Player Matchup

Cerberus
Cerberus
Wreck-It_Ro
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
YungMic1
Danzaburou
Level 113
God Stats
1W - 1L
1,588 SR
Queue Stats
11W - 7L
1,598 Elo+
Party 1
Ah Puch
Ah Puch
jordanPIP
Ah Puch
Level 103
God Stats
7W - 1L
2,017 SR
Queue Stats
14W - 9L
1,613 Elo+
Party 1
Team Averages
Level 107
1,702 SR
1,578 Elo+

VS

Team Averages
Level 82
1,524 SR
1,493 Elo+
Baron Samedi
Baron Samedi
REDmeansGO
Baron Samedi
Level 105
God Stats
25W - 15L
1,756 SR
Queue Stats
229W - 153L
1,525 Elo+
Party 2
Athena
Athena
Sebl1minal
Athena
Level 44
God Stats
23W - 17L
1,463 SR
Queue Stats
209W - 143L
1,530 Elo+
Party 2
Neith
Neith
icyshadowwolf
Neith
Level 98
God Stats
2W - 6L
1,352 SR
Queue Stats
212W - 280L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Wreck-It_Ro
Cerberus
17
5 / 4 / 7
13,766
626
11,694
24,351
24,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
YungMic1
Danzaburou
17
5 / 4 / 6
14,873
676
20,338
21,294
9,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
jordanPIP
Ah Puch
17
4 / 7 / 8
13,538
615
21,299
19,742
7,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
REDmeansGO
Baron Samedi
17
7 / 3 / 7
13,567
617
25,155
21,629
16,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Sebl1minal
Athena
17
5 / 2 / 9
14,801
673
11,934
26,794
35,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
3 / 9 / 8
12,697
577
14,236
17,949
8,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
14
Kills
15
15
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
REDmeansGO
Baron Samedi
7
3
7
3.5
L
Athena
Sebl1minal
Athena
5
2
9
4.75
W
Cerberus
Wreck-It_Ro
Cerberus
5
4
7
2.13
W
Danzaburou
YungMic1
Danzaburou
5
4
6
2
L
3
9
8
0.78
W
Ah Puch
jordanPIP
Ah Puch
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,331
Damage
51,325
65,387
Taken
66,372
40,587
Mitigated
60,423
20,627
Healing
24,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
REDmeansGO
Baron Samedi
25,155
1,923
3,783
8,769
21,629
16,405
522
13,033
8,596
83,188
0
L
Athena
Sebl1minal
Athena
11,934
3,365
1,810
7,000
26,794
35,750
144
9,735
17,059
35,341
0
W
Cerberus
Wreck-It_Ro
Cerberus
11,694
920
0
8,468
24,351
24,212
188
13,440
10,275
45,816
0
W
Danzaburou
YungMic1
Danzaburou
20,338
8,718
0
4,817
21,294
9,022
2,393
11,324
9,649
0
95,848
L
14,236
8,785
0
2,860
17,949
8,268
525
10,585
7,364
0
48,176
W
Ah Puch
jordanPIP
Ah Puch
21,299
571
401
6,941
19,742
7,353
669
10,996
8,270
69,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
41,065
269
Minions Killed
225
0
Camps Cleared
0
1,076,035
Distance Traveled
1,117,168
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,567
617
96
4
0
370,773
1
L
Athena
14,801
673
33
2
0
435,733
4
W
Cerberus
13,766
626
78
4
0
378,943
0
W
Danzaburou
14,873
676
113
5
0
353,421
1
L
Neith
12,697
577
96
4
0
310,662
0
W
Ah Puch
13,538
615
78
4
0
343,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role