Player Matchup

Agni
Agni
Diamond I
AlphaKingOP
Agni
Diamond I
Level 148
God Stats
19W - 17L
1,814 SR
Queue Stats
318W - 234L
2,263 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
Titaneagle v
Heimdallr
Platinum III
Level 156
God Stats
20W - 7L
1,790 SR
Queue Stats
541W - 417L
1,859 MMR
Party 1
Achilles
Achilles
Diamond II
TropicaINinja
Achilles
Diamond II
Level 151
God Stats
46W - 24L
1,799 SR
Queue Stats
381W - 293L
2,260 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,801 SR
2,128 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,643 SR
2,156 MMR
Medusa
Medusa
Diamond V
Ballon Dor6
Medusa
Diamond V
Level 122
God Stats
25W - 23L
1,693 SR
Queue Stats
222W - 262L
1,959 MMR
Solo
Khepri
Khepri
Platinum I
FTR_DeaD
Khepri
Platinum I
Level 154
God Stats
32W - 33L
1,735 SR
Queue Stats
326W - 350L
2,084 MMR
Solo
Tiamat
Tiamat
Diamond I
GOT DAM2Trash
Tiamat
Diamond I
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 34L
2,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
11,155
587
12,126
15,970
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Titaneagle v
Heimdallr
16
4 / 5 / 3
11,770
619
11,248
14,502
5,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TropicaINinja
Achilles
14
2 / 3 / 3
10,767
567
9,205
22,744
22,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SobekScyllaChang'eAphroditePersephone

VS

Bans
CthulhuDanzaburouCabrakanCu ChulainnSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 3 / 6
11,970
630
14,882
15,461
6,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
FTR_DeaD
Khepri
15
1 / 3 / 9
12,428
654
8,531
16,954
19,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 1 / 3
12,935
681
22,736
10,260
12,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
11
11
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Medusa
3
3
6
2
W
Khepri
FTR_DeaD
Khepri
1
3
9
1.83
W
7
1
3
8.5
L
Heimdallr
Titaneagle v
Heimdallr
4
5
3
1.1
L
Achilles
TropicaINinja
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,579
Damage
46,149
53,216
Taken
42,675
33,935
Mitigated
38,585
14,539
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,126
852
302
5,490
15,970
6,039
0
9,455
6,515
62,893
0
W
Medusa
14,882
6,752
0
1,248
15,461
6,410
2,538
4,102
11,138
0
86,879
W
Khepri
FTR_DeaD
Khepri
8,531
435
545
5,308
16,954
19,953
204
4,439
12,167
29,469
0
W
22,736
2,479
0
6,079
10,260
12,222
1,220
2,944
7,141
78,961
0
L
Heimdallr
Titaneagle v
Heimdallr
11,248
3,806
0
3,604
14,502
5,309
3,186
8,983
5,519
0
58,467
L
Achilles
TropicaINinja
Achilles
9,205
2,206
0
5,143
22,744
22,587
0
12,905
9,839
0
22,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
37,333
241
Minions Killed
252
0
Camps Cleared
0
960,943
Distance Traveled
1,167,871
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,155
587
96
5
0
315,728
7
W
Medusa
11,970
630
111
6
0
361,676
6
W
Khepri
12,428
654
28
1
0
440,594
6
W
Tiamat
12,935
681
113
6
0
365,601
1
L
Heimdallr
11,770
619
118
6
0
295,694
4
L
Achilles
10,767
567
27
1
0
349,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role