Player Matchup

Terra
Terra
Akamex3
Terra
Level 88
God Stats
1W - 1L
1,926 SR
Queue Stats
33W - 28L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
Kazimiera
Amaterasu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Xarinia
Scylla
Level 14
God Stats
3W - 4L
1,680 SR
Queue Stats
4W - 6L
1,659 Elo+
Party 2
Susano
Susano
jonnyboyrevel
Susano
Level 42
God Stats
1W - 3L
1,325 SR
Queue Stats
68W - 74L
1,476 Elo+
Solo
Danzaburou
Danzaburou
xAkiiiii
Danzaburou
Level 89
God Stats
4W - 7L
1,553 SR
Queue Stats
26W - 18L
1,525 Elo+
Party 2
Team Averages
Level 50
1,597 SR
1,537 Elo+

VS

Team Averages
Level 94
1,529 SR
1,669 Elo+
Tsukuyomi
Tsukuyomi
CMAKKERS
Tsukuyomi
Level 105
God Stats
25W - 18L
1,637 SR
Queue Stats
680W - 595L
1,565 Elo+
Party 1
Tiamat
Tiamat
CypherFlare
Tiamat
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 12L
1,871 Elo+
Party 1
Artemis
Artemis
HighestGecko364
Artemis
Level 116
God Stats
7W - 2L
1,502 SR
Queue Stats
64W - 42L
1,675 Elo+
Party 1
Mulan
Mulan
Sunaiya
Mulan
Level 69
God Stats
12W - 4L
1,695 SR
Queue Stats
168W - 99L
1,645 Elo+
Party 1
Sobek
Sobek
ionandar
Sobek
Level 154
God Stats
1W - 1L
1,311 SR
Queue Stats
213W - 165L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Akamex3
Terra
8
1 / 3 / 1
5,557
427
3,220
9,360
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Kazimiera
Amaterasu
11
1 / 3 / 0
6,342
488
4,268
9,010
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Xarinia
Scylla
8
0 / 7 / 1
5,451
419
3,178
7,785
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 4 / 0
6,185
476
2,059
8,450
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
xAkiiiii
Danzaburou
10
2 / 5 / 1
6,433
495
5,471
9,261
3,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CMAKKERS
Tsukuyomi
12
2 / 1 / 6
6,962
536
4,567
6,518
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
9 / 1 / 3
8,087
622
8,768
4,678
3,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 3
6,666
513
5,288
7,473
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Sunaiya
Mulan
12
5 / 1 / 2
7,572
582
6,555
7,287
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
ionandar
Sobek
11
5 / 0 / 7
7,397
569
4,114
6,988
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
22
22
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
Akamex3
Terra
1
3
1
0.5
W
Tsukuyomi
CMAKKERS
Tsukuyomi
2
1
6
5
W
Tiamat
9
1
3
10.5
W
1
2
3
1.25
L
Amaterasu
Kazimiera
Amaterasu
1
3
0
0.33
W
Mulan
Sunaiya
Mulan
5
1
2
6
L
Scylla
Xarinia
Scylla
0
7
1
0.07
W
Sobek
ionandar
Sobek
5
0
7
8.5
L
1
4
0
0.25
L
Danzaburou
xAkiiiii
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,196
Damage
29,292
43,866
Taken
32,944
16,890
Mitigated
18,344
11,050
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Akamex3
Terra
3,220
272
1,367
1,682
9,360
3,848
0
3,183
6,152
12,524
0
W
Tsukuyomi
CMAKKERS
Tsukuyomi
4,567
748
0
3,257
6,518
2,377
0
995
5,453
0
39,122
W
Tiamat
8,768
1,325
0
882
4,678
3,373
263
1,941
2,522
41,915
0
W
5,288
2,144
0
2,750
7,473
2,450
0
1,273
6,200
0
38,697
L
Amaterasu
Kazimiera
Amaterasu
4,268
2,510
0
3,135
9,010
5,194
0
90
8,647
0
26,000
W
Mulan
Sunaiya
Mulan
6,555
1,568
0
1,168
7,287
5,496
598
0
7,287
0
37,067
L
Scylla
Xarinia
Scylla
3,178
239
0
217
7,785
2,267
0
5,826
1,959
19,907
0
W
Sobek
ionandar
Sobek
4,114
469
0
4,305
6,988
4,648
68
1,812
5,084
20,527
0
L
2,059
207
0
2,792
8,450
2,523
0
1,489
6,911
0
34,965
L
Danzaburou
xAkiiiii
Danzaburou
5,471
1,831
0
1,857
9,261
3,058
0
2,294
6,967
0
32,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
36,684
255
Minions Killed
348
0
Camps Cleared
0
1,093,632
Distance Traveled
1,273,883
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,557
427
18
1
0
237,915
5
W
Tsukuyomi
6,962
536
87
7
0
287,297
0
W
Tiamat
8,087
622
80
6
0
289,850
4
W
Artemis
6,666
513
80
6
0
208,176
1
L
Amaterasu
6,342
488
62
5
0
214,677
1
W
Mulan
7,572
582
72
6
0
236,187
1
L
Scylla
5,451
419
43
3
0
225,361
2
W
Sobek
7,397
569
29
2
0
252,373
0
L
Susano
6,185
476
69
5
0
215,601
0
L
Danzaburou
6,433
495
63
5
0
200,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role