Player Matchup

Geb
Geb
Camo_Lols
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,834 Elo+
Party 1
Vamana
Vamana
Whysken
Vamana
Level 160
God Stats
17W - 17L
1,404 SR
Queue Stats
629W - 639L
1,448 Elo+
Party 3
Nox
Nox
ZorroStep
Nox
Level 104
God Stats
2W - 1L
1,283 SR
Queue Stats
36W - 52L
1,450 Elo+
Party 1
Fenrir
Fenrir
beauwolf2178
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
mandyhell
Kuzenbo
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
938W - 920L
1,423 Elo+
Party 3
Team Averages
Level 127
1,438 SR
1,523 Elo+

VS

Team Averages
Level 94
1,594 SR
1,419 Elo+
Mulan
Mulan
CaffeineBreak
Mulan
Level 107
God Stats
2W - 2L
1,576 SR
Queue Stats
28W - 26L
1,517 Elo+
Party 2
Chaac
Chaac
Chrono Catalyst
Chaac
Level 99
God Stats
5W - 2L
1,754 SR
Queue Stats
17W - 21L
1,472 Elo+
Party 2
Bacchus
Bacchus
FurlessChewy
Bacchus
Level 60
God Stats
7W - 6L
1,690 SR
Queue Stats
30W - 32L
1,509 Elo+
Party 2
Ra
Ra
XxKuShxxFr3AkxX
Ra
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 124L
1,354 Elo+
Solo
Ullr
Ullr
ihoopsnagz
Ullr
Level 53
God Stats
0W - 1L
1,451 SR
Queue Stats
5W - 15L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
9,197
484
9,295
12,571
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Whysken
Vamana
18
5 / 0 / 4
11,013
580
12,373
15,525
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 5
8,750
461
7,773
8,434
3,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
9 / 4 / 4
10,384
547
9,097
15,215
8,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
mandyhell
Kuzenbo
17
0 / 0 / 7
9,841
518
4,820
16,463
12,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,688
510
10,792
18,106
9,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 2 / 0
9,803
516
11,193
13,712
10,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
FurlessChewy
Bacchus
12
1 / 3 / 1
7,860
414
6,000
12,674
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 6 / 2
9,117
480
9,792
12,479
4,664
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 0
8,254
434
2,601
8,083
2,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
6
6
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
2
1
8
6
L
2
2
0
1
L
Bacchus
FurlessChewy
Bacchus
1
3
1
0.5
W
Vamana
Whysken
Vamana
5
0
4
7
L
1
6
2
0.33
W
2
1
5
4.5
W
Fenrir
9
4
4
2.75
L
0
3
0
0
W
Kuzenbo
mandyhell
Kuzenbo
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,358
Damage
40,378
68,208
Taken
65,054
44,085
Mitigated
37,897
22,893
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,792
1,511
0
8,409
18,106
9,952
215
5,608
12,498
27
76,933
W
9,295
1,412
0
1,922
12,571
10,381
364
4,351
8,220
21,940
0
L
11,193
3,239
0
3,444
13,712
10,136
493
6,230
7,482
0
64,117
L
Bacchus
FurlessChewy
Bacchus
6,000
667
0
2,971
12,674
10,626
88
4,540
8,134
17,917
0
W
Vamana
Whysken
Vamana
12,373
6,644
0
6,237
15,525
8,861
3,319
4,263
11,262
0
90,852
L
9,792
495
758
2,979
12,479
4,664
222
4,189
8,290
68,171
0
W
7,773
318
0
2,406
8,434
3,697
1,308
3,906
4,528
40,218
0
W
Fenrir
9,097
2,845
0
4,314
15,215
8,826
158
2,965
12,250
0
54,489
L
2,601
636
0
933
8,083
2,519
0
1,321
6,762
0
48,207
W
Kuzenbo
mandyhell
Kuzenbo
4,820
2,160
0
8,014
16,463
12,320
404
312
16,151
58,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
44,722
450
Minions Killed
507
0
Camps Cleared
0
1,848,416
Distance Traveled
1,744,276
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,688
510
132
7
0
384,961
0
W
Geb
9,197
484
17
1
0
395,519
3
L
Chaac
9,803
516
145
8
0
339,704
0
L
Bacchus
7,860
414
16
1
0
366,045
4
W
Vamana
11,013
580
163
9
0
382,038
3
L
Ra
9,117
480
122
6
0
360,697
2
W
Nox
8,750
461
76
4
0
325,796
0
W
Fenrir
10,384
547
79
4
0
374,333
3
L
Ullr
8,254
434
92
5
0
292,869
3
W
Kuzenbo
9,841
518
115
6
0
370,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role