Player Matchup

Yemoja
Yemoja
ArashiNoSora
Yemoja
Level 6
God Stats
2W - 3L
1,513 SR
Queue Stats
45W - 53L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
BigTony14
Ne Zha
Level 24
God Stats
16W - 19L
1,453 SR
Queue Stats
428W - 363L
1,517 Elo+
Party 3
The Morrigan
The Morrigan
CynderEXE
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,476 Elo+
Party 1
Skadi
Skadi
camoking10
Skadi
Level 22
God Stats
46W - 22L
1,751 SR
Queue Stats
323W - 288L
1,603 Elo+
Party 3
King Arthur
King Arthur
stewaye0
King Arthur
Level 17
God Stats
122W - 96L
1,501 SR
Queue Stats
454W - 442L
1,350 Elo+
Party 3
Team Averages
Level 15
1,544 SR
1,489 Elo+

VS

Team Averages
Level 28
1,581 SR
1,442 Elo+
Izanami
Izanami
Jefestone
Izanami
Level 28
God Stats
31W - 34L
1,753 SR
Queue Stats
272W - 330L
1,409 Elo+
Solo
Nemesis
Nemesis
LuxuriousKush
Nemesis
Level 29
God Stats
7W - 10L
1,293 SR
Queue Stats
120W - 133L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
OMG_PheWee
Cthulhu
Level 27
God Stats
2W - 4L
1,579 SR
Queue Stats
146W - 158L
1,464 Elo+
Solo
Skadi
Skadi
chirankingofking
Skadi
Level 28
God Stats
4W - 3L
1,576 SR
Queue Stats
78W - 88L
1,425 Elo+
Party 2
Merlin
Merlin
jordanst
Merlin
Level 28
God Stats
2W - 1L
1,707 SR
Queue Stats
85W - 65L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 0 / 1
4,565
507
707
747
246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
BigTony14
Ne Zha
9
2 / 1 / 0
5,281
587
4,472
5,642
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
CynderEXE
The Morrigan
8
0 / 1 / 0
4,648
516
802
2,904
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Skadi
8
1 / 0 / 0
4,654
517
3,497
4,401
945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
stewaye0
King Arthur
8
0 / 2 / 1
4,770
530
977
6,047
2,157
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jefestone
Izanami
9
2 / 2 / 0
5,769
641
4,672
4,898
1,367
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
6
0 / 0 / 0
4,251
472
580
3,088
638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
OMG_PheWee
Cthulhu
8
0 / 0 / 0
4,408
490
1,015
3,147
1,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,969
441
941
2,855
547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
jordanst
Merlin
11
2 / 0 / 0
5,786
643
2,631
3,504
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
4
4
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
1
0.5
W
Ne Zha
BigTony14
Ne Zha
2
1
0
2
W
The Morrigan
CynderEXE
The Morrigan
0
1
0
0
L
Izanami
Jefestone
Izanami
2
2
0
1
L
Nemesis
0
0
0
0
L
Cthulhu
OMG_PheWee
Cthulhu
0
0
0
0
W
Skadi
1
0
0
1
L
0
1
0
0
L
Merlin
jordanst
Merlin
2
0
0
2
W
King Arthur
stewaye0
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,455
Damage
9,839
19,741
Taken
17,492
5,879
Mitigated
4,848
4,214
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
707
179
1,053
417
747
246
338
214
508
4,709
0
W
Ne Zha
BigTony14
Ne Zha
4,472
1,439
0
951
5,642
1,717
0
1,098
4,441
0
31,234
W
The Morrigan
CynderEXE
The Morrigan
802
71
0
171
2,904
814
577
1,176
1,590
17,251
0
L
Izanami
Jefestone
Izanami
4,672
2,692
0
350
4,898
1,367
718
0
4,898
0
30,620
L
Nemesis
580
233
0
678
3,088
638
0
162
2,886
0
13,785
L
Cthulhu
OMG_PheWee
Cthulhu
1,015
28
0
835
3,147
1,255
0
709
2,392
9,591
0
W
Skadi
3,497
1,477
0
1,439
4,401
945
610
721
3,509
0
26,179
L
941
332
0
0
2,855
547
0
124
2,731
0
11,676
L
Merlin
jordanst
Merlin
2,631
217
0
1,069
3,504
1,041
0
324
3,076
30,520
0
W
King Arthur
stewaye0
King Arthur
977
204
0
183
6,047
2,157
0
0
6,047
0
14,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
24,183
198
Minions Killed
209
0
Camps Cleared
0
877,713
Distance Traveled
660,624
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,565
507
17
2
0
179,872
1
W
Ne Zha
5,281
587
53
6
0
187,199
4
W
The Morrigan
4,648
516
41
5
0
162,453
0
L
Izanami
5,769
641
64
7
0
141,724
1
L
Nemesis
4,251
472
32
4
0
103,349
2
L
Cthulhu
4,408
490
22
2
0
148,903
7
W
Skadi
4,654
517
47
5
0
164,609
1
L
Skadi
3,969
441
23
3
0
114,264
3
L
Merlin
5,786
643
68
8
0
152,384
0
W
King Arthur
4,770
530
40
4
0
183,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role