Player Matchup

Persephone
Persephone
Asmodhaan
Persephone
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 44L
1,547 Elo+
Party 2
Hachiman
Hachiman
Jujubinhauwu
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 212L
1,650 Elo+
Solo
Nike
Nike
Junnnnnnnnn
Nike
Level 26
God Stats
3W - 1L
1,892 SR
Queue Stats
105W - 58L
1,610 Elo+
Party 2
Kuzenbo
Kuzenbo
LJIC12
Kuzenbo
Level 25
God Stats
2W - 2L
1,312 SR
Queue Stats
89W - 66L
1,586 Elo+
Solo
Mercury
Mercury
MiinatoNamikaze
Mercury
Level 17
God Stats
18W - 4L
1,796 SR
Queue Stats
38W - 24L
1,623 Elo+
Solo
Team Averages
Level 22
1,600 SR
1,603 Elo+

VS

Team Averages
Level 26
1,564 SR
1,603 Elo+
Thanatos
Thanatos
Dank3i
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
Fitor1
Heimdallr
Level 59
God Stats
0W - 1L
1,818 SR
Queue Stats
38W - 39L
1,637 Elo+
Party 1
Bacchus
Bacchus
LeonardoMR
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,544 Elo+
Party 1
The Morrigan
The Morrigan
RavenaNoa
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,637 Elo+
Party 1
Hercules
Hercules
antonio0104
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Asmodhaan
Persephone
19
5 / 4 / 10
12,565
524
12,060
11,376
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Jujubinhauwu
Hachiman
19
4 / 4 / 12
11,989
500
10,792
19,733
7,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 4 / 11
13,694
571
12,832
17,257
22,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
LJIC12
Kuzenbo
18
4 / 1 / 20
11,690
487
15,523
14,088
19,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
29 / 4 / 8
16,534
689
38,423
20,674
10,855
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dank3i
Thanatos
17
5 / 11 / 2
11,469
478
6,819
20,755
8,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Fitor1
Heimdallr
17
4 / 11 / 5
10,773
449
16,437
24,953
12,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
LeonardoMR
Bacchus
16
2 / 8 / 4
9,798
408
8,546
21,653
22,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
RavenaNoa
The Morrigan
17
2 / 12 / 3
10,830
451
4,904
17,742
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
antonio0104
Hercules
16
3 / 9 / 5
10,633
443
9,904
24,280
20,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
51
Kills
16
17
Deaths
51
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
Asmodhaan
Persephone
5
4
10
2.5
L
Thanatos
Dank3i
Thanatos
5
11
2
0.55
L
Heimdallr
Fitor1
Heimdallr
4
11
5
0.59
W
Hachiman
Jujubinhauwu
Hachiman
4
4
12
2.5
W
9
4
11
3.63
W
Kuzenbo
LJIC12
Kuzenbo
4
1
20
14
L
Bacchus
LeonardoMR
Bacchus
2
8
4
0.5
W
29
4
8
8.25
L
The Morrigan
RavenaNoa
The Morrigan
2
12
3
0.29
L
Hercules
antonio0104
Hercules
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,630
Damage
46,610
83,128
Taken
109,383
65,211
Mitigated
71,575
23,612
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Asmodhaan
Persephone
12,060
2,235
0
1,247
11,376
4,886
2,665
1,737
9,597
80,974
0
L
Thanatos
Dank3i
Thanatos
6,819
2,243
0
10,490
20,755
8,613
0
3,862
16,595
0
48,663
L
Heimdallr
Fitor1
Heimdallr
16,437
8,609
0
6,444
24,953
12,748
355
4,501
20,079
0
76,564
W
Hachiman
Jujubinhauwu
Hachiman
10,792
6,278
0
7,705
19,733
7,664
5,110
3,110
16,573
0
96,531
W
12,832
3,503
0
3,051
17,257
22,519
2,488
1,045
15,962
11,598
79,507
W
Kuzenbo
LJIC12
Kuzenbo
15,523
5,532
0
2,202
14,088
19,287
912
2,390
11,530
45,829
0
L
Bacchus
LeonardoMR
Bacchus
8,546
1,306
231
3,249
21,653
22,223
0
7,346
13,813
22,004
0
W
38,423
25,447
0
9,407
20,674
10,855
935
4,369
16,230
0
163,587
L
The Morrigan
RavenaNoa
The Morrigan
4,904
984
0
0
17,742
7,738
2,322
4,254
13,025
51,337
924
L
Hercules
antonio0104
Hercules
9,904
2,384
0
4,177
24,280
20,253
0
8,778
14,843
0
36,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,472
Gold Earned
53,503
682
Minions Killed
394
0
Camps Cleared
0
2,411,482
Distance Traveled
1,896,230
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,565
524
128
5
0
420,783
4
L
Thanatos
11,469
478
75
3
0
418,993
4
L
Heimdallr
10,773
449
117
5
0
344,246
2
W
Hachiman
11,989
500
134
6
0
472,772
2
W
Nike
13,694
571
166
7
0
436,150
7
W
Kuzenbo
11,690
487
44
2
0
506,639
0
L
Bacchus
9,798
408
20
1
0
404,199
5
W
Mercury
16,534
689
210
9
0
575,138
2
L
The Morrigan
10,830
451
101
4
0
338,756
0
L
Hercules
10,633
443
81
3
0
390,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role