Player Matchup

Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Maglaca
Fenrir
Level 29
God Stats
13W - 18L
1,542 SR
Queue Stats
231W - 256L
1,500 Elo+
Solo
Cerberus
Cerberus
MeinKampph
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,533 Elo+
Solo
Athena
Athena
SneakAttackz
Athena
Level 27
God Stats
9W - 7L
1,782 SR
Queue Stats
110W - 56L
1,728 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ragingchaos242
Ah Muzen Cab
Level 13
God Stats
15W - 18L
1,257 SR
Queue Stats
88W - 79L
1,462 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,545 Elo+

VS

Team Averages
Level 20
1,664 SR
1,551 Elo+
Artemis
Artemis
ArashiNoSora
Artemis
Level 6
God Stats
8W - 6L
1,855 SR
Queue Stats
45W - 53L
1,549 Elo+
Party 1
Nemesis
Nemesis
CynderEXE
Nemesis
Level 7
God Stats
4W - 3L
1,782 SR
Queue Stats
57W - 55L
1,514 Elo+
Party 1
Chaac
Chaac
MaaRillo
Chaac
Level 29
God Stats
8W - 6L
1,629 SR
Queue Stats
102W - 96L
1,555 Elo+
Solo
Cerberus
Cerberus
OMG_PheWee
Cerberus
Level 27
God Stats
3W - 9L
1,448 SR
Queue Stats
146W - 158L
1,472 Elo+
Solo
Poseidon
Poseidon
ringshotgaming
Poseidon
Level 29
God Stats
11W - 11L
1,604 SR
Queue Stats
188W - 167L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 3 / 2
7,536
628
6,414
4,351
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Maglaca
Fenrir
11
3 / 3 / 1
6,917
576
2,211
7,968
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MeinKampph
Cerberus
8
1 / 1 / 1
5,792
483
3,076
6,482
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
13
3 / 3 / 3
7,508
626
10,746
12,665
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ragingchaos242
Ah Muzen Cab
10
1 / 4 / 2
6,153
513
5,832
7,118
2,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArashiNoSora
Artemis
7
2 / 4 / 2
5,356
446
2,533
5,782
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
CynderEXE
Nemesis
10
2 / 2 / 8
6,532
544
4,158
7,351
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
MaaRillo
Chaac
12
1 / 1 / 0
6,749
562
4,352
8,976
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
OMG_PheWee
Cerberus
9
2 / 2 / 5
6,228
519
3,505
10,308
4,334
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
12
6 / 4 / 3
7,515
626
8,628
7,587
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
13
14
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
2
2
L
Artemis
ArashiNoSora
Artemis
2
4
2
0.75
L
Nemesis
CynderEXE
Nemesis
2
2
8
3
L
Chaac
MaaRillo
Chaac
1
1
0
1
W
Fenrir
Maglaca
Fenrir
3
3
1
1.17
W
Cerberus
MeinKampph
Cerberus
1
1
1
1.5
L
Cerberus
OMG_PheWee
Cerberus
2
2
5
2.25
W
Athena
3
3
3
1.5
W
Ah Muzen Cab
ragingchaos242
Ah Muzen Cab
1
4
2
0.5
L
Poseidon
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
23,176
38,584
Taken
40,004
16,478
Mitigated
15,985
12,839
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,414
232
0
500
4,351
1,183
1,142
2,160
2,191
41,459
0
L
Artemis
ArashiNoSora
Artemis
2,533
1,342
0
160
5,782
2,029
0
2,416
3,366
0
16,578
L
Nemesis
CynderEXE
Nemesis
4,158
2,348
0
1,918
7,351
2,373
0
2,778
4,548
0
22,384
L
Chaac
MaaRillo
Chaac
4,352
1,301
0
4,728
8,976
4,927
670
5,843
2,733
0
32,216
W
Fenrir
Maglaca
Fenrir
2,211
359
0
3,343
7,968
3,304
0
2,397
5,546
0
28,164
W
Cerberus
MeinKampph
Cerberus
3,076
165
0
2,101
6,482
3,514
89
1,449
5,033
12,394
0
L
Cerberus
OMG_PheWee
Cerberus
3,505
161
0
2,364
10,308
4,334
0
4,762
5,521
12,504
0
W
Athena
10,746
2,729
0
4,548
12,665
6,476
512
2,497
9,768
40,305
0
W
Ah Muzen Cab
ragingchaos242
Ah Muzen Cab
5,832
2,670
0
2,347
7,118
2,001
2,133
3,630
3,488
0
37,235
L
Poseidon
8,628
1,350
0
916
7,587
2,322
0
3,937
3,600
38,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
32,380
321
Minions Killed
256
0
Camps Cleared
0
1,070,491
Distance Traveled
1,100,476
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,536
628
92
8
0
203,235
6
L
Artemis
5,356
446
44
4
0
195,288
2
L
Nemesis
6,532
544
47
4
0
274,439
0
L
Chaac
6,749
562
72
6
0
204,322
2
W
Fenrir
6,917
576
65
5
0
225,513
2
W
Cerberus
5,792
483
20
2
0
215,552
0
L
Cerberus
6,228
519
22
2
0
204,287
6
W
Athena
7,508
626
72
6
0
228,151
3
W
Ah Muzen Cab
6,153
513
72
6
0
198,040
0
L
Poseidon
7,515
626
71
6
0
222,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role