Player Matchup

Cthulhu
Cthulhu
Elgiga5795
Cthulhu
Level 84
God Stats
14W - 8L
1,629 SR
Queue Stats
204W - 212L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
I Love Oreo1593
Hun Batz
Level 125
God Stats
2W - 0L
1,398 SR
Queue Stats
235W - 246L
1,514 Elo+
Party 1
Anhur
Anhur
TheHitman0310
Anhur
Level 109
God Stats
33W - 32L
1,512 SR
Queue Stats
204W - 205L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
andyprice606
Nu Wa
Level 56
God Stats
4W - 6L
1,328 SR
Queue Stats
36W - 66L
1,305 Elo+
Solo
Cerberus
Cerberus
northesjo
Cerberus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 319L
1,521 Elo+
Party 1
Team Averages
Level 100
1,474 SR
1,478 Elo+

VS

Team Averages
Level 97
1,489 SR
1,367 Elo+
King Arthur
King Arthur
BigJive
King Arthur
Level 109
God Stats
0W - 5L
1,236 SR
Queue Stats
121W - 206L
1,326 Elo+
Party 2
Sylvanus
Sylvanus
GoToHellOhio1
Sylvanus
Level 101
God Stats
17W - 10L
1,878 SR
Queue Stats
141W - 138L
1,473 Elo+
Solo
Discordia
Discordia
camilogael
Discordia
Level 89
God Stats
1W - 3L
1,310 SR
Queue Stats
102W - 102L
1,444 Elo+
Solo
Medusa
Medusa
kastary
Medusa
Level 105
God Stats
1W - 5L
1,470 SR
Queue Stats
99W - 184L
1,307 Elo+
Party 2
Arachne
Arachne
pokolo200
Arachne
Level 82
God Stats
12W - 14L
1,550 SR
Queue Stats
115W - 166L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elgiga5795
Cthulhu
10
2 / 0 / 0
5,646
565
3,695
4,909
3,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
11
3 / 0 / 2
6,103
610
2,858
4,578
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
9 / 0 / 2
6,593
659
6,835
4,221
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 3
5,328
533
3,325
5,761
1,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
northesjo
Cerberus
9
1 / 0 / 9
5,909
591
2,675
7,148
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigJive
King Arthur
6
0 / 3 / 0
4,067
407
1,134
5,511
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
GoToHellOhio1
Sylvanus
7
0 / 5 / 0
4,468
447
4,490
6,089
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
camilogael
Discordia
10
0 / 1 / 0
5,568
557
3,787
2,920
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
kastary
Medusa
6
0 / 5 / 0
4,323
432
2,685
7,017
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
pokolo200
Arachne
8
2 / 1 / 0
5,129
513
2,586
6,389
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
2
2
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigJive
King Arthur
0
3
0
0
W
Cthulhu
Elgiga5795
Cthulhu
2
0
0
2
L
Sylvanus
GoToHellOhio1
Sylvanus
0
5
0
0
W
Hun Batz
3
0
2
4
W
9
0
2
10
W
0
2
3
0.75
L
Discordia
camilogael
Discordia
0
1
0
0
L
Medusa
kastary
Medusa
0
5
0
0
W
Cerberus
northesjo
Cerberus
1
0
9
5.5
L
Arachne
pokolo200
Arachne
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,388
Damage
14,682
26,617
Taken
27,926
11,396
Mitigated
8,794
11,530
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigJive
King Arthur
1,134
37
0
184
5,511
2,777
0
2,927
2,584
0
8,818
W
Cthulhu
Elgiga5795
Cthulhu
3,695
346
0
1,395
4,909
3,233
196
0
4,669
25,198
0
L
Sylvanus
GoToHellOhio1
Sylvanus
4,490
1,922
278
813
6,089
1,927
0
1,516
4,573
15,928
3,457
W
Hun Batz
2,858
954
0
2,754
4,578
1,319
0
217
4,313
0
35,869
W
6,835
2,916
0
2,065
4,221
1,170
1,069
1,693
2,528
0
27,613
W
3,325
780
0
1,629
5,761
1,830
165
3,280
2,185
28,062
0
L
Discordia
camilogael
Discordia
3,787
58
0
752
2,920
857
0
1,391
1,529
33,850
0
L
Medusa
kastary
Medusa
2,685
1,588
0
758
7,017
1,131
0
1,633
5,384
0
14,196
W
Cerberus
northesjo
Cerberus
2,675
135
0
3,687
7,148
3,844
254
2,299
4,849
15,415
0
L
Arachne
pokolo200
Arachne
2,586
1,444
0
2,229
6,389
2,102
0
2,228
4,161
0
22,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
23,555
313
Minions Killed
204
0
Camps Cleared
0
902,125
Distance Traveled
886,313
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,067
407
18
2
0
191,912
2
W
Cthulhu
5,646
565
60
6
0
186,240
2
L
Sylvanus
4,468
447
38
4
0
144,434
1
W
Hun Batz
6,103
610
84
8
0
221,052
1
W
Anhur
6,593
659
61
6
0
167,796
1
W
Nu Wa
5,328
533
60
6
0
152,496
0
L
Discordia
5,568
557
79
8
0
176,516
3
L
Medusa
4,323
432
29
3
0
162,111
2
W
Cerberus
5,909
591
48
5
0
174,541
0
L
Arachne
5,129
513
40
4
0
211,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role