Player Matchup

Hachiman
Hachiman
Hyvik
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,827 Elo+
Party 1
Baron Samedi
Baron Samedi
SlyWaffle
Baron Samedi
Level 24
God Stats
4W - 2L
1,555 SR
Queue Stats
23W - 22L
1,655 Elo+
Party 1
Kukulkan
Kukulkan
Thor1999
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
bigbootymasta
Cthulhu
Level 18
God Stats
1W - 1L
1,682 SR
Queue Stats
24W - 29L
1,460 Elo+
Party 1
Apollo
Apollo
tr0picalheat1
Apollo
Level 43
God Stats
0W - 2L
1,404 SR
Queue Stats
35W - 36L
1,562 Elo+
Party 1
Team Averages
Level 23
1,528 SR
1,623 Elo+

VS

Team Averages
Level 42
1,550 SR
1,632 Elo+
Arachne
Arachne
Enryu505
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,781 Elo+
Party 2
Agni
Agni
P4lkan
Agni
Level 144
God Stats
22W - 15L
1,731 SR
Queue Stats
579W - 572L
1,560 Elo+
Party 2
Tyr
Tyr
Parexe
Tyr
Level 27
God Stats
17W - 11L
1,578 SR
Queue Stats
108W - 92L
1,597 Elo+
Solo
Bellona
Bellona
PiperHarder
Bellona
Level 8
God Stats
3W - 6L
1,177 SR
Queue Stats
81W - 76L
1,514 Elo+
Solo
Nox
Nox
This1sRuff
Nox
Level 24
God Stats
41W - 17L
1,762 SR
Queue Stats
248W - 198L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hyvik
Hachiman
15
1 / 8 / 2
9,256
841
8,017
17,994
6,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SlyWaffle
Baron Samedi
15
0 / 8 / 4
9,228
839
6,493
11,652
3,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Thor1999
Kukulkan
14
0 / 10 / 3
8,943
813
8,109
15,639
5,437
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
2 / 9 / 1
9,766
888
6,427
20,050
11,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 8 / 3
9,405
855
8,867
15,335
5,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

38

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Enryu505
Arachne
17
8 / 2 / 17
11,542
1,049
10,565
13,484
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Agni
P4lkan
Agni
19
12 / 0 / 20
12,920
1,175
26,320
7,073
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Parexe
Tyr
19
6 / 1 / 26
11,193
1,018
9,355
10,553
8,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
PiperHarder
Bellona
18
7 / 1 / 26
11,312
1,028
11,348
11,101
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

19
10 / 0 / 23
12,210
1,110
20,868
5,378
2,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
155
4
Kills
43
43
Deaths
4
13
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Arachne
Enryu505
Arachne
8
2
17
8.25
L
Hachiman
Hyvik
Hachiman
1
8
2
0.25
W
Agni
P4lkan
Agni
12
0
20
22
W
Tyr
Parexe
Tyr
6
1
26
19
W
Bellona
PiperHarder
Bellona
7
1
26
20
L
Baron Samedi
SlyWaffle
Baron Samedi
0
8
4
0.25
W
10
0
23
21.5
L
Kukulkan
Thor1999
Kukulkan
0
10
3
0.15
L
Cthulhu
2
9
1
0.28
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,913
Damage
78,456
80,670
Taken
47,589
32,582
Mitigated
28,667
5,083
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Enryu505
Arachne
10,565
6,984
0
5,232
13,484
6,996
0
5,578
7,906
0
22,334
L
Hachiman
Hyvik
Hachiman
8,017
4,528
0
523
17,994
6,284
0
11,875
6,119
0
24,080
W
Agni
P4lkan
Agni
26,320
1,650
0
1,420
7,073
2,850
0
3,369
3,704
54,627
0
W
Tyr
Parexe
Tyr
9,355
2,789
171
604
10,553
8,416
0
5,071
5,482
0
17,942
W
Bellona
PiperHarder
Bellona
11,348
6,629
0
1,511
11,101
8,007
0
4,327
6,774
0
14,052
L
Baron Samedi
SlyWaffle
Baron Samedi
6,493
207
827
410
11,652
3,890
0
6,098
5,554
27,465
0
W
20,868
174
0
0
5,378
2,398
0
2,684
2,694
46,705
0
L
Kukulkan
Thor1999
Kukulkan
8,109
886
0
40
15,639
5,437
0
10,653
4,986
24,488
0
L
Cthulhu
6,427
368
1,236
1,402
20,050
11,255
0
10,486
9,564
15,500
0
L
8,867
5,253
0
645
15,335
5,716
0
8,076
7,259
0
26,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,598
Gold Earned
59,177
196
Minions Killed
187
4
Camps Cleared
10
820,566
Distance Traveled
1,095,812
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,542
1,049
24
2
9
203,138
0
L
Hachiman
9,256
841
26
2
2
162,814
0
W
Agni
12,920
1,175
75
7
0
222,517
0
W
Tyr
11,193
1,018
19
2
0
219,842
0
W
Bellona
11,312
1,028
5
0
1
216,743
1
L
Baron Samedi
9,228
839
65
6
0
162,790
0
W
Nox
12,210
1,110
64
6
0
233,572
1
L
Kukulkan
8,943
813
29
3
0
140,708
0
L
Cthulhu
9,766
888
26
2
0
176,478
3
L
Apollo
9,405
855
50
5
2
177,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role