Player Matchup

Pele
Pele
Arkan06
Pele
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
362W - 403L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
Fishboyz07
Guan Yu
Level 29
God Stats
5W - 2L
1,817 SR
Queue Stats
230W - 246L
1,493 Elo+
Party 1
Chernobog
Chernobog
LightingSpeed12
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
408W - 416L
1,493 Elo+
Party 1
Ymir
Ymir
Simperman8941
Ymir
Level 29
God Stats
17W - 15L
1,500 SR
Queue Stats
138W - 139L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
soccer hoffax1
Ao Kuang
Level 29
God Stats
5W - 4L
1,485 SR
Queue Stats
187W - 188L
1,504 Elo+
Party 1
Team Averages
Level 29
1,560 SR
1,498 Elo+

VS

Team Averages
Level 26
1,441 SR
1,297 Elo+
Eset
Eset
Jellybean22393
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 65L
1,293 Elo+
Party 2
Ra
Ra
Nova elixir
Ra
Level 28
God Stats
24W - 19L
1,396 SR
Queue Stats
295W - 326L
1,409 Elo+
Solo
Bastet
Bastet
Robborboy
Bastet
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 55L
1,314 Elo+
Party 2
Rama
Rama
run_GMT
Rama
Level 29
God Stats
0W - 3L
1,361 SR
Queue Stats
36W - 62L
1,249 Elo+
Solo
Erlang Shen
Erlang Shen
wardog2448
Erlang Shen
Level 26
God Stats
36W - 25L
1,449 SR
Queue Stats
111W - 100L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arkan06
Pele
16
9 / 3 / 9
10,553
528
8,823
14,809
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Fishboyz07
Guan Yu
16
3 / 1 / 4
10,114
506
4,218
9,602
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
LightingSpeed12
Chernobog
15
10 / 3 / 13
10,481
524
12,674
10,356
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 3 / 22
9,658
483
10,659
14,135
14,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
16
14 / 2 / 7
12,228
611
14,269
16,772
6,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 3
8,320
416
9,126
12,653
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 8 / 3
9,356
468
9,937
13,004
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Robborboy
Bastet
9
2 / 9 / 4
7,411
371
4,976
12,917
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
run_GMT
Rama
13
1 / 6 / 1
8,519
426
8,046
12,890
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
wardog2448
Erlang Shen
16
5 / 5 / 3
10,649
532
12,169
16,830
9,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
40
Kills
12
12
Deaths
40
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
Arkan06
Pele
9
3
9
4.5
W
Guan Yu
Fishboyz07
Guan Yu
3
1
4
5
L
1
12
3
0.21
W
Chernobog
LightingSpeed12
Chernobog
10
3
13
5.5
L
3
8
3
0.56
L
Bastet
Robborboy
Bastet
2
9
4
0.44
W
4
3
22
5
L
Rama
run_GMT
Rama
1
6
1
0.25
W
Ao Kuang
14
2
7
8.75
L
Erlang Shen
wardog2448
Erlang Shen
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,643
Damage
44,254
65,674
Taken
68,294
40,453
Mitigated
25,867
21,842
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Arkan06
Pele
8,823
1,893
0
4,216
14,809
5,545
426
3,045
11,482
0
41,250
W
Guan Yu
Fishboyz07
Guan Yu
4,218
506
867
3,227
9,602
9,864
2,961
898
8,654
0
44,733
L
9,126
847
0
488
12,653
3,916
220
7,563
5,040
25,444
0
W
Chernobog
LightingSpeed12
Chernobog
12,674
7,768
0
1,750
10,356
3,893
1,746
3,615
6,667
0
43,192
L
9,937
359
806
3,161
13,004
4,416
52
3,787
9,167
50,372
0
L
Bastet
Robborboy
Bastet
4,976
1,672
0
1,244
12,917
3,527
0
6,596
6,246
0
15,851
W
10,659
2,207
1,254
4,324
14,135
14,317
784
5,051
8,984
38,815
0
L
Rama
run_GMT
Rama
8,046
5,840
0
3,380
12,890
4,582
592
2,793
9,972
0
39,372
W
Ao Kuang
14,269
3,747
0
6,204
16,772
6,834
1,875
5,488
10,824
48,944
0
L
Erlang Shen
wardog2448
Erlang Shen
12,169
6,349
0
1,944
16,830
9,426
782
4,189
12,593
0
62,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,034
Gold Earned
44,255
360
Minions Killed
331
0
Camps Cleared
0
1,832,943
Distance Traveled
1,596,418
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,553
528
72
4
0
402,313
0
W
Guan Yu
10,114
506
90
5
0
390,875
0
L
Eset
8,320
416
43
2
0
294,897
1
W
Chernobog
10,481
524
64
3
0
334,282
0
L
Ra
9,356
468
71
4
0
293,923
0
L
Bastet
7,411
371
27
1
0
329,604
1
W
Ymir
9,658
483
55
3
0
372,799
2
L
Rama
8,519
426
81
4
0
283,436
0
W
Ao Kuang
12,228
611
79
4
0
332,674
1
L
Erlang Shen
10,649
532
109
5
0
394,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role