Player Matchup

Sobek
Sobek
StonedCanadian
Sobek
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
33W - 80L
1,196 Elo+
Solo
Fafnir
Fafnir
THE HYPER Z
Fafnir
Level 27
God Stats
3W - 3L
1,708 SR
Queue Stats
3W - 3L
1,459 Elo+
Party 1
Awilix
Awilix
ThisBigDuck77
Awilix
Level 67
God Stats
1W - 4L
1,438 SR
Queue Stats
27W - 38L
1,341 Elo+
Party 1
Team Averages
Level 37
1,549 SR
1,332 Elo+

VS

Team Averages
Level 34
1,522 SR
1,358 Elo+
Zeus
Zeus
SteveAlmightyMan
Zeus
Level 67
God Stats
3W - 2L
1,566 SR
Queue Stats
128W - 158L
1,420 Elo+
Party 2
Skadi
Skadi
stylish-avatar7
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
wC-Juanny
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,624
662
2,552
12,226
8,030
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
9
1 / 3 / 5
7,692
769
1,729
11,573
8,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 4 / 1
7,725
773
8,273
10,077
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 4
8,462
846
15,526
5,450
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 7
8,373
837
9,191
6,924
2,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
wC-Juanny
Kuzenbo
10
1 / 0 / 7
7,273
727
1,472
4,580
2,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
11
11
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
1
4
4
0.75
L
Fafnir
1
3
5
1.17
L
6
4
1
1.63
W
4
4
7
1.88
W
Kuzenbo
wC-Juanny
Kuzenbo
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,554
Damage
26,189
33,876
Taken
16,954
19,506
Mitigated
5,977
5,111
Healing
1,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,526
4,519
0
1,009
5,450
1,362
492
1,070
4,380
41,876
0
L
2,552
203
0
1,633
12,226
8,030
0
6,577
5,252
12,616
0
L
Fafnir
1,729
86
0
1,568
11,573
8,088
0
5,350
5,815
5,933
0
L
8,273
3,582
0
1,910
10,077
3,388
0
3,962
5,803
0
25,976
W
9,191
5,905
0
0
6,924
2,061
322
1,951
4,973
0
23,701
W
Kuzenbo
wC-Juanny
Kuzenbo
1,472
853
0
0
4,580
2,554
24
1,276
3,304
3,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,041
Gold Earned
24,108
65
Minions Killed
107
0
Camps Cleared
0
570,467
Distance Traveled
534,201
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,462
846
62
6
0
157,012
3
L
Sobek
6,624
662
17
2
0
192,409
1
L
Fafnir
7,692
769
14
1
0
166,086
0
L
Awilix
7,725
773
34
3
0
211,972
2
W
Skadi
8,373
837
37
4
0
179,300
0
W
Kuzenbo
7,273
727
8
1
0
197,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role