Player Matchup

Yemoja
Yemoja
Apocrypha_Gaming
Yemoja
Level 5
God Stats
1W - 0L
1,296 SR
Queue Stats
2W - 2L
1,273 Elo+
Solo
Medusa
Medusa
TheVicenteGonza
Medusa
Level 28
God Stats
4W - 2L
1,325 SR
Queue Stats
72W - 75L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
X_Aquilino_X
Jing Wei
Level 16
God Stats
11W - 10L
1,325 SR
Queue Stats
92W - 86L
1,261 Elo+
Party 1
Cupid
Cupid
bL0ndie120815
Cupid
Level 26
God Stats
50W - 63L
1,331 SR
Queue Stats
81W - 102L
1,352 Elo+
Solo
Ra
Ra
laxwolf25
Ra
Level 18
God Stats
1W - 0L
1,869 SR
Queue Stats
20W - 20L
1,362 Elo+
Solo
Team Averages
Level 19
1,429 SR
1,343 Elo+

VS

Team Averages
Level 14
1,453 SR
1,222 Elo+
Sylvanus
Sylvanus
DeathSniperMu
Sylvanus
Level 26
God Stats
49W - 58L
1,426 SR
Queue Stats
577W - 726L
1,337 Elo+
Solo
Mulan
Mulan
FULL Inferno66
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,325 Elo+
Party 2
Skadi
Skadi
KaiserBrecher
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,054 Elo+
Solo
Cabrakan
Cabrakan
KingNicman 07
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,119 Elo+
Party 2
Heimdallr
Heimdallr
Mr_Foxy101
Heimdallr
Level 14
God Stats
2W - 3L
1,340 SR
Queue Stats
87W - 65L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
12,381
884
5,776
5,821
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
30 / 2 / 12
18,168
1,298
63,056
27,002
13,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
X_Aquilino_X
Jing Wei
20
7 / 2 / 19
14,219
1,016
18,571
15,307
7,552
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
0 / 2 / 8
10,991
785
2,180
4,437
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
10 / 6 / 22
15,802
1,129
24,600
14,891
7,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeathSniperMu
Sylvanus
17
0 / 10 / 3
11,684
835
8,403
31,857
26,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 12 / 4
14,484
1,035
17,927
30,126
35,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
0 / 9 / 8
12,586
899
12,657
17,939
9,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
KingNicman 07
Cabrakan
19
2 / 17 / 6
12,443
889
11,591
33,091
45,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Mr_Foxy101
Heimdallr
19
4 / 4 / 4
13,446
960
13,698
16,403
8,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
38
50
Kills
13
13
Deaths
52
72
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Sylvanus
DeathSniperMu
Sylvanus
0
10
3
0.15
L
7
12
4
0.75
L
0
9
8
0.44
L
Cabrakan
KingNicman 07
Cabrakan
2
17
6
0.29
L
Heimdallr
Mr_Foxy101
Heimdallr
4
4
4
1.5
W
30
2
12
18
W
Jing Wei
X_Aquilino_X
Jing Wei
7
2
19
8.25
W
0
2
8
2
W
10
6
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,183
Damage
64,276
67,458
Taken
129,416
36,656
Mitigated
124,625
15,181
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,776
1,488
944
882
5,821
5,339
0
1,120
4,701
10,944
0
L
Sylvanus
DeathSniperMu
Sylvanus
8,403
1,947
3,471
6,135
31,857
26,313
0
5,386
26,471
17,040
0
L
17,927
4,699
0
1,361
30,126
35,217
0
8,614
21,512
0
36,205
L
12,657
5,418
0
794
17,939
9,431
0
828
17,111
0
48,189
L
Cabrakan
KingNicman 07
Cabrakan
11,591
921
0
637
33,091
45,422
0
9,971
23,120
31,878
0
L
Heimdallr
Mr_Foxy101
Heimdallr
13,698
7,316
0
1,248
16,403
8,242
0
5,577
10,826
0
56,012
W
63,056
51,682
0
8,822
27,002
13,988
0
9,975
17,027
0
90,657
W
Jing Wei
X_Aquilino_X
Jing Wei
18,571
16,812
0
1,462
15,307
7,552
0
3,579
11,728
0
42,250
W
2,180
1,355
209
307
4,437
2,447
0
1,383
3,054
0
5,314
W
24,600
5,807
1,177
1,378
14,891
7,330
0
3,937
10,954
51,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,561
Gold Earned
64,643
219
Minions Killed
218
1
Camps Cleared
1
892,387
Distance Traveled
1,068,591
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,381
884
9
1
0
100,040
0
L
Sylvanus
11,684
835
13
1
0
179,529
0
L
Mulan
14,484
1,035
28
2
0
243,053
2
L
Skadi
12,586
899
62
4
0
246,743
0
L
Cabrakan
12,443
889
40
3
0
186,848
0
L
Heimdallr
13,446
960
75
5
1
212,418
1
W
Medusa
18,168
1,298
73
5
0
288,402
0
W
Jing Wei
14,219
1,016
56
4
1
196,085
0
W
Cupid
10,991
785
8
1
0
62,245
1
W
Ra
15,802
1,129
73
5
0
245,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role