Player Matchup

Kuzenbo
Kuzenbo
Andre All Day
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 102L
1,338 Elo+
Solo
Fenrir
Fenrir
MightyGeazer77
Fenrir
Level 27
God Stats
2W - 3L
1,611 SR
Queue Stats
42W - 44L
1,306 Elo+
Party 1
Chaac
Chaac
ParagonMystic
Chaac
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,461 Elo+
Solo
Cernunnos
Cernunnos
ShipFaze1824
Cernunnos
Level 28
God Stats
10W - 6L
1,730 SR
Queue Stats
16W - 10L
1,560 Elo+
Solo
Vulcan
Vulcan
uhmMvster_J
Vulcan
Level 29
God Stats
4W - 2L
1,616 SR
Queue Stats
140W - 138L
1,348 Elo+
Party 1
Team Averages
Level 23
1,591 SR
1,403 Elo+

VS

Team Averages
Level 17
1,353 SR
1,144 Elo+
Nemesis
Nemesis
Fafodo
Nemesis
Level 11
God Stats
0W - 1L
1,145 SR
Queue Stats
11W - 21L
909 Elo+
Party 2
Fenrir
Fenrir
SincereMikEL
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,064 Elo+
Solo
King Arthur
King Arthur
Zorback32
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 126L
1,378 Elo+
Solo
Freya
Freya
dagod1127
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 86L
1,414 Elo+
Solo
Susano
Susano
zeje
Susano
Level 12
God Stats
1W - 3L
1,122 SR
Queue Stats
9W - 20L
954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
7
0 / 10 / 2
9,101
379
87
10,911
5,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
9 / 6 / 12
12,606
525
11,888
13,976
6,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 2 / 8
13,199
550
16,181
17,080
13,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cernunnos
ShipFaze1824
Cernunnos
19
12 / 5 / 10
13,778
574
21,572
14,838
6,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
20
22 / 3 / 8
14,803
617
27,429
14,572
6,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fafodo
Nemesis
16
5 / 7 / 2
10,376
432
9,484
18,521
5,569
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
11
1 / 16 / 6
7,941
331
931
16,708
5,755
King Arthur
Zorback32
King Arthur
15
8 / 13 / 8
11,414
476
12,629
30,119
25,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
dagod1127
Freya
18
9 / 6 / 3
11,993
500
18,154
26,545
13,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
zeje
Susano
10
3 / 10 / 6
8,096
337
5,603
12,727
4,470
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
51
51
Kills
26
26
Deaths
52
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
10
2
0.1
L
Nemesis
Fafodo
Nemesis
5
7
2
0.86
W
9
6
12
2.5
W
8
2
8
6
W
Cernunnos
ShipFaze1824
Cernunnos
12
5
10
3.4
L
Fenrir
1
16
6
0.25
L
King Arthur
Zorback32
King Arthur
8
13
8
0.92
L
Freya
dagod1127
Freya
9
6
3
1.75
W
Vulcan
22
3
8
8.67
L
Susano
zeje
Susano
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,157
Damage
46,801
71,377
Taken
104,620
38,390
Mitigated
54,701
17,660
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
87
26
0
0
10,911
5,795
0
1,657
9,254
118
0
L
Nemesis
Fafodo
Nemesis
9,484
3,649
135
3,701
18,521
5,569
517
8,200
10,271
0
39,410
W
11,888
3,112
0
2,530
13,976
6,149
1,682
3,222
10,754
0
48,401
W
16,181
4,540
0
7,853
17,080
13,467
3,867
5,875
11,205
0
66,640
W
Cernunnos
ShipFaze1824
Cernunnos
21,572
10,801
366
3,241
14,838
6,268
7,205
3,718
11,120
0
88,080
L
Fenrir
931
284
0
0
16,708
5,755
76
7,297
9,361
0
9,226
L
King Arthur
Zorback32
King Arthur
12,629
2,015
0
4,158
30,119
25,622
65
4,955
25,093
0
32,826
L
Freya
dagod1127
Freya
18,154
7,795
0
10,411
26,545
13,285
599
5,033
21,087
76,002
0
W
Vulcan
27,429
9,840
418
3,252
14,572
6,711
3,328
3,682
10,890
91,638
0
L
Susano
zeje
Susano
5,603
2,104
0
340
12,727
4,470
58
2,031
10,543
0
22,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,487
Gold Earned
49,820
455
Minions Killed
265
0
Camps Cleared
0
1,792,192
Distance Traveled
1,682,859
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,101
379
0
0
0
222,342
0
L
Nemesis
10,376
432
68
3
0
394,377
1
W
Fenrir
12,606
525
79
3
0
442,072
3
W
Chaac
13,199
550
113
5
0
344,909
0
W
Cernunnos
13,778
574
131
5
0
341,014
2
L
Fenrir
7,941
331
15
1
0
275,589
0
L
King Arthur
11,414
476
33
1
0
368,450
1
L
Freya
11,993
500
130
5
0
374,929
2
W
Vulcan
14,803
617
132
6
0
441,855
0
L
Susano
8,096
337
19
1
0
269,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role