Player Matchup

Medusa
Medusa
Bronze I
BassSlayer88
Medusa
Bronze I
Level 160
God Stats
25W - 22L
1,378 SR
Queue Stats
440W - 454L
391 MMR
Solo
Anubis
Anubis
Bronze I
Euranthion
Anubis
Bronze I
Level 88
God Stats
4W - 6L
1,553 SR
Queue Stats
211W - 236L
259 MMR
Solo
Thor
Thor
Silver II
SUPERSONICSLAP
Thor
Silver II
Level 88
God Stats
45W - 55L
1,402 SR
Queue Stats
405W - 415L
1,005 MMR
Solo
Bacchus
Bacchus
Silver IV
TOMARLU
Bacchus
Silver IV
Level 43
God Stats
6W - 5L
1,568 SR
Queue Stats
13W - 24L
1,032 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze II
therealtomric
Cu Chulainn
Bronze II
Level 88
God Stats
12W - 9L
1,716 SR
Queue Stats
78W - 100L
176 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,523 SR
573 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,561 SR
546 MMR
Achilles
Achilles
Silver I
E7Gamer027
Achilles
Silver I
Level 160
God Stats
32W - 29L
1,631 SR
Queue Stats
991W - 991L
1,049 MMR
Solo
Yemoja
Yemoja
Bronze IV
Jetdisc
Yemoja
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 400L
-329 MMR
Solo
Hun Batz
Hun Batz
Silver V
ReferredArt4503
Hun Batz
Silver V
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 130L
520 MMR
Solo
Janus
Janus
Silver V
TimeOutYoureDead
Janus
Silver V
Level 68
God Stats
22W - 31L
1,409 SR
Queue Stats
373W - 383L
420 MMR
Solo
Skadi
Skadi
Silver II
Ultimax710
Skadi
Silver II
Level 125
God Stats
16W - 8L
1,766 SR
Queue Stats
191W - 203L
1,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
15 / 3 / 7
14,234
647
19,312
15,873
6,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Euranthion
Anubis
19
7 / 4 / 7
13,337
606
11,462
18,271
11,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 5 / 10
12,283
558
9,947
15,057
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
TOMARLU
Bacchus
16
3 / 2 / 17
12,206
555
8,169
16,046
19,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
therealtomric
Cu Chulainn
18
4 / 3 / 6
12,309
560
17,551
20,734
17,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
SetDanzaburouTiamatNu WaCthulhu

VS

Bans
TsukuyomiScyllaCerberusNeithArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
E7Gamer027
Achilles
16
2 / 3 / 4
10,354
471
7,621
19,959
20,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Jetdisc
Yemoja
12
0 / 5 / 3
7,127
324
2,268
9,233
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Hun Batz
17
9 / 8 / 4
11,369
517
17,948
20,700
8,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 10 / 9
9,987
454
11,442
15,199
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
15
3 / 12 / 2
10,077
458
12,074
20,387
9,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
38
Kills
17
17
Deaths
38
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
15
3
7
6.17
L
Achilles
E7Gamer027
Achilles
2
3
4
1.33
W
Anubis
Euranthion
Anubis
7
4
7
2.63
L
Yemoja
Jetdisc
Yemoja
0
5
3
0.3
L
Hun Batz
9
8
4
1.38
W
9
5
10
2.8
W
Bacchus
TOMARLU
Bacchus
3
2
17
5.75
L
3
10
9
0.75
L
Skadi
3
12
2
0.33
W
Cu Chulainn
therealtomric
Cu Chulainn
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,441
Damage
51,353
85,981
Taken
85,478
61,858
Mitigated
46,417
30,443
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,312
11,698
0
5,143
15,873
6,517
7,043
1,794
13,906
0
72,945
L
Achilles
E7Gamer027
Achilles
7,621
1,227
0
7,437
19,959
20,195
176
3,306
16,128
287
52,689
W
Anubis
Euranthion
Anubis
11,462
1,030
149
10,941
18,271
11,390
3,554
3,627
14,295
85,495
0
L
Yemoja
Jetdisc
Yemoja
2,268
453
984
396
9,233
3,985
0
1,175
7,883
12,832
0
L
Hun Batz
17,948
6,093
0
1,119
20,700
8,626
311
5,169
15,456
0
68,616
W
9,947
2,183
0
3,613
15,057
7,090
401
2,663
12,224
0
63,726
W
Bacchus
TOMARLU
Bacchus
8,169
1,430
0
3,898
16,046
19,737
320
2,808
13,094
43,840
0
L
11,442
974
0
2,230
15,199
4,533
116
5,360
9,764
49,786
0
L
Skadi
12,074
6,213
0
1,160
20,387
9,078
1,034
7,592
12,745
0
58,734
W
Cu Chulainn
therealtomric
Cu Chulainn
17,551
2,210
0
6,699
20,734
17,124
2,683
2,383
17,869
10,613
60,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,369
Gold Earned
48,914
519
Minions Killed
392
0
Camps Cleared
0
1,969,813
Distance Traveled
1,765,006
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,234
647
105
5
0
363,115
1
L
Achilles
10,354
471
103
5
0
365,654
3
W
Anubis
13,337
606
130
6
0
375,894
5
L
Yemoja
7,127
324
11
1
0
350,722
1
L
Hun Batz
11,369
517
105
5
0
360,913
1
W
Thor
12,283
558
105
5
0
399,160
3
W
Bacchus
12,206
555
61
3
0
442,134
6
L
Janus
9,987
454
80
4
0
368,044
6
L
Skadi
10,077
458
93
4
0
319,673
0
W
Cu Chulainn
12,309
560
118
5
0
389,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role