Player Matchup

Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Bestiesdotcom
Susano
Level 17
God Stats
14W - 9L
1,632 SR
Queue Stats
25W - 13L
1,717 Elo+
Party 1
Ra
Ra
Magnum_Miraculum
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 115L
1,354 Elo+
Party 3
Apollo
Apollo
candied_ore7
Apollo
Level 22
God Stats
15W - 7L
1,595 SR
Queue Stats
124W - 118L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
monomaskXvita897
Kuzenbo
Level 22
God Stats
3W - 2L
1,679 SR
Queue Stats
24W - 23L
1,476 Elo+
Party 3
Team Averages
Level 35
1,581 SR
1,503 Elo+

VS

Team Averages
Level 13
1,499 SR
1,397 Elo+
Fenrir
Fenrir
Caltain8020
Fenrir
Level 27
God Stats
6W - 7L
1,380 SR
Queue Stats
61W - 59L
1,388 Elo+
Party 2
Olorun
Olorun
Danielfari12
Olorun
Level 6
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 10L
1,241 Elo+
Party 4
Amaterasu
Amaterasu
Niko-Dragon-
Amaterasu
Level 5
God Stats
3W - 1L
1,733 SR
Queue Stats
4W - 3L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
Pedroigor2093
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,623 Elo+
Party 4
Cerberus
Cerberus
SirChanka8
Cerberus
Level 18
God Stats
10W - 9L
1,598 SR
Queue Stats
24W - 38L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
8 / 3 / 12
11,338
567
12,844
16,163
16,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 0 / 9
13,436
672
12,414
14,694
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 7 / 4
10,106
505
9,280
10,317
3,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
17
22 / 3 / 13
12,745
637
23,573
15,354
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 5
9,994
500
5,423
11,604
12,508
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 6 / 5
10,296
515
13,630
13,885
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
10
1 / 12 / 0
7,077
354
1,653
12,469
4,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Niko-Dragon-
Amaterasu
13
5 / 9 / 5
8,813
441
7,439
20,772
14,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Pedroigor2093
Kukulkan
11
0 / 14 / 5
7,075
354
2,933
14,271
9,302
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
SirChanka8
Cerberus
12
1 / 10 / 8
7,918
396
7,498
18,857
14,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
51
Kills
14
16
Deaths
51
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
8
3
12
4.67
W
12
0
9
16.5
L
Fenrir
7
6
5
1.58
L
Olorun
1
12
0
0.08
W
6
7
4
1.14
L
Amaterasu
Niko-Dragon-
Amaterasu
5
9
5
0.83
L
Kukulkan
Pedroigor2093
Kukulkan
0
14
5
0.18
L
Cerberus
SirChanka8
Cerberus
1
10
8
0.5
W
Apollo
22
3
13
9.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,534
Damage
33,153
68,132
Taken
80,254
46,104
Mitigated
48,315
19,275
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
12,844
2,499
99
1,499
16,163
16,396
367
3,884
12,279
45,736
0
W
12,414
3,206
0
5,461
14,694
6,740
3,508
929
13,765
0
96,305
L
Fenrir
13,630
4,014
0
1,749
13,885
5,997
0
4,166
9,719
0
50,242
L
Olorun
1,653
498
88
723
12,469
4,175
297
1,166
11,303
14,334
0
W
9,280
929
1,854
957
10,317
3,737
3,181
1,080
9,237
44,149
0
L
Amaterasu
Niko-Dragon-
Amaterasu
7,439
3,633
0
2,846
20,772
14,690
0
7,328
13,444
0
28,923
L
Kukulkan
Pedroigor2093
Kukulkan
2,933
551
0
0
14,271
9,302
125
4,474
9,797
19,809
0
L
Cerberus
SirChanka8
Cerberus
7,498
1,379
0
2,947
18,857
14,151
154
10,413
8,444
28,278
0
W
Apollo
23,573
15,323
417
7,247
15,354
6,723
2,444
3,732
11,622
0
67,313
W
5,423
2,744
349
1,392
11,604
12,508
2,067
2,459
9,145
35,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,619
Gold Earned
41,179
468
Minions Killed
205
0
Camps Cleared
0
1,865,274
Distance Traveled
1,443,129
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,338
567
58
3
0
376,606
2
W
Susano
13,436
672
175
9
0
432,879
0
L
Fenrir
10,296
515
72
4
0
313,456
3
L
Olorun
7,077
354
20
1
0
268,582
4
W
Ra
10,106
505
65
3
0
328,581
1
L
Amaterasu
8,813
441
42
2
0
327,602
1
L
Kukulkan
7,075
354
31
2
0
277,944
0
L
Cerberus
7,918
396
40
2
0
255,545
0
W
Apollo
12,745
637
101
5
0
404,037
1
W
Kuzenbo
9,994
500
69
3
0
323,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role