Player Matchup

Nemesis
Nemesis
Apeli
Nemesis
Level 27
God Stats
8W - 10L
1,521 SR
Queue Stats
93W - 103L
1,263 Elo+
Solo
Tsukuyomi
Tsukuyomi
DoTheRoar718
Tsukuyomi
Level 8
God Stats
27W - 30L
1,645 SR
Queue Stats
101W - 133L
1,184 Elo+
Party 1
Artemis
Artemis
DontjumpGS
Artemis
Level 8
God Stats
2W - 6L
1,325 SR
Queue Stats
159W - 242L
1,117 Elo+
Party 1
Horus
Horus
Proudsimp
Horus
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
207W - 206L
1,488 Elo+
Solo
Apollo
Apollo
Purplemamba47
Apollo
Level 25
God Stats
13W - 11L
1,484 SR
Queue Stats
63W - 58L
1,342 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,279 Elo+

VS

Team Averages
Level 27
1,385 SR
1,310 Elo+
Ymir
Ymir
Camote420
Ymir
Level 18
God Stats
10W - 16L
1,269 SR
Queue Stats
67W - 115L
1,137 Elo+
Solo
Arachne
Arachne
Nxivern
Arachne
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
dnean
Yemoja
Level 27
God Stats
31W - 49L
1,387 SR
Queue Stats
36W - 62L
1,271 Elo+
Party 2
Nox
Nox
fairyabsinthe
Nox
Level 28
God Stats
10W - 18L
1,267 SR
Queue Stats
48W - 75L
1,300 Elo+
Party 2
Hachiman
Hachiman
solarwarrior23
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 154L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apeli
Nemesis
20
7 / 5 / 12
13,480
518
14,747
21,388
10,716
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
DoTheRoar718
Tsukuyomi
17
8 / 11 / 8
12,480
480
26,117
19,877
10,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
DontjumpGS
Artemis
13
2 / 9 / 7
9,510
366
5,007
14,612
7,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Proudsimp
Horus
15
0 / 5 / 6
10,074
387
1,342
18,532
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
9 / 10 / 7
11,944
459
18,953
26,444
12,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
7 / 8 / 7
13,008
500
12,240
20,792
13,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Nxivern
Arachne
20
20 / 5 / 8
14,873
572
26,934
19,447
9,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
dnean
Yemoja
16
0 / 4 / 20
11,303
435
8,794
19,874
24,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 19
13,032
501
17,242
12,374
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
15
4 / 6 / 14
10,204
392
14,596
14,123
5,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
108
26
Kills
40
40
Deaths
26
40
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Apeli
Nemesis
7
5
12
2.6
W
Ymir
7
8
7
1.31
L
Tsukuyomi
DoTheRoar718
Tsukuyomi
8
11
8
1.09
L
Artemis
DontjumpGS
Artemis
2
9
7
0.61
W
Arachne
Nxivern
Arachne
20
5
8
4.8
L
Horus
Proudsimp
Horus
0
5
6
0.6
L
9
10
7
1.25
W
Yemoja
dnean
Yemoja
0
4
20
2.5
W
9
3
19
6.17
W
Hachiman
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,166
Damage
79,806
100,853
Taken
86,610
56,012
Mitigated
58,296
21,587
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Apeli
Nemesis
14,747
7,433
0
3,523
21,388
10,716
829
7,035
14,353
0
106,142
W
Ymir
12,240
1,925
0
2,083
20,792
13,079
1,005
0
20,792
65,649
1,476
L
Tsukuyomi
DoTheRoar718
Tsukuyomi
26,117
6,613
0
1,766
19,877
10,135
910
8,514
11,363
0
67,635
L
Artemis
DontjumpGS
Artemis
5,007
1,459
0
1,185
14,612
7,239
232
5,051
9,561
0
23,439
W
Arachne
Nxivern
Arachne
26,934
17,716
0
6,723
19,447
9,922
1,560
0
19,447
0
116,074
L
Horus
Proudsimp
Horus
1,342
780
1,972
4,102
18,532
15,576
0
5,955
12,577
0
18,554
L
18,953
11,900
0
9,039
26,444
12,346
940
11,566
14,878
0
59,204
W
Yemoja
dnean
Yemoja
8,794
1,338
1,551
4,766
19,874
24,899
413
0
19,874
35,466
0
W
17,242
1,184
0
3,586
12,374
5,260
407
0
12,374
58,006
0
W
Hachiman
14,596
9,164
0
0
14,123
5,136
177
0
14,123
0
42,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,488
Gold Earned
62,420
416
Minions Killed
501
0
Camps Cleared
0
2,184,985
Distance Traveled
2,257,795
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,480
518
168
6
0
518,294
5
W
Ymir
13,008
500
128
5
0
431,133
1
L
Tsukuyomi
12,480
480
91
4
0
458,720
0
L
Artemis
9,510
366
40
2
0
358,761
3
W
Arachne
14,873
572
150
6
0
566,462
5
L
Horus
10,074
387
27
1
0
450,961
3
L
Apollo
11,944
459
90
3
0
398,249
0
W
Yemoja
11,303
435
32
1
0
358,754
0
W
Nox
13,032
501
122
5
0
489,237
2
W
Hachiman
10,204
392
69
3
0
412,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role