Player Matchup

Scylla
Scylla
Coporjpa
Scylla
Level 40
God Stats
4W - 7L
1,517 SR
Queue Stats
324W - 411L
1,341 Elo+
Party 1
Sobek
Sobek
Natiba
Sobek
Level 26
God Stats
10W - 13L
1,497 SR
Queue Stats
258W - 329L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
babuindi
Guan Yu
Level 28
God Stats
24W - 36L
1,444 SR
Queue Stats
56W - 92L
1,382 Elo+
Party 1
Fenrir
Fenrir
ikalzz_
Fenrir
Level 55
God Stats
29W - 46L
1,412 SR
Queue Stats
308W - 437L
1,406 Elo+
Party 1
Artemis
Artemis
zRankine
Artemis
Level 3
God Stats
4W - 1L
1,767 SR
Queue Stats
14W - 9L
1,676 Elo+
Party 1
Team Averages
Level 30
1,527 SR
1,427 Elo+

VS

Team Averages
Level 39
1,479 SR
1,365 Elo+
Neith
Neith
Kyiara
Neith
Level 5
God Stats
3W - 0L
1,689 SR
Queue Stats
14W - 6L
1,371 Elo+
Party 2
Sylvanus
Sylvanus
Lumbrigs
Sylvanus
Level 129
God Stats
2W - 4L
1,159 SR
Queue Stats
101W - 107L
1,447 Elo+
Party 2
Ratatoskr
Ratatoskr
Tymburi
Ratatoskr
Level 29
God Stats
16W - 17L
1,572 SR
Queue Stats
94W - 120L
1,430 Elo+
Party 2
Tiamat
Tiamat
agusyfeli
Tiamat
Level 24
God Stats
15W - 9L
1,475 SR
Queue Stats
157W - 181L
1,423 Elo+
Solo
Olorun
Olorun
talentosonico
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Coporjpa
Scylla
17
4 / 7 / 8
11,987
413
9,323
18,357
8,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Natiba
Sobek
17
1 / 6 / 13
11,305
390
11,452
37,952
45,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
babuindi
Guan Yu
19
7 / 5 / 3
13,247
457
18,344
25,790
32,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
ikalzz_
Fenrir
17
10 / 8 / 5
12,902
445
22,318
20,909
11,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
zRankine
Artemis
19
3 / 13 / 4
12,551
433
22,254
22,964
12,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kyiara
Neith
20
7 / 4 / 16
15,727
542
29,788
32,867
13,502
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Lumbrigs
Sylvanus
19
5 / 4 / 23
13,765
475
14,520
31,235
34,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
Tymburi
Ratatoskr
20
25 / 3 / 7
17,876
616
30,341
25,010
11,151
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
agusyfeli
Tiamat
20
2 / 5 / 14
14,151
488
23,735
18,007
9,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 9 / 1
10,972
378
1,856
13,724
2,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
25
Kills
39
39
Deaths
25
33
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Scylla
Coporjpa
Scylla
4
7
8
1.14
W
Neith
Kyiara
Neith
7
4
16
3.75
W
Sylvanus
Lumbrigs
Sylvanus
5
4
23
4.13
L
Sobek
Natiba
Sobek
1
6
13
1.25
W
Ratatoskr
Tymburi
Ratatoskr
25
3
7
9.5
W
Tiamat
agusyfeli
Tiamat
2
5
14
1.8
L
Guan Yu
babuindi
Guan Yu
7
5
3
1.7
L
Fenrir
ikalzz_
Fenrir
10
8
5
1.56
W
0
9
1
0.06
L
Artemis
zRankine
Artemis
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,691
Damage
100,240
125,972
Taken
120,843
110,903
Mitigated
71,410
29,185
Healing
56,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Coporjpa
Scylla
9,323
876
140
2,634
18,357
8,350
858
5,427
12,604
53,838
0
W
Neith
Kyiara
Neith
29,788
16,977
0
19,152
32,867
13,502
4,494
5,206
27,553
0
150,550
W
Sylvanus
Lumbrigs
Sylvanus
14,520
2,392
4,044
10,958
31,235
34,011
182
7,238
23,917
34,704
0
L
Sobek
Natiba
Sobek
11,452
1,051
722
13,683
37,952
45,563
490
14,083
23,287
40,249
0
W
Ratatoskr
Tymburi
Ratatoskr
30,341
18,591
0
11,971
25,010
11,151
2,143
5,524
19,428
0
135,639
W
Tiamat
agusyfeli
Tiamat
23,735
3,004
533
7,718
18,007
9,797
1,521
3,795
14,004
87,431
0
L
Guan Yu
babuindi
Guan Yu
18,344
2,713
2,004
5,679
25,790
32,367
1,466
7,371
18,135
534
76,885
L
Fenrir
ikalzz_
Fenrir
22,318
5,275
0
3,830
20,909
11,756
632
6,091
14,612
0
79,362
W
1,856
778
69
1,768
13,724
2,949
306
1,051
12,633
20,933
0
L
Artemis
zRankine
Artemis
22,254
10,563
0
493
22,964
12,867
468
5,813
17,063
0
105,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,992
Gold Earned
72,491
517
Minions Killed
501
0
Camps Cleared
0
2,391,808
Distance Traveled
2,259,461
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,987
413
96
3
0
489,159
4
W
Neith
15,727
542
165
6
0
466,676
0
W
Sylvanus
13,765
475
40
1
0
462,082
7
L
Sobek
11,305
390
53
2
0
479,075
0
W
Ratatoskr
17,876
616
127
4
0
572,283
0
W
Tiamat
14,151
488
129
4
0
482,953
1
L
Guan Yu
13,247
457
121
4
0
531,178
2
L
Fenrir
12,902
445
102
4
0
464,360
1
W
Olorun
10,972
378
40
1
0
275,467
2
L
Artemis
12,551
433
145
5
0
428,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role