Player Matchup

Discordia
Discordia
Always Be Woke
Discordia
Level 66
God Stats
0W - 2L
1,712 SR
Queue Stats
11W - 17L
1,468 Elo+
Party 1
Thanatos
Thanatos
Ero Senju
Thanatos
Level 86
God Stats
0W - 1L
1,667 SR
Queue Stats
16W - 16L
1,535 Elo+
Party 1
Ymir
Ymir
T0MAHAWK223
Ymir
Level 6
God Stats
0W - 3L
1,190 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 1
Cupid
Cupid
bigdaddyedgar08
Cupid
Level 39
God Stats
4W - 5L
1,653 SR
Queue Stats
13W - 14L
1,507 Elo+
Party 1
King Arthur
King Arthur
fern95_rodas
King Arthur
Level 67
God Stats
29W - 21L
1,491 SR
Queue Stats
356W - 369L
1,493 Elo+
Solo
Team Averages
Level 53
1,543 SR
1,484 Elo+

VS

Team Averages
Level 57
1,484 SR
1,468 Elo+
Jing Wei
Jing Wei
Clownishmocha74
Jing Wei
Level 44
God Stats
9W - 7L
1,283 SR
Queue Stats
298W - 289L
1,501 Elo+
Solo
Scylla
Scylla
MLKman30
Scylla
Level 100
God Stats
3W - 1L
1,510 SR
Queue Stats
110W - 93L
1,416 Elo+
Solo
Artio
Artio
Pum9k1nK1ng
Artio
Level 80
God Stats
36W - 22L
1,597 SR
Queue Stats
900W - 961L
1,429 Elo+
Party 2
Hercules
Hercules
RawDawgRoy5712
Hercules
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 50L
1,493 Elo+
Party 2
Neith
Neith
Stake_Land398
Neith
Level 47
God Stats
5W - 4L
1,530 SR
Queue Stats
80W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Always Be Woke
Discordia
16
2 / 1 / 6
10,234
1,023
12,566
8,572
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Ero Senju
Thanatos
15
3 / 8 / 3
10,191
1,019
8,254
14,871
5,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 6
9,056
906
5,077
9,224
7,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 5
9,942
994
7,529
7,170
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
fern95_rodas
King Arthur
15
1 / 3 / 4
9,388
939
7,011
16,611
8,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

186

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
6 / 1 / 6
10,713
1,071
12,166
4,653
2,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
MLKman30
Scylla
18
0 / 1 / 15
10,440
1,044
12,822
5,560
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 9
11,835
1,184
9,562
16,801
21,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
15
2 / 4 / 6
9,533
953
6,685
12,312
10,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 0 / 9
11,190
1,119
10,113
4,518
2,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
8
Kills
17
17
Deaths
8
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Discordia
Always Be Woke
Discordia
2
1
6
5
W
Jing Wei
6
1
6
9
L
Thanatos
Ero Senju
Thanatos
3
8
3
0.56
W
Scylla
MLKman30
Scylla
0
1
15
7.5
W
4
2
9
4.25
W
Hercules
2
4
6
1.25
W
5
0
9
9.5
L
0
3
6
1
L
2
2
5
2.25
L
King Arthur
fern95_rodas
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,437
Damage
51,348
56,448
Taken
43,844
27,283
Mitigated
37,854
11,252
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Always Be Woke
Discordia
12,566
314
0
1,097
8,572
3,002
0
3,140
5,288
46,066
0
W
Jing Wei
12,166
7,803
0
374
4,653
2,187
0
1,403
3,078
0
30,618
L
Thanatos
Ero Senju
Thanatos
8,254
3,529
0
5,183
14,871
5,950
0
3,977
10,786
0
26,120
W
Scylla
MLKman30
Scylla
12,822
400
0
58
5,560
1,979
0
2,242
3,088
38,464
0
W
9,562
402
2,249
5,540
16,801
21,471
0
5,754
10,593
14,187
0
W
Hercules
6,685
1,777
0
1,360
12,312
10,069
0
4,828
7,142
0
15,272
W
10,113
5,403
522
2,015
4,518
2,148
0
2,074
2,198
0
34,352
L
5,077
0
0
0
9,224
7,258
0
4,765
4,245
9,278
0
L
7,529
5,170
30
1,396
7,170
2,751
0
2,161
4,945
0
21,005
L
King Arthur
fern95_rodas
King Arthur
7,011
2,277
0
3,546
16,611
8,322
0
7,465
8,800
0
24,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,811
Gold Earned
53,711
203
Minions Killed
207
8
Camps Cleared
7
964,728
Distance Traveled
937,998
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,234
1,023
101
10
0
194,256
0
W
Jing Wei
10,713
1,071
48
5
2
217,252
3
L
Thanatos
10,191
1,019
38
4
5
181,892
0
W
Scylla
10,440
1,044
77
8
2
185,232
1
W
Artio
11,835
1,184
6
1
0
192,758
0
W
Hercules
9,533
953
27
3
0
155,152
1
W
Neith
11,190
1,119
49
5
3
187,604
0
L
Ymir
9,056
906
10
1
0
188,161
0
L
Cupid
9,942
994
24
2
1
188,265
0
L
King Arthur
9,388
939
30
3
2
212,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role