Player Matchup

Artemis
Artemis
Diamond III
Kaiznl
Artemis
Diamond III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,981 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 104
1,500 SR
1,981 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,500 SR
1,790 MMR
Medusa
Medusa
Gold III
Taishizu
Medusa
Gold III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kaiznl
Artemis
9
2 / 4 / 1
5,307
885
3,059
8,192
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ChronosJanus

VS

Bans
Ah Muzen CabBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Taishizu
Medusa
10
4 / 3 / 0
5,893
982
6,948
8,252
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
4
4
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
Kaiznl
Artemis
2
4
1
0.63
W
Medusa
Taishizu
Medusa
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,059
Damage
6,948
8,192
Taken
8,252
2,473
Mitigated
3,313
1,875
Healing
665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Kaiznl
Artemis
3,059
1,516
0
1,875
8,192
2,473
0
20
8,172
0
13,911
W
Medusa
Taishizu
Medusa
6,948
3,621
0
665
8,252
3,313
216
0
8,252
0
25,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,307
Gold Earned
5,893
29
Minions Killed
28
0
Camps Cleared
0
103,881
Distance Traveled
215,211
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,307
885
29
5
0
103,881
2
W
Medusa
5,893
982
28
5
0
215,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role