Player Matchup

Ao Kuang
Ao Kuang
Gold I
CapIván
Ao Kuang
Gold I
Level 123
God Stats
23W - 19L
1,719 SR
Queue Stats
310W - 303L
1,659 MMR
Solo
Mulan
Mulan
Gold IV
Edgy4Life
Mulan
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Jinxy tG
Geb
Gold III
Level 129
God Stats
5W - 2L
1,631 SR
Queue Stats
107W - 104L
1,618 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Metallic37
Kukulkan
Platinum V
Level 129
God Stats
14W - 4L
2,020 SR
Queue Stats
253W - 239L
1,629 MMR
Solo
Danzaburou
Danzaburou
Gold II
Raytric
Danzaburou
Gold II
Level 128
God Stats
6W - 6L
1,494 SR
Queue Stats
183W - 177L
1,655 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,673 SR
1,612 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,504 SR
1,646 MMR
Bastet
Bastet
Gold II
EcuAxl75
Bastet
Gold II
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 159L
1,588 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
JungleDif
Sun Wukong
Silver I
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 18L
1,632 MMR
Party 2
Anhur
Anhur
Silver I
Ralllen
Anhur
Silver I
Level 121
God Stats
1W - 1L
1,860 SR
Queue Stats
7W - 4L
1,597 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
SrFlames
Nu Wa
Platinum III
Level 159
God Stats
6W - 7L
1,234 SR
Queue Stats
374W - 359L
1,770 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
reinhard1
Kuzenbo
Gold III
Level 77
God Stats
2W - 3L
1,425 SR
Queue Stats
88W - 106L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CapIván
Ao Kuang
17
2 / 9 / 1
10,721
429
11,020
26,689
8,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Edgy4Life
Mulan
17
0 / 9 / 3
10,641
426
12,469
26,229
23,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 4 / 6
10,598
424
7,835
28,951
25,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Metallic37
Kukulkan
20
4 / 7 / 2
13,001
520
18,416
16,372
6,638
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Raytric
Danzaburou
19
1 / 2 / 1
12,005
480
6,613
11,881
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
PersephoneTiamatScyllaApolloSet

VS

Bans
TsukuyomiFenrirGuan YuNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EcuAxl75
Bastet
20
5 / 1 / 9
15,016
601
15,749
20,171
10,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
JungleDif
Sun Wukong
20
11 / 1 / 9
15,669
627
28,616
23,492
20,501
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Ralllen
Anhur
20
4 / 2 / 5
14,522
581
11,626
16,164
7,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
SrFlames
Nu Wa
20
7 / 3 / 10
15,045
602
23,558
15,002
6,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
reinhard1
Kuzenbo
19
4 / 0 / 12
13,556
542
9,292
24,932
34,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
7
Kills
31
31
Deaths
7
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CapIván
Ao Kuang
2
9
1
0.28
W
Bastet
EcuAxl75
Bastet
5
1
9
9.5
L
Mulan
Edgy4Life
Mulan
0
9
3
0.17
L
0
4
6
0.75
W
Sun Wukong
JungleDif
Sun Wukong
11
1
9
15.5
L
Kukulkan
Metallic37
Kukulkan
4
7
2
0.71
W
Anhur
Ralllen
Anhur
4
2
5
3.25
L
Danzaburou
Raytric
Danzaburou
1
2
1
0.75
W
Nu Wa
SrFlames
Nu Wa
7
3
10
4
W
Kuzenbo
reinhard1
Kuzenbo
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,353
Damage
88,841
110,122
Taken
99,761
69,586
Mitigated
79,317
25,327
Healing
43,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CapIván
Ao Kuang
11,020
1,373
0
10,328
26,689
8,981
0
8,378
18,041
79,278
0
W
Bastet
EcuAxl75
Bastet
15,749
5,538
0
10,180
20,171
10,392
572
7,458
12,688
0
128,513
L
Mulan
Edgy4Life
Mulan
12,469
1,317
0
3,678
26,229
23,722
0
5,481
20,525
15,205
62,960
L
7,835
528
0
7,361
28,951
25,946
0
8,479
20,252
33,667
0
W
Sun Wukong
JungleDif
Sun Wukong
28,616
8,213
0
13,512
23,492
20,501
809
8,704
14,388
0
111,956
L
Kukulkan
Metallic37
Kukulkan
18,416
493
0
575
16,372
6,638
0
4,351
11,875
102,634
0
W
Anhur
Ralllen
Anhur
11,626
4,366
0
6,036
16,164
7,424
5,633
5,432
10,707
0
145,667
L
Danzaburou
Raytric
Danzaburou
6,613
2,668
0
3,385
11,881
4,299
0
5,048
6,579
0
83,230
W
Nu Wa
SrFlames
Nu Wa
23,558
5,159
121
4,336
15,002
6,637
4,404
9,351
5,576
116,943
0
W
Kuzenbo
reinhard1
Kuzenbo
9,292
2,004
0
9,184
24,932
34,363
490
10,379
14,486
49,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,966
Gold Earned
73,808
678
Minions Killed
771
0
Camps Cleared
0
2,325,591
Distance Traveled
2,510,072
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,721
429
115
5
0
470,248
5
W
Bastet
15,016
601
177
7
0
577,175
12
L
Mulan
10,641
426
139
6
0
424,309
0
L
Geb
10,598
424
37
1
0
500,116
11
W
Sun Wukong
15,669
627
165
7
0
505,273
2
L
Kukulkan
13,001
520
195
8
0
457,367
3
W
Anhur
14,522
581
197
8
0
452,983
9
L
Danzaburou
12,005
480
192
8
0
473,551
11
W
Nu Wa
15,045
602
177
7
0
466,751
5
W
Kuzenbo
13,556
542
55
2
0
507,890
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role