Player Matchup

Hachiman
Hachiman
Hachimaine
Hachiman
Level 15
God Stats
15W - 7L
1,682 SR
Queue Stats
126W - 76L
1,772 Elo+
Party 2
Scylla
Scylla
Jacc Meoff54
Scylla
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
214W - 176L
1,637 Elo+
Party 2
Ao Kuang
Ao Kuang
Kuribati
Ao Kuang
Level 120
God Stats
8W - 9L
1,509 SR
Queue Stats
178W - 159L
1,575 Elo+
Party 2
Izanami
Izanami
Pavlovs Bar
Izanami
Level 98
God Stats
13W - 7L
1,756 SR
Queue Stats
120W - 111L
1,586 Elo+
Party 2
Bacchus
Bacchus
Winston Switch
Bacchus
Level 22
God Stats
2W - 5L
1,260 SR
Queue Stats
122W - 71L
1,637 Elo+
Party 2
Team Averages
Level 75
1,541 SR
1,641 Elo+

VS

Team Averages
Level 69
1,571 SR
1,593 Elo+
Raijin
Raijin
ATrappybear
Raijin
Level 28
God Stats
6W - 5L
1,613 SR
Queue Stats
218W - 212L
1,678 Elo+
Party 3
Khepri
Khepri
Black kinght185
Khepri
Level 88
God Stats
4W - 4L
1,600 SR
Queue Stats
224W - 187L
1,573 Elo+
Party 3
Kali
Kali
Galaxia-magica
Kali
Level 114
God Stats
99W - 47L
1,606 SR
Queue Stats
490W - 365L
1,553 Elo+
Party 1
Apollo
Apollo
Thetoxicgod7905
Apollo
Level 89
God Stats
3W - 6L
1,537 SR
Queue Stats
275W - 240L
1,569 Elo+
Party 3
Athena
Athena
papagaioFurioso2
Athena
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 67L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hachimaine
Hachiman
11
5 / 0 / 2
6,460
646
6,084
5,339
1,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
11
4 / 0 / 4
6,430
643
3,129
4,210
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Kuribati
Ao Kuang
10
6 / 0 / 3
6,463
646
5,283
5,079
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Pavlovs Bar
Izanami
12
3 / 1 / 0
6,659
666
3,242
5,998
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 0 / 8
5,805
581
4,259
4,124
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 3 / 0
5,038
504
3,735
5,499
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 0
4,168
417
1,571
7,205
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 0
5,360
536
1,683
6,629
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,333
433
2,586
7,565
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

8
0 / 3 / 1
4,622
462
2,540
5,828
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
21
Kills
1
1
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
3
0
0
L
0
5
0
0
L
1
4
0
0.25
W
Hachiman
Hachimaine
Hachiman
5
0
2
6
W
Scylla
4
0
4
6
W
Ao Kuang
Kuribati
Ao Kuang
6
0
3
7.5
W
Izanami
Pavlovs Bar
Izanami
3
1
0
3
L
0
6
0
0
W
3
0
8
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,997
Damage
12,115
24,750
Taken
32,726
8,527
Mitigated
11,279
12,268
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,735
508
0
1,430
5,499
1,646
0
3,428
1,931
28,489
0
L
1,571
31
0
1,754
7,205
3,197
0
4,009
3,182
11,161
0
L
1,683
520
0
1,606
6,629
2,524
0
2,790
3,789
0
28,456
W
Hachiman
Hachimaine
Hachiman
6,084
3,686
0
3,550
5,339
1,473
182
355
4,984
0
43,588
W
Scylla
3,129
491
0
1,100
4,210
1,294
0
2,704
1,270
30,773
0
W
Ao Kuang
Kuribati
Ao Kuang
5,283
1,645
0
3,182
5,079
1,584
0
1,148
3,839
29,398
0
W
Izanami
Pavlovs Bar
Izanami
3,242
2,111
0
2,548
5,998
1,959
552
2,332
3,458
0
44,358
L
2,586
1,944
0
1,328
7,565
1,868
0
2,087
5,478
0
18,993
W
4,259
542
0
1,888
4,124
2,217
0
762
3,353
11,133
0
L
2,540
512
0
1,034
5,828
2,044
0
153
5,675
19,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
23,521
324
Minions Killed
221
0
Camps Cleared
0
902,806
Distance Traveled
864,668
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,038
504
62
6
0
170,638
3
L
Khepri
4,168
417
16
2
0
192,878
3
L
Kali
5,360
536
68
7
0
164,811
1
W
Hachiman
6,460
646
78
8
0
160,827
2
W
Scylla
6,430
643
74
7
0
186,151
0
W
Ao Kuang
6,463
646
57
6
0
214,343
1
W
Izanami
6,659
666
99
10
0
145,054
1
L
Apollo
4,333
433
33
3
0
147,781
0
W
Bacchus
5,805
581
16
2
0
196,431
0
L
Athena
4,622
462
42
4
0
188,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role