Player Matchup

Chaac
Chaac
DylRyuKen
Chaac
Level 39
God Stats
14W - 4L
1,270 SR
Queue Stats
43W - 56L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
HanryRyuKen
Kukulkan
Level 68
God Stats
1W - 2L
1,645 SR
Queue Stats
3W - 5L
1,751 Elo+
Party 2
Osiris
Osiris
LordFroster
Osiris
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,864 Elo+
Party 2
Team Averages
Level 70
1,471 SR
1,724 Elo+

VS

Team Averages
Level 43
1,464 SR
1,543 Elo+
Janus
Janus
DUKE_NETS58
Janus
Level 71
God Stats
2W - 9L
1,391 SR
Queue Stats
71W - 58L
1,566 Elo+
Party 1
Cerberus
Cerberus
Kerchoo_TinkyWin
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
YaBoyRico188
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DylRyuKen
Chaac
11
4 / 0 / 6
7,822
711
6,979
8,209
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
HanryRyuKen
Kukulkan
11
3 / 1 / 6
7,901
718
6,671
4,652
1,432
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
10
3 / 2 / 6
7,513
683
6,181
7,689
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,322
666
6,596
6,159
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 2
6,599
600
2,371
9,827
7,549
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
0 / 2 / 2
6,081
553
1,683
7,021
5,396
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Chaac
DylRyuKen
Chaac
4
0
6
7
W
Kukulkan
HanryRyuKen
Kukulkan
3
1
6
6
L
1
5
2
0.4
W
Osiris
3
2
6
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,831
Damage
10,650
20,550
Taken
23,007
11,477
Mitigated
14,772
7,132
Healing
2,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,596
305
0
390
6,159
1,827
0
1,709
4,250
34,870
0
W
Chaac
DylRyuKen
Chaac
6,979
799
0
3,061
8,209
6,310
520
2,189
5,858
240
19,079
W
Kukulkan
HanryRyuKen
Kukulkan
6,671
755
600
1,498
4,652
1,432
245
3,705
769
33,657
0
L
2,371
412
0
699
9,827
7,549
0
3,467
6,185
8,252
0
W
Osiris
6,181
2,476
0
1,973
7,689
3,735
426
4,346
3,201
0
25,875
L
1,683
319
374
864
7,021
5,396
0
1,666
5,280
3,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,236
Gold Earned
20,002
119
Minions Killed
78
0
Camps Cleared
0
620,119
Distance Traveled
478,365
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,322
666
53
5
0
185,479
2
W
Chaac
7,822
711
19
2
0
206,832
2
W
Kukulkan
7,901
718
69
6
0
198,128
1
L
Cerberus
6,599
600
20
2
0
146,567
0
W
Osiris
7,513
683
31
3
0
215,159
1
L
Sobek
6,081
553
5
0
0
146,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role