Player Matchup

Artemis
Artemis
AMadDragon
Artemis
Level 46
God Stats
49W - 33L
1,577 SR
Queue Stats
301W - 330L
1,413 Elo+
Solo
Hel
Hel
CreativeBacking
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Jellybean3481
Arachne
Level 148
God Stats
0W - 3L
1,239 SR
Queue Stats
139W - 156L
1,393 Elo+
Solo
Geb
Geb
Linkfreak509
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Rickeymouse337
King Arthur
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,506 SR
1,461 Elo+

VS

Team Averages
Level 57
1,439 SR
1,361 Elo+
Cerberus
Cerberus
BeefDaddy69
Cerberus
Level 27
God Stats
1W - 4L
1,558 SR
Queue Stats
131W - 118L
1,446 Elo+
Party 2
Artemis
Artemis
PandaDeTrash
Artemis
Level 40
God Stats
1W - 0L
1,118 SR
Queue Stats
10W - 16L
1,286 Elo+
Solo
Ganesha
Ganesha
REMOVEthySHIFT
Ganesha
Level 122
God Stats
2W - 0L
1,703 SR
Queue Stats
38W - 41L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
ZSMARTI
Kukulkan
Level 27
God Stats
24W - 19L
1,587 SR
Queue Stats
93W - 86L
1,447 Elo+
Party 2
Mulan
Mulan
warrenbrightmon
Mulan
Level 69
God Stats
3W - 1L
1,232 SR
Queue Stats
10W - 11L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AMadDragon
Artemis
14
1 / 3 / 1
7,315
732
8,303
8,190
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 7 / 0
6,788
679
6,731
11,912
4,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
12
0 / 5 / 1
6,268
627
3,384
11,699
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 9 / 2
7,588
759
4,951
16,136
11,492
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Rickeymouse337
King Arthur
11
0 / 9 / 1
6,161
616
3,889
11,632
6,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeefDaddy69
Cerberus
16
6 / 0 / 12
10,043
1,004
6,900
10,002
7,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
PandaDeTrash
Artemis
14
7 / 2 / 11
9,336
934
10,557
9,632
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 24
9,339
934
9,211
14,087
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
ZSMARTI
Kukulkan
17
14 / 0 / 10
11,007
1,101
20,937
6,655
3,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 10
8,664
866
4,725
7,034
5,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
100
3
Kills
33
33
Deaths
4
5
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Artemis
AMadDragon
Artemis
1
3
1
0.5
W
Cerberus
BeefDaddy69
Cerberus
6
0
12
12
L
1
7
0
0.14
L
Arachne
0
5
1
0.1
L
1
9
2
0.22
W
Artemis
PandaDeTrash
Artemis
7
2
11
6.25
W
1
0
24
13
L
King Arthur
Rickeymouse337
King Arthur
0
9
1
0.06
W
Kukulkan
ZSMARTI
Kukulkan
14
0
10
19
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
52,330
59,569
Taken
47,410
29,262
Mitigated
34,557
8,618
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AMadDragon
Artemis
8,303
3,331
0
1,468
8,190
3,183
0
3,715
4,475
0
30,772
W
Cerberus
BeefDaddy69
Cerberus
6,900
360
0
4,213
10,002
7,621
784
2,251
7,751
36,238
0
L
6,731
1,113
2,234
2,890
11,912
4,509
0
8,249
3,663
15,516
0
L
Arachne
3,384
2,756
0
1,607
11,699
3,788
0
8,105
3,594
0
11,151
L
4,951
631
0
419
16,136
11,492
0
11,121
5,015
9,579
0
W
Artemis
PandaDeTrash
Artemis
10,557
6,814
0
2,646
9,632
4,007
1,769
3,431
6,201
0
19,742
W
9,211
1,113
747
2,286
14,087
14,119
158
3,275
10,812
21,611
0
L
King Arthur
Rickeymouse337
King Arthur
3,889
1,127
0
0
11,632
6,290
0
5,858
5,774
0
12,439
W
Kukulkan
ZSMARTI
Kukulkan
20,937
1,884
0
310
6,655
3,068
376
2,166
4,489
46,330
0
W
4,725
953
631
1,234
7,034
5,742
0
908
6,126
0
19,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
48,389
145
Minions Killed
244
3
Camps Cleared
9
834,925
Distance Traveled
1,007,153
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,315
732
60
6
2
172,952
0
W
Cerberus
10,043
1,004
78
8
3
227,848
0
L
Hel
6,788
679
28
3
0
173,725
0
L
Arachne
6,268
627
27
3
1
173,349
2
L
Geb
7,588
759
7
1
0
160,386
3
W
Artemis
9,336
934
31
3
1
166,697
0
W
Ganesha
9,339
934
8
1
0
217,172
2
L
King Arthur
6,161
616
23
2
0
154,513
0
W
Kukulkan
11,007
1,101
87
9
2
205,390
0
W
Mulan
8,664
866
40
4
3
190,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role