Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Aresthegod
Baron Samedi
Gold IV
Level 130
God Stats
1W - 2L
1,791 SR
Queue Stats
14W - 18L
1,650 MMR
Solo
Fafnir
Fafnir
Silver I
MaLyMiDoS
Fafnir
Silver I
Level 145
God Stats
4W - 2L
1,740 SR
Queue Stats
48W - 60L
1,633 MMR
Solo
Chang'e
Chang'e
Gold II
Thindowakamuto
Chang'e
Gold II
Level 160
God Stats
20W - 21L
1,379 SR
Queue Stats
318W - 316L
1,620 MMR
Solo
Thor
Thor
Gold IV
Tirloth
Thor
Gold IV
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
102W - 101L
1,629 MMR
Solo
Skadi
Skadi
Gold V
ggca
Skadi
Gold V
Level 153
God Stats
0W - 1L
1,850 SR
Queue Stats
7W - 10L
1,630 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,652 SR
1,632 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,561 SR
1,633 MMR
Hachiman
Hachiman
Gold IV
BeltedSniper1
Hachiman
Gold IV
Level 123
God Stats
8W - 5L
1,629 SR
Queue Stats
62W - 48L
1,696 MMR
Party 2
Yemoja
Yemoja
Gold IV
FRESHxJZ
Yemoja
Gold IV
Level 104
God Stats
24W - 24L
1,570 SR
Queue Stats
72W - 71L
1,532 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
Spectios
Cu Chulainn
Gold I
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 60L
1,760 MMR
Party 1
Ravana
Ravana
Gold V
TheRazDazzler
Ravana
Gold V
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 38L
1,540 MMR
Party 2
Agni
Agni
Gold III
UncleChickenHam
Agni
Gold III
Level 148
God Stats
22W - 16L
1,608 SR
Queue Stats
100W - 97L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aresthegod
Baron Samedi
17
4 / 9 / 2
10,336
492
8,742
17,144
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
MaLyMiDoS
Fafnir
13
2 / 8 / 3
9,090
433
8,722
21,372
18,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 5 / 5
10,155
484
13,468
22,835
18,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
Tirloth
Thor
18
6 / 5 / 4
11,152
531
7,782
17,745
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
ggca
Skadi
15
1 / 8 / 3
8,940
426
8,905
19,936
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TsukuyomiScyllaApolloDanzaburouTiamat

VS

Bans
SetCupidArachneCernunnosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeltedSniper1
Hachiman
19
9 / 2 / 6
12,613
601
15,834
17,219
6,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
FRESHxJZ
Yemoja
19
4 / 1 / 18
12,687
604
11,179
13,283
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Spectios
Cu Chulainn
18
1 / 2 / 9
12,206
581
13,462
20,343
15,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
11 / 4 / 12
13,736
654
17,270
14,333
7,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
10 / 4 / 10
13,546
645
19,034
15,766
6,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
13
Kills
35
35
Deaths
13
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aresthegod
Baron Samedi
4
9
2
0.56
W
Hachiman
BeltedSniper1
Hachiman
9
2
6
6
W
Yemoja
FRESHxJZ
Yemoja
4
1
18
13
L
Fafnir
MaLyMiDoS
Fafnir
2
8
3
0.44
W
Cu Chulainn
Spectios
Cu Chulainn
1
2
9
2.75
W
11
4
12
4.25
L
0
5
5
0.5
L
Thor
Tirloth
Thor
6
5
4
1.6
W
10
4
10
3.75
L
Skadi
ggca
Skadi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,619
Damage
76,779
99,032
Taken
80,944
59,095
Mitigated
49,861
32,019
Healing
33,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aresthegod
Baron Samedi
8,742
633
355
2,886
17,144
7,879
185
9,777
7,367
61,650
0
W
Hachiman
BeltedSniper1
Hachiman
15,834
8,691
0
10,581
17,219
6,589
1,258
3,671
13,548
0
83,756
W
Yemoja
FRESHxJZ
Yemoja
11,179
2,501
4,042
3,904
13,283
12,732
1,454
5,123
8,160
43,281
0
L
Fafnir
MaLyMiDoS
Fafnir
8,722
2,262
366
4,144
21,372
18,466
5
9,053
12,319
24,687
0
W
Cu Chulainn
Spectios
Cu Chulainn
13,462
2,950
0
7,083
20,343
15,704
951
9,889
10,454
0
89,837
W
17,270
6,785
0
2,521
14,333
7,993
4,324
6,003
8,330
0
96,217
L
13,468
1,258
682
11,257
22,835
18,849
288
2,802
20,033
69,751
0
L
Thor
Tirloth
Thor
7,782
2,884
0
6,698
17,745
7,318
404
3,736
14,009
0
69,833
W
19,034
1,868
166
5,565
15,766
6,843
2,653
7,072
7,294
100,612
0
L
Skadi
ggca
Skadi
8,905
3,572
0
5,631
19,936
6,583
423
4,845
15,091
0
70,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,673
Gold Earned
64,788
516
Minions Killed
621
0
Camps Cleared
0
1,720,814
Distance Traveled
1,903,250
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,336
492
132
6
0
324,308
7
W
Hachiman
12,613
601
138
7
0
350,737
7
W
Yemoja
12,687
604
53
3
0
346,894
4
L
Fafnir
9,090
433
35
2
0
351,195
7
W
Cu Chulainn
12,206
581
164
8
0
402,239
5
W
Ravana
13,736
654
125
6
0
409,947
1
L
Chang'e
10,155
484
127
6
0
330,671
3
L
Thor
11,152
531
114
5
0
395,874
5
W
Agni
13,546
645
141
7
0
393,433
6
L
Skadi
8,940
426
108
5
0
318,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role