Player Matchup

Jing Wei
Jing Wei
Seregruthes
Jing Wei
Level 86
God Stats
9W - 17L
1,643 SR
Queue Stats
445W - 427L
1,527 Elo+
Solo
Cerberus
Cerberus
Shiny_Kek
Cerberus
Level 74
God Stats
33W - 13L
1,821 SR
Queue Stats
323W - 311L
1,536 Elo+
Party 2
Achilles
Achilles
VoltaicThunder
Achilles
Level 123
God Stats
16W - 14L
1,557 SR
Queue Stats
408W - 377L
1,542 Elo+
Party 2
Discordia
Discordia
yeho75
Discordia
Level 104
God Stats
5W - 3L
1,410 SR
Queue Stats
255W - 229L
1,537 Elo+
Solo
Bellona
Bellona
youngloster
Bellona
Level 108
God Stats
13W - 10L
1,724 SR
Queue Stats
18W - 17L
1,604 Elo+
Solo
Team Averages
Level 99
1,631 SR
1,549 Elo+

VS

Team Averages
Level 125
1,467 SR
1,518 Elo+
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BigNick260
Mercury
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 113L
1,524 Elo+
Party 1
Hades
Hades
GwG SharkFan
Hades
Level 149
God Stats
2W - 4L
1,476 SR
Queue Stats
196W - 192L
1,545 Elo+
Party 1
Sol
Sol
Jdog57575
Sol
Level 143
God Stats
1W - 3L
1,365 SR
Queue Stats
189W - 189L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
sherlockhomie927
Danzaburou
Level 83
God Stats
2W - 5L
1,495 SR
Queue Stats
236W - 223L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Seregruthes
Jing Wei
10
3 / 0 / 2
5,639
564
6,335
7,263
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Shiny_Kek
Cerberus
7
0 / 0 / 4
5,021
502
4,056
6,607
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
11
5 / 0 / 2
6,657
666
4,067
5,866
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
yeho75
Discordia
12
3 / 0 / 2
6,853
685
5,279
2,679
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
youngloster
Bellona
11
4 / 1 / 1
6,393
639
8,040
7,689
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 3 / 0
4,289
429
2,845
9,200
5,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
BigNick260
Mercury
10
1 / 2 / 0
5,578
558
1,734
6,919
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 1
5,528
553
4,710
9,485
4,702
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 0
4,788
479
412
6,046
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Danzaburou
sherlockhomie927
Danzaburou
9
0 / 2 / 0
4,941
494
6,654
6,479
1,822
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
1
1
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
L
Mercury
BigNick260
Mercury
1
2
0
0.5
L
0
4
1
0.13
L
0
4
0
0
W
Jing Wei
Seregruthes
Jing Wei
3
0
2
4
W
Cerberus
Shiny_Kek
Cerberus
0
0
4
2
W
Achilles
5
0
2
6
L
Danzaburou
sherlockhomie927
Danzaburou
0
2
0
0
W
Discordia
yeho75
Discordia
3
0
2
4
W
Bellona
youngloster
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
16,355
30,104
Taken
38,129
12,931
Mitigated
15,363
13,568
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,845
171
165
2,260
9,200
5,466
0
2,349
6,851
13,044
0
L
Mercury
BigNick260
Mercury
1,734
865
0
240
6,919
1,737
0
924
5,861
0
28,687
L
4,710
994
100
3,620
9,485
4,702
0
0
9,485
29,923
0
L
412
0
0
1,859
6,046
1,636
0
3,759
1,873
21,178
0
W
Jing Wei
Seregruthes
Jing Wei
6,335
4,003
0
4,113
7,263
1,884
0
1,145
6,118
0
30,012
W
Cerberus
Shiny_Kek
Cerberus
4,056
410
0
2,157
6,607
3,102
0
1,700
4,907
13,397
0
W
Achilles
4,067
968
0
2,769
5,866
2,297
27
70
5,796
0
31,061
L
Danzaburou
sherlockhomie927
Danzaburou
6,654
2,855
0
2,757
6,479
1,822
0
1,715
4,724
0
30,464
W
Discordia
yeho75
Discordia
5,279
179
0
903
2,679
771
275
412
2,267
36,013
0
W
Bellona
youngloster
Bellona
8,040
5,503
0
3,626
7,689
4,877
1,075
4,640
3,049
0
33,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
25,124
311
Minions Killed
255
0
Camps Cleared
0
1,053,905
Distance Traveled
904,827
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,289
429
20
2
0
190,554
4
L
Mercury
5,578
558
67
7
0
204,330
0
L
Hades
5,528
553
76
8
0
169,609
2
L
Sol
4,788
479
45
5
0
160,858
0
W
Jing Wei
5,639
564
59
6
0
215,226
0
W
Cerberus
5,021
502
36
4
0
218,830
2
W
Achilles
6,657
666
73
7
0
241,122
2
L
Danzaburou
4,941
494
47
5
0
179,476
2
W
Discordia
6,853
685
78
8
0
177,153
2
W
Bellona
6,393
639
65
7
0
201,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role