Player Matchup

Amaterasu
Amaterasu
LaifuWaifu
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
PeachyTrees32
Danzaburou
Level 21
God Stats
2W - 5L
1,427 SR
Queue Stats
70W - 86L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
SnarDemon
Baron Samedi
Level 29
God Stats
2W - 4L
1,470 SR
Queue Stats
20W - 15L
1,739 Elo+
Party 2
Terra
Terra
Stepre
Terra
Level 93
God Stats
1W - 1L
1,288 SR
Queue Stats
64W - 67L
1,566 Elo+
Party 2
Bellona
Bellona
Tiamtum
Bellona
Level 41
God Stats
0W - 1L
1,842 SR
Queue Stats
161W - 137L
1,604 Elo+
Solo
Team Averages
Level 62
1,505 SR
1,579 Elo+

VS

Team Averages
Level 98
1,576 SR
1,676 Elo+
Cerberus
Cerberus
DJDioB
Cerberus
Level 20
God Stats
11W - 5L
1,550 SR
Queue Stats
12W - 5L
1,653 Elo+
Party 1
Geb
Geb
Praydyth
Geb
Level 141
God Stats
13W - 5L
1,892 SR
Queue Stats
108W - 75L
1,739 Elo+
Party 1
Janus
Janus
Vundury
Janus
Level 140
God Stats
9W - 4L
1,309 SR
Queue Stats
114W - 78L
1,740 Elo+
Party 1
Artemis
Artemis
drguillotine
Artemis
Level 160
God Stats
9W - 6L
1,631 SR
Queue Stats
128W - 89L
1,750 Elo+
Party 1
Kali
Kali
vvtre
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LaifuWaifu
Amaterasu
15
0 / 2 / 4
7,555
687
5,182
9,405
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
PeachyTrees32
Danzaburou
14
3 / 6 / 0
8,301
755
6,518
11,273
4,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SnarDemon
Baron Samedi
13
0 / 5 / 2
6,604
600
7,529
8,668
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Stepre
Terra
13
1 / 2 / 2
7,520
684
8,187
12,145
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Tiamtum
Bellona
13
2 / 3 / 2
7,513
683
6,649
10,856
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DJDioB
Cerberus
15
3 / 1 / 6
8,718
793
7,082
7,267
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 0 / 12
9,465
860
6,635
10,632
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Vundury
Janus
17
5 / 2 / 11
9,516
865
12,349
5,177
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
drguillotine
Artemis
17
6 / 1 / 7
9,481
862
14,110
12,873
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
vvtre
Kali
13
0 / 2 / 6
7,185
653
2,436
6,533
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
18
18
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DJDioB
Cerberus
3
1
6
6
L
Amaterasu
LaifuWaifu
Amaterasu
0
2
4
1
L
Danzaburou
PeachyTrees32
Danzaburou
3
6
0
0.5
W
4
0
12
10
L
Baron Samedi
SnarDemon
Baron Samedi
0
5
2
0.2
L
Terra
Stepre
Terra
1
2
2
1
L
Bellona
Tiamtum
Bellona
2
3
2
1
W
Janus
Vundury
Janus
5
2
11
5.25
W
Artemis
drguillotine
Artemis
6
1
7
9.5
W
Kali
vvtre
Kali
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,065
Damage
42,612
52,347
Taken
42,482
32,751
Mitigated
21,883
18,133
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DJDioB
Cerberus
7,082
306
0
2,869
7,267
4,335
231
2,944
4,323
17,739
0
L
Amaterasu
LaifuWaifu
Amaterasu
5,182
1,049
0
3,802
9,405
7,314
0
4,575
4,830
0
29,377
L
Danzaburou
PeachyTrees32
Danzaburou
6,518
1,588
0
2,341
11,273
4,408
0
5,568
5,705
0
30,441
W
6,635
660
0
1,863
10,632
7,163
17
6,028
4,604
13,742
0
L
Baron Samedi
SnarDemon
Baron Samedi
7,529
255
1,480
1,659
8,668
4,214
0
5,396
3,272
23,629
0
L
Terra
Stepre
Terra
8,187
200
2,116
4,073
12,145
9,607
0
6,379
5,766
19,933
0
L
Bellona
Tiamtum
Bellona
6,649
1,722
0
2,662
10,856
7,208
0
4,523
6,333
0
17,399
W
Janus
Vundury
Janus
12,349
497
0
724
5,177
1,792
0
1,960
3,217
39,208
0
W
Artemis
drguillotine
Artemis
14,110
8,088
0
5,038
12,873
5,574
1,402
3,586
9,287
0
45,751
W
Kali
vvtre
Kali
2,436
796
0
1,336
6,533
3,019
0
1,707
4,826
0
15,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
44,365
215
Minions Killed
254
8
Camps Cleared
9
938,192
Distance Traveled
1,032,981
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,718
793
33
3
0
210,535
1
L
Amaterasu
7,555
687
66
6
5
212,909
3
L
Danzaburou
8,301
755
70
6
3
167,216
0
W
Geb
9,465
860
13
1
0
213,009
0
L
Baron Samedi
6,604
600
37
3
0
175,932
0
L
Terra
7,520
684
18
2
0
208,341
2
L
Bellona
7,513
683
24
2
0
173,794
0
W
Janus
9,516
865
90
8
4
225,310
1
W
Artemis
9,481
862
82
7
3
190,236
0
W
Kali
7,185
653
36
3
2
193,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role