Player Matchup

Fenrir
Fenrir
Ironfist1017
Fenrir
Level 154
God Stats
3W - 0L
1,635 SR
Queue Stats
202W - 90L
1,813 Elo+
Party 1
Ullr
Ullr
Its Slanted
Ullr
Level 108
God Stats
14W - 4L
1,909 SR
Queue Stats
259W - 171L
1,768 Elo+
Party 1
Anubis
Anubis
KaIifornia
Anubis
Level 47
God Stats
3W - 0L
1,670 SR
Queue Stats
120W - 51L
1,732 Elo+
Party 1
Scylla
Scylla
Moesmokin
Scylla
Level 67
God Stats
14W - 5L
2,013 SR
Queue Stats
106W - 63L
1,887 Elo+
Party 1
Ao Kuang
Ao Kuang
SimpSlayer666
Ao Kuang
Level 45
God Stats
22W - 6L
1,922 SR
Queue Stats
144W - 71L
1,816 Elo+
Party 1
Team Averages
Level 84
1,830 SR
1,803 Elo+

VS

Team Averages
Level 76
1,654 SR
1,585 Elo+
Cabrakan
Cabrakan
Dalamander
Cabrakan
Level 46
God Stats
10W - 7L
1,656 SR
Queue Stats
53W - 33L
1,670 Elo+
Party 2
Mulan
Mulan
HairoNoJiren
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,471 Elo+
Party 3
Ymir
Ymir
Scatmando
Ymir
Level 36
God Stats
1W - 1L
1,827 SR
Queue Stats
5W - 5L
1,599 Elo+
Party 2
Hera
Hera
TheNobleGiant
Hera
Level 157
God Stats
1W - 1L
1,788 SR
Queue Stats
100W - 56L
1,705 Elo+
Party 2
Medusa
Medusa
elBelcebuu
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 1 / 5
6,885
574
4,843
8,497
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 5
7,381
615
4,836
6,230
2,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
KaIifornia
Anubis
12
6 / 3 / 2
7,370
614
6,931
7,235
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Moesmokin
Scylla
11
2 / 1 / 1
6,671
556
1,353
2,876
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
SimpSlayer666
Ao Kuang
12
3 / 1 / 1
7,222
602
5,059
7,278
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dalamander
Cabrakan
11
3 / 3 / 0
6,810
568
3,488
8,518
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 0
5,289
441
2,091
8,124
2,948
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
7
1 / 2 / 1
5,290
441
1,480
5,446
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 3
7,965
664
4,224
5,203
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
elBelcebuu
Medusa
9
0 / 5 / 2
5,323
444
3,943
8,319
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
6
6
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Dalamander
Cabrakan
3
3
0
1
L
0
5
0
0
W
Fenrir
3
1
5
5.5
W
2
0
5
4.5
W
Anubis
KaIifornia
Anubis
6
3
2
2.33
W
Scylla
Moesmokin
Scylla
2
1
1
2.5
L
Ymir
1
2
1
0.75
W
Ao Kuang
SimpSlayer666
Ao Kuang
3
1
1
3.5
L
2
1
3
3.5
L
Medusa
elBelcebuu
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,022
Damage
15,226
32,116
Taken
35,610
11,319
Mitigated
13,231
12,722
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Dalamander
Cabrakan
3,488
503
0
2,705
8,518
4,119
0
4,076
4,404
35,336
0
L
2,091
330
0
1,211
8,124
2,948
51
5,593
2,531
0
19,818
W
Fenrir
4,843
1,700
0
3,232
8,497
3,113
0
1,925
6,572
0
19,487
W
4,836
2,484
0
1,007
6,230
2,057
880
959
5,271
0
46,202
W
Anubis
KaIifornia
Anubis
6,931
164
0
3,520
7,235
2,980
0
3,488
3,747
44,421
0
W
Scylla
Moesmokin
Scylla
1,353
1
0
341
2,876
715
0
679
2,197
29,734
0
L
Ymir
1,480
679
0
1,087
5,446
2,698
0
964
4,478
7,758
0
W
Ao Kuang
SimpSlayer666
Ao Kuang
5,059
905
0
4,622
7,278
2,454
150
2,141
5,137
34,084
0
L
4,224
1,433
0
1,511
5,203
1,682
0
1,175
4,014
59,958
0
L
Medusa
elBelcebuu
Medusa
3,943
1,741
0
2,035
8,319
1,784
220
1,437
6,840
0
34,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
30,677
322
Minions Killed
308
0
Camps Cleared
0
1,129,848
Distance Traveled
1,139,893
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,810
568
70
6
0
257,013
3
L
Mulan
5,289
441
43
4
0
208,127
1
W
Fenrir
6,885
574
21
2
0
240,256
4
W
Ullr
7,381
615
80
7
0
217,727
2
W
Anubis
7,370
614
79
7
0
218,633
1
W
Scylla
6,671
556
79
7
0
216,317
4
L
Ymir
5,290
441
26
2
0
209,115
5
W
Ao Kuang
7,222
602
63
5
0
236,915
8
L
Hera
7,965
664
127
11
0
239,932
3
L
Medusa
5,323
444
42
4
0
225,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role