Player Matchup

Neith
Neith
PhoenixNova1680
Neith
Level 23
God Stats
17W - 31L
1,478 SR
Queue Stats
52W - 107L
1,123 Elo+
Party 1
Jing Wei
Jing Wei
TangoDoflamingo
Jing Wei
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 60L
1,206 Elo+
Party 1
Cerberus
Cerberus
jester45
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
953 Elo+
Party 1
Team Averages
Level 22
1,493 SR
1,094 Elo+

VS

Team Averages
Level 25
1,478 SR
1,271 Elo+
Pele
Pele
ForeverNyx121
Pele
Level 29
God Stats
7W - 9L
1,400 SR
Queue Stats
63W - 76L
1,278 Elo+
Party 2
Tiamat
Tiamat
exracia
Tiamat
Level 29
God Stats
14W - 10L
1,505 SR
Queue Stats
51W - 49L
1,286 Elo+
Party 2
Ah Puch
Ah Puch
lllTaughtIII
Ah Puch
Level 17
God Stats
37W - 29L
1,530 SR
Queue Stats
117W - 130L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 4
8,463
705
5,465
10,277
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
12
6 / 7 / 5
9,261
772
9,902
13,347
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jester45
Cerberus
10
1 / 8 / 8
8,051
671
1,970
13,104
8,105
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 10
9,939
828
10,811
11,365
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
exracia
Tiamat
12
7 / 6 / 10
9,790
816
7,428
9,966
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
lllTaughtIII
Ah Puch
14
9 / 2 / 12
10,701
892
13,636
7,694
2,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
10
Kills
23
23
Deaths
12
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
3
8
4
0.63
L
Jing Wei
6
7
5
1.21
W
Tiamat
exracia
Tiamat
7
6
10
2
L
Cerberus
jester45
Cerberus
1
8
8
0.63
W
Ah Puch
lllTaughtIII
Ah Puch
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,337
Damage
31,875
36,728
Taken
29,025
15,938
Mitigated
12,318
3,547
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,811
2,341
231
2,120
11,365
3,825
530
1,259
10,106
0
27,708
L
5,465
2,523
0
908
10,277
3,358
644
6,498
3,779
0
24,211
L
Jing Wei
9,902
6,704
0
2,149
13,347
4,475
53
7,436
5,911
0
26,472
W
Tiamat
exracia
Tiamat
7,428
1,349
0
2,189
9,966
5,994
440
711
9,255
21,065
0
L
Cerberus
jester45
Cerberus
1,970
328
0
490
13,104
8,105
0
7,166
5,938
7,217
0
W
Ah Puch
lllTaughtIII
Ah Puch
13,636
920
0
1,726
7,694
2,499
734
4
7,690
39,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
30,430
107
Minions Killed
113
0
Camps Cleared
0
483,465
Distance Traveled
643,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,939
828
28
2
0
222,207
0
L
Neith
8,463
705
55
5
0
143,032
0
L
Jing Wei
9,261
772
41
3
0
198,446
0
W
Tiamat
9,790
816
20
2
0
199,053
0
L
Cerberus
8,051
671
11
1
0
141,987
0
W
Ah Puch
10,701
892
65
5
0
222,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role