Player Matchup

Athena
Athena
ChipTheOGFizzlet
Athena
Level 45
God Stats
27W - 35L
1,431 SR
Queue Stats
76W - 137L
1,237 Elo+
Party 1
Freya
Freya
GladiatorToeStab
Freya
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 360L
1,285 Elo+
Party 1
Skadi
Skadi
IndifferentIan
Skadi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 224L
1,540 Elo+
Solo
Odin
Odin
LordFizzyface
Odin
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 85L
1,244 Elo+
Party 1
Thor
Thor
aDEMONofHATRED42
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 174L
1,218 Elo+
Party 1
Team Averages
Level 54
1,486 SR
1,305 Elo+

VS

Team Averages
Level 63
1,395 SR
1,460 Elo+
Jing Wei
Jing Wei
Demon_gamer469
Jing Wei
Level 69
God Stats
1W - 0L
1,138 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
GalvanicDragon
Tiamat
Level 49
God Stats
18W - 32L
1,473 SR
Queue Stats
26W - 45L
1,315 Elo+
Party 2
Janus
Janus
Malcom_Craig
Janus
Level 39
God Stats
1W - 0L
1,459 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
hunter812000
Yemoja
Level 81
God Stats
1W - 0L
1,359 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
pooemojiwizard
Awilix
Level 75
God Stats
15W - 12L
1,546 SR
Queue Stats
279W - 251L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
4,642
464
1,970
5,597
1,973
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 5 / 0
4,690
469
581
5,393
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
3 / 1 / 1
5,309
531
4,498
5,256
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
4,931
493
1,605
3,019
1,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,570
457
763
6,767
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
6
2 / 1 / 1
4,396
440
2,247
2,912
434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 0 / 1
5,160
516
1,565
3,404
1,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 0 / 4
5,676
568
2,867
3,090
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
7
0 / 3 / 1
4,940
494
1,093
6,730
2,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
9 / 0 / 2
6,883
688
5,757
5,388
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
14
14
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Jing Wei
2
1
1
2.5
W
1
0
1
1.5
L
0
5
0
0
L
3
1
1
3.5
L
0
1
0
0
W
2
0
4
4
L
0
4
0
0
W
Yemoja
0
3
1
0.17
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,417
Damage
13,529
26,032
Taken
21,524
8,431
Mitigated
7,040
7,073
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,970
450
477
653
5,597
1,973
540
734
4,859
7,303
0
W
Jing Wei
2,247
1,754
123
703
2,912
434
0
338
2,574
0
7,688
W
1,565
72
0
1,252
3,404
1,526
276
0
3,294
18,935
0
L
581
131
0
657
5,393
1,466
0
1,140
4,123
15,183
0
L
4,498
2,349
0
2,629
5,256
1,401
1,791
1,068
4,146
0
29,396
L
1,605
259
0
855
3,019
1,685
0
1,253
1,766
0
18,429
W
2,867
238
0
443
3,090
829
530
963
2,102
22,423
0
L
763
263
0
1,802
6,767
1,906
0
1,068
5,613
0
18,130
W
Yemoja
1,093
543
347
1,188
6,730
2,508
0
974
5,756
10,553
0
W
5,757
2,062
26
1,567
5,388
1,743
762
276
5,112
0
25,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
27,055
185
Minions Killed
159
0
Camps Cleared
0
856,220
Distance Traveled
886,328
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,642
464
14
1
0
171,876
3
W
Jing Wei
4,396
440
11
1
0
100,816
0
W
Tiamat
5,160
516
34
3
0
188,841
1
L
Freya
4,690
469
35
4
0
159,672
3
L
Skadi
5,309
531
53
5
0
168,655
2
L
Odin
4,931
493
43
4
0
194,115
4
W
Janus
5,676
568
47
5
0
198,427
1
L
Thor
4,570
457
40
4
0
161,902
1
W
Yemoja
4,940
494
12
1
0
165,515
1
W
Awilix
6,883
688
55
6
0
232,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role