16,525
1,033
129
8
2
303,301
0
W
Tsukuyomi
14,494
906
44
3
0
320,285
2
W
Heimdallr
18,992
1,187
50
3
1
277,978
0
L
Fenrir
17,313
1,082
25
2
8
417,682
3
L
Achilles
16,881
1,055
59
4
0
303,576
0
W
Hercules
14,885
930
79
5
1
328,982
0
L
Poseidon
13,307
832
49
3
2
199,873
1
W
Ratatoskr
16,230
1,014
17
1
3
351,161
1
L
Chernobog
15,123
945
85
5
1
262,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role