Player Matchup

Izanami
Izanami
Kaosito JR
Izanami
Level 28
God Stats
2W - 0L
1,668 SR
Queue Stats
201W - 214L
1,329 Elo+
Solo
Odin
Odin
Mursada
Odin
Level 30
God Stats
7W - 8L
1,595 SR
Queue Stats
149W - 176L
1,392 Elo+
Party 1
Poseidon
Poseidon
Wantedplaya2017
Poseidon
Level 24
God Stats
44W - 57L
1,475 SR
Queue Stats
108W - 142L
1,322 Elo+
Party 1
Ravana
Ravana
Xovez
Ravana
Level 29
God Stats
6W - 3L
1,817 SR
Queue Stats
225W - 261L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
nuwaortroll
Nu Wa
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,611 SR
1,380 Elo+

VS

Team Averages
Level 11
1,452 SR
1,442 Elo+
Cerberus
Cerberus
Ashketchum_Prime
Cerberus
Level 15
God Stats
1W - 3L
1,349 SR
Queue Stats
10W - 22L
1,109 Elo+
Solo
Ares
Ares
BigDog18796
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,664 Elo+
Solo
Amaterasu
Amaterasu
Japeracus
Amaterasu
Level 29
God Stats
2W - 4L
1,599 SR
Queue Stats
31W - 27L
1,438 Elo+
Solo
Guan Yu
Guan Yu
RaWbStAKz
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
jcjpjg3
Nemesis
Level 5
God Stats
0W - 1L
1,313 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaosito JR
Izanami
11
8 / 2 / 6
7,273
661
7,491
4,435
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Mursada
Odin
10
2 / 1 / 2
6,053
550
4,496
6,399
3,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
9
8 / 0 / 6
6,653
605
6,479
3,455
1,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Xovez
Ravana
10
1 / 2 / 2
5,961
542
3,725
5,478
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 3 / 2
6,939
631
3,977
4,488
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 0
5,309
483
2,901
11,292
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 8 / 2
4,130
375
1,584
7,236
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Japeracus
Amaterasu
9
4 / 2 / 0
5,732
521
3,280
7,470
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
RaWbStAKz
Guan Yu
5
0 / 2 / 1
4,130
375
256
4,831
1,696
Boots

Boots

+6%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
jcjpjg3
Nemesis
7
1 / 3 / 2
4,739
431
1,075
5,469
3,347
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
7
8
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
0
8
2
0.13
L
Amaterasu
Japeracus
Amaterasu
4
2
0
2
W
Izanami
Kaosito JR
Izanami
8
2
6
5.5
W
Odin
Mursada
Odin
2
1
2
3
L
Guan Yu
RaWbStAKz
Guan Yu
0
2
1
0.25
W
Poseidon
8
0
6
11
W
Ravana
Xovez
Ravana
1
2
2
1
L
Nemesis
jcjpjg3
Nemesis
1
3
2
0.67
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
9,096
24,255
Taken
36,298
10,538
Mitigated
19,288
4,608
Healing
3,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,901
650
0
680
11,292
6,525
0
3,804
7,416
15,867
0
L
1,584
109
0
119
7,236
2,866
0
2,805
4,359
4,955
0
L
Amaterasu
Japeracus
Amaterasu
3,280
1,295
0
1,475
7,470
4,854
0
724
6,382
0
13,755
W
Izanami
Kaosito JR
Izanami
7,491
5,406
282
622
4,435
1,535
1,741
2,605
1,830
0
33,532
W
Odin
Mursada
Odin
4,496
1,448
99
926
6,399
3,850
238
0
6,399
0
23,311
L
Guan Yu
RaWbStAKz
Guan Yu
256
79
50
809
4,831
1,696
0
1,579
3,154
0
8,356
W
Poseidon
6,479
1,465
393
393
3,455
1,597
635
1,775
1,680
15,136
0
W
Ravana
Xovez
Ravana
3,725
1,632
246
1,647
5,478
2,159
0
0
5,478
0
22,488
L
Nemesis
jcjpjg3
Nemesis
1,075
422
0
200
5,469
3,347
0
1,124
4,089
0
7,679
W
3,977
661
0
0
4,488
1,397
3,650
105
4,383
35,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
24,040
254
Minions Killed
87
0
Camps Cleared
0
1,007,314
Distance Traveled
956,308
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,309
483
31
3
0
187,476
0
L
Ares
4,130
375
3
0
0
219,237
2
L
Amaterasu
5,732
521
18
2
0
219,744
3
W
Izanami
7,273
661
61
6
0
197,613
0
W
Odin
6,053
550
42
4
0
235,707
1
L
Guan Yu
4,130
375
19
2
0
133,470
0
W
Poseidon
6,653
605
23
2
0
203,372
0
W
Ravana
5,961
542
50
5
0
202,345
3
L
Nemesis
4,739
431
16
1
0
196,381
0
W
Nu Wa
6,939
631
78
7
0
168,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role