Player Matchup

Rama
Rama
BloodtrailXXXL
Rama
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
182W - 148L
1,417 Elo+
Party 3
Loki
Loki
CarterTRIO
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,474 Elo+
Solo
Merlin
Merlin
Coopleport
Merlin
Level 126
God Stats
4W - 6L
1,507 SR
Queue Stats
182W - 187L
1,453 Elo+
Party 1
Apollo
Apollo
Heldersls
Apollo
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
223W - 237L
1,465 Elo+
Party 1
Cerberus
Cerberus
TheF7Rook
Cerberus
Level 91
God Stats
5W - 3L
1,698 SR
Queue Stats
178W - 151L
1,461 Elo+
Party 3
Team Averages
Level 85
1,541 SR
1,454 Elo+

VS

Team Averages
Level 85
1,482 SR
1,438 Elo+
Artemis
Artemis
BeleGreen
Artemis
Level 105
God Stats
4W - 4L
1,706 SR
Queue Stats
162W - 164L
1,412 Elo+
Solo
Athena
Athena
I Avocado l
Athena
Level 107
God Stats
3W - 2L
1,451 SR
Queue Stats
61W - 51L
1,423 Elo+
Party 2
Erlang Shen
Erlang Shen
justiceisdabest
Erlang Shen
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,440 Elo+
Solo
Kukulkan
Kukulkan
kak to bolno
Kukulkan
Level 59
God Stats
1W - 1L
1,252 SR
Queue Stats
74W - 76L
1,430 Elo+
Solo
Ah Puch
Ah Puch
l Guac I
Ah Puch
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 7
9,456
630
8,836
17,612
7,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 7 / 5
11,017
734
12,015
12,239
5,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Coopleport
Merlin
19
5 / 7 / 3
11,708
781
19,547
16,391
7,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Heldersls
Apollo
17
1 / 9 / 4
10,038
669
6,026
16,502
7,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TheF7Rook
Cerberus
19
5 / 6 / 10
12,551
837
12,235
36,484
36,557
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeleGreen
Artemis
14
5 / 3 / 16
10,215
681
11,131
8,102
3,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
19
4 / 3 / 29
11,449
763
16,247
25,145
28,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
justiceisdabest
Erlang Shen
20
6 / 4 / 21
12,581
839
15,111
19,457
12,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
kak to bolno
Kukulkan
20
12 / 4 / 16
13,262
884
26,581
13,443
6,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
l Guac I
Ah Puch
19
11 / 3 / 16
12,716
848
19,250
11,350
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
136
17
Kills
38
38
Deaths
17
29
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Artemis
BeleGreen
Artemis
5
3
16
4.33
L
1
9
7
0.5
L
5
7
5
1.07
L
Merlin
Coopleport
Merlin
5
7
3
0.93
L
Apollo
Heldersls
Apollo
1
9
4
0.33
W
Athena
4
3
29
6.17
L
Cerberus
TheF7Rook
Cerberus
5
6
10
1.67
W
Erlang Shen
justiceisdabest
Erlang Shen
6
4
21
4.13
W
Kukulkan
kak to bolno
Kukulkan
12
4
16
5
W
Ah Puch
l Guac I
Ah Puch
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,659
Damage
88,320
99,228
Taken
77,497
63,094
Mitigated
55,486
35,131
Healing
32,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BeleGreen
Artemis
11,131
4,240
2,964
2,423
8,102
3,469
2,175
4,321
3,781
0
18,269
L
8,836
5,341
501
3,860
17,612
7,165
558
13,300
4,312
0
12,422
L
12,015
4,089
1,510
1,802
12,239
5,089
768
7,250
4,989
0
20,115
L
Merlin
Coopleport
Merlin
19,547
559
1,922
4,248
16,391
7,150
1,541
12,433
3,958
46,697
0
L
Apollo
Heldersls
Apollo
6,026
2,948
2,541
2,022
16,502
7,133
1,446
11,956
4,546
0
23,297
W
Athena
16,247
3,334
3,538
7,960
25,145
28,048
161
9,051
16,094
23,274
0
L
Cerberus
TheF7Rook
Cerberus
12,235
465
2,217
14,508
36,484
36,557
218
17,139
19,345
22,209
0
W
Erlang Shen
justiceisdabest
Erlang Shen
15,111
6,415
1,315
6,828
19,457
12,675
878
7,611
11,846
0
33,694
W
Kukulkan
kak to bolno
Kukulkan
26,581
2,398
1,916
2,841
13,443
6,649
936
5,654
7,789
54,493
0
W
Ah Puch
l Guac I
Ah Puch
19,250
986
207
2,266
11,350
4,645
1,134
5,145
6,205
36,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,770
Gold Earned
60,223
173
Minions Killed
155
0
Camps Cleared
0
1,135,059
Distance Traveled
1,264,437
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,215
681
13
1
0
202,682
0
L
Rama
9,456
630
19
1
0
192,107
0
L
Loki
11,017
734
9
1
0
271,151
2
L
Merlin
11,708
781
64
4
0
220,174
0
L
Apollo
10,038
669
52
3
0
220,077
0
W
Athena
11,449
763
15
1
0
281,224
2
L
Cerberus
12,551
837
29
2
0
231,550
0
W
Erlang Shen
12,581
839
26
2
0
279,985
0
W
Kukulkan
13,262
884
59
4
0
242,727
0
W
Ah Puch
12,716
848
42
3
0
257,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role