Player Matchup

Kukulkan
Kukulkan
EurekaLord
Kukulkan
Level 24
God Stats
12W - 14L
1,448 SR
Queue Stats
59W - 89L
1,346 Elo+
Party 1
Hel
Hel
NandoGamer2007
Hel
Level 13
God Stats
2W - 5L
1,148 SR
Queue Stats
5W - 13L
1,166 Elo+
Solo
Nu Wa
Nu Wa
NitaHope
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,302 Elo+
Solo
King Arthur
King Arthur
RONALDOCIENI
King Arthur
Level 29
God Stats
10W - 19L
1,365 SR
Queue Stats
58W - 82L
1,349 Elo+
Party 1
Arachne
Arachne
fleniguen
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,360 Elo+
Solo
Team Averages
Level 22
1,392 SR
1,305 Elo+

VS

Team Averages
Level 27
1,494 SR
1,391 Elo+
Fenrir
Fenrir
Stormtrooper_379
Fenrir
Level 66
God Stats
3W - 3L
1,812 SR
Queue Stats
230W - 260L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
Xanilas
Kukulkan
Level 28
God Stats
1W - 2L
1,266 SR
Queue Stats
21W - 18L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
jurubeba_2000
Tsukuyomi
Level 26
God Stats
12W - 13L
1,514 SR
Queue Stats
220W - 270L
1,363 Elo+
Party 2
Cerberus
Cerberus
pauloturtle56
Cerberus
Level 8
God Stats
4W - 7L
1,378 SR
Queue Stats
44W - 69L
1,321 Elo+
Party 2
Neith
Neith
tobiasdog
Neith
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 7L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EurekaLord
Kukulkan
20
10 / 4 / 14
16,457
1,097
32,501
11,986
6,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 8 / 16
13,502
900
5,386
19,558
14,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
NitaHope
Nu Wa
20
8 / 2 / 11
15,439
1,029
26,593
14,303
6,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
RONALDOCIENI
King Arthur
20
4 / 7 / 16
14,557
970
20,575
32,513
39,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
fleniguen
Arachne
20
10 / 15 / 16
16,723
1,115
30,453
35,052
17,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 19
15,654
1,044
15,601
19,842
23,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Xanilas
Kukulkan
20
15 / 5 / 14
17,692
1,179
42,155
19,036
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
jurubeba_2000
Tsukuyomi
20
11 / 8 / 19
15,923
1,062
26,572
28,458
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
pauloturtle56
Cerberus
20
1 / 4 / 26
14,872
991
13,299
32,323
37,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
tobiasdog
Neith
20
1 / 11 / 20
13,817
921
8,997
20,859
8,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
134
32
Kills
36
36
Deaths
32
73
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EurekaLord
Kukulkan
10
4
14
4.25
W
0
8
16
1
W
Nu Wa
NitaHope
Nu Wa
8
2
11
6.75
W
King Arthur
RONALDOCIENI
King Arthur
4
7
16
1.71
L
8
4
19
4.38
L
Kukulkan
Xanilas
Kukulkan
15
5
14
4.4
W
Arachne
fleniguen
Arachne
10
15
16
1.2
L
Tsukuyomi
jurubeba_2000
Tsukuyomi
11
8
19
2.56
L
Cerberus
pauloturtle56
Cerberus
1
4
26
3.5
L
Neith
tobiasdog
Neith
1
11
20
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,508
Damage
106,624
113,412
Taken
120,518
84,827
Mitigated
86,080
20,599
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EurekaLord
Kukulkan
32,501
1,256
0
711
11,986
6,413
0
4,825
7,161
81,195
0
W
5,386
719
6,493
6,493
19,558
14,405
0
12,411
7,147
18,142
0
W
Nu Wa
NitaHope
Nu Wa
26,593
7,416
435
2,299
14,303
6,434
0
8,095
6,208
45,593
0
W
King Arthur
RONALDOCIENI
King Arthur
20,575
1,745
0
0
32,513
39,780
0
16,905
15,608
715
49,108
L
15,601
2,588
0
1,145
19,842
23,070
0
11,380
8,462
0
26,149
L
Kukulkan
Xanilas
Kukulkan
42,155
2,094
0
970
19,036
6,755
0
13,167
5,869
99,606
0
W
Arachne
fleniguen
Arachne
30,453
17,718
0
4,168
35,052
17,795
0
13,218
21,525
0
49,693
L
Tsukuyomi
jurubeba_2000
Tsukuyomi
26,572
11,906
0
953
28,458
10,085
0
13,845
14,613
0
50,257
L
Cerberus
pauloturtle56
Cerberus
13,299
659
0
4,901
32,323
37,967
0
18,117
14,206
66,083
0
L
Neith
tobiasdog
Neith
8,997
4,781
0
965
20,859
8,203
0
8,686
12,173
0
33,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,678
Gold Earned
77,958
283
Minions Killed
370
7
Camps Cleared
6
1,415,391
Distance Traveled
1,412,824
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,457
1,097
100
7
2
281,768
0
W
Hel
13,502
900
31
2
1
284,955
0
W
Nu Wa
15,439
1,029
47
3
0
229,325
2
W
King Arthur
14,557
970
66
4
1
278,541
0
L
Fenrir
15,654
1,044
13
1
2
298,075
0
L
Kukulkan
17,692
1,179
143
10
1
276,480
0
W
Arachne
16,723
1,115
39
3
3
340,802
1
L
Tsukuyomi
15,923
1,062
41
3
1
289,216
0
L
Cerberus
14,872
991
129
9
1
309,284
0
L
Neith
13,817
921
44
3
1
239,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role