Player Matchup

Yemoja
Yemoja
CptBopngWeed
Yemoja
Level 23
God Stats
17W - 25L
1,500 SR
Queue Stats
35W - 43L
1,498 Elo+
Party 1
Olorun
Olorun
DaddyChill215
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,284 Elo+
Solo
Anubis
Anubis
LLamansilver
Anubis
Level 24
God Stats
23W - 24L
1,518 SR
Queue Stats
45W - 55L
1,445 Elo+
Party 1
Skadi
Skadi
SundaeD
Skadi
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
146W - 152L
1,497 Elo+
Party 1
Fenrir
Fenrir
tiltedbitties
Fenrir
Level 29
God Stats
26W - 18L
1,636 SR
Queue Stats
164W - 185L
1,479 Elo+
Party 1
Team Averages
Level 22
1,531 SR
1,441 Elo+

VS

Team Averages
Level 18
1,508 SR
1,432 Elo+
Nemesis
Nemesis
Aaraxyell
Nemesis
Level 5
God Stats
0W - 2L
1,554 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo
Yemoja
Yemoja
DrewbieJam9
Yemoja
Level 10
God Stats
0W - 3L
1,257 SR
Queue Stats
10W - 11L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
MasterPecan
Erlang Shen
Level 28
God Stats
1W - 2L
1,295 SR
Queue Stats
71W - 60L
1,543 Elo+
Party 2
Eset
Eset
Rocco2604
Eset
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
76W - 60L
1,523 Elo+
Solo
Thanatos
Thanatos
chrisspher1
Thanatos
Level 18
God Stats
9W - 7L
1,699 SR
Queue Stats
457W - 386L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 8 / 17
15,024
501
8,195
29,924
30,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
7,780
259
0
0
0
Anubis
20
10 / 11 / 10
16,482
549
24,888
25,856
13,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
SundaeD
Skadi
20
15 / 8 / 7
17,155
572
39,056
26,678
9,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 6 / 9
17,142
571
14,114
26,189
19,763
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aaraxyell
Nemesis
17
0 / 8 / 8
11,727
391
2,441
14,944
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
18
5 / 5 / 6
13,198
440
9,588
23,837
20,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
MasterPecan
Erlang Shen
20
10 / 7 / 6
15,889
530
24,289
29,833
17,433
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
20
6 / 10 / 5
15,110
504
16,523
22,897
8,562
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
chrisspher1
Thanatos
20
12 / 10 / 6
15,753
525
27,726
31,501
15,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
39
Kills
33
33
Deaths
40
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aaraxyell
Nemesis
0
8
8
0.5
W
Yemoja
1
8
17
1.19
W
0
0
0
0
L
Yemoja
5
5
6
1.6
W
Anubis
10
11
10
1.36
L
Erlang Shen
MasterPecan
Erlang Shen
10
7
6
1.86
L
Eset
6
10
5
0.85
W
Skadi
SundaeD
Skadi
15
8
7
2.31
L
Thanatos
chrisspher1
Thanatos
12
10
6
1.5
W
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,253
Damage
80,567
108,647
Taken
123,012
73,047
Mitigated
69,076
32,575
Healing
41,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aaraxyell
Nemesis
2,441
227
0
1,442
14,944
7,582
2,759
3,288
11,656
0
32,103
W
Yemoja
8,195
1,791
1,970
6,276
29,924
30,607
682
7,657
22,155
41,104
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
9,588
1,701
1,689
2,406
23,837
20,331
2,024
8,876
14,961
32,800
0
W
Anubis
24,888
706
0
9,537
25,856
13,012
719
6,139
19,542
101,297
0
L
Erlang Shen
MasterPecan
Erlang Shen
24,289
14,407
0
10,160
29,833
17,433
4,872
10,818
19,015
0
115,707
L
Eset
16,523
1,167
684
4,769
22,897
8,562
1,928
5,650
17,247
107,182
0
W
Skadi
SundaeD
Skadi
39,056
25,875
0
7,387
26,678
9,665
4,297
8,748
17,642
0
155,464
L
Thanatos
chrisspher1
Thanatos
27,726
14,063
0
20,801
31,501
15,168
0
4,451
27,050
0
109,056
W
14,114
3,559
0
7,405
26,189
19,763
3,573
4,311
21,661
0
123,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,583
Gold Earned
71,677
481
Minions Killed
578
0
Camps Cleared
0
2,007,291
Distance Traveled
2,417,560
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,727
391
66
2
0
316,858
1
W
Yemoja
15,024
501
45
2
0
536,652
1
W
Olorun
7,780
259
0
0
0
0
0
L
Yemoja
13,198
440
32
1
0
527,794
1
W
Anubis
16,482
549
130
4
0
444,285
1
L
Erlang Shen
15,889
530
156
5
0
583,400
12
L
Eset
15,110
504
204
7
0
462,623
8
W
Skadi
17,155
572
159
5
0
468,319
1
L
Thanatos
15,753
525
120
4
0
526,885
6
W
Fenrir
17,142
571
147
5
0
558,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role