Player Matchup

Cerberus
Cerberus
Platinum IV
CABBA98
Cerberus
Platinum IV
Level 157
God Stats
4W - 3L
1,793 SR
Queue Stats
434W - 432L
1,429 MMR
Party 2
Cernunnos
Cernunnos
Gold I
Fayt_Ragnarok
Cernunnos
Gold I
Level 150
God Stats
9W - 6L
1,454 SR
Queue Stats
171W - 162L
1,587 MMR
Party 1
Artio
Artio
Platinum III
MysticMin3
Artio
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold II
TheMenacingSlime
Thanatos
Gold II
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
174W - 169L
1,675 MMR
Solo
Ah Puch
Ah Puch
Platinum V
brokenshrew
Ah Puch
Platinum V
Level 106
God Stats
0W - 3L
1,242 SR
Queue Stats
184W - 173L
1,729 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,498 SR
1,584 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,593 SR
1,672 MMR
Fenrir
Fenrir
Gold V
BeMorePacific
Fenrir
Gold V
Level 148
God Stats
10W - 0L
1,746 SR
Queue Stats
30W - 12L
1,598 MMR
Party 4
Ymir
Ymir
Gold II
Clutch33
Ymir
Gold II
Level 103
God Stats
3W - 1L
1,362 SR
Queue Stats
173W - 167L
1,604 MMR
Party 3
Izanami
Izanami
Gold II
MacNationSGT
Izanami
Gold II
Level 158
God Stats
24W - 12L
1,500 SR
Queue Stats
342W - 335L
1,660 MMR
Solo
Ra
Ra
Platinum V
Ninjawizard1227
Ra
Platinum V
Level 112
God Stats
1W - 1L
1,561 SR
Queue Stats
383W - 379L
1,793 MMR
Party 3
Guan Yu
Guan Yu
Gold V
ĉoughfin
Guan Yu
Gold V
Level 118
God Stats
28W - 5L
1,796 SR
Queue Stats
53W - 25L
1,706 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CABBA98
Cerberus
17
6 / 6 / 7
11,597
464
14,283
25,680
23,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Fayt_Ragnarok
Cernunnos
20
6 / 4 / 8
14,190
568
16,275
22,793
9,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
17
6 / 5 / 8
11,982
479
16,182
25,070
27,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 8 / 9
13,822
553
9,133
21,098
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
brokenshrew
Ah Puch
20
7 / 7 / 12
13,766
551
29,079
17,710
7,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetCu ChulainnApolloCthulhuDanzaburou

VS

Bans
ScyllaZeusHeimdallrAnhurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 11
15,890
636
23,984
26,212
12,857
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
18
2 / 7 / 18
12,878
515
6,020
25,239
23,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
MacNationSGT
Izanami
20
4 / 3 / 7
14,685
587
16,383
18,080
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 11
14,652
586
20,133
19,772
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ĉoughfin
Guan Yu
19
5 / 6 / 15
13,639
546
15,371
31,160
36,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
92
31
Kills
30
30
Deaths
31
44
Assists
62
Player
Kills
Deaths
Assists
KDA
W
12
7
11
2.5
L
Cerberus
CABBA98
Cerberus
6
6
7
1.58
W
Ymir
2
7
18
1.57
L
Cernunnos
Fayt_Ragnarok
Cernunnos
6
4
8
2.5
W
Izanami
MacNationSGT
Izanami
4
3
7
2.5
L
Artio
6
5
8
2
W
7
8
11
1.56
L
6
8
9
1.31
L
Ah Puch
brokenshrew
Ah Puch
7
7
12
1.86
W
Guan Yu
ĉoughfin
Guan Yu
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,952
Damage
81,891
112,351
Taken
120,463
75,663
Mitigated
84,463
46,867
Healing
53,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,984
13,796
0
7,561
26,212
12,857
2,414
12,019
14,032
0
129,435
L
Cerberus
CABBA98
Cerberus
14,283
561
0
7,506
25,680
23,749
0
8,075
17,088
44,674
0
W
Ymir
6,020
393
0
4,247
25,239
23,216
651
12,353
12,535
37,612
0
L
Cernunnos
Fayt_Ragnarok
Cernunnos
16,275
10,396
0
10,497
22,793
9,531
4,766
1,803
20,844
0
115,628
W
Izanami
MacNationSGT
Izanami
16,383
13,878
0
8,878
18,080
5,889
6,901
7,204
10,782
0
127,726
L
Artio
16,182
726
1,715
10,815
25,070
27,111
46
8,089
16,230
57,789
0
W
20,133
1,856
4,302
9,308
19,772
6,330
2,562
13,147
6,150
79,187
0
L
9,133
2,756
0
12,408
21,098
7,724
70
4,743
15,918
0
80,106
L
Ah Puch
brokenshrew
Ah Puch
29,079
752
0
3,926
17,710
7,548
720
2,193
15,242
111,726
0
W
Guan Yu
ĉoughfin
Guan Yu
15,371
2,210
4,719
14,671
31,160
36,171
582
14,736
16,049
0
60,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,357
Gold Earned
71,744
631
Minions Killed
638
0
Camps Cleared
0
2,287,956
Distance Traveled
2,324,225
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,890
636
145
6
0
496,652
5
L
Cerberus
11,597
464
61
2
0
489,305
5
W
Ymir
12,878
515
59
2
0
464,477
0
L
Cernunnos
14,190
568
176
7
0
426,658
5
W
Izanami
14,685
587
192
8
0
421,893
0
L
Artio
11,982
479
67
3
0
465,047
4
W
Ra
14,652
586
142
6
0
474,770
5
L
Thanatos
13,822
553
140
6
0
503,149
7
L
Ah Puch
13,766
551
187
7
0
403,797
4
W
Guan Yu
13,639
546
100
4
0
466,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role