Player Matchup

Apollo
Apollo
Flow_Hungaro_10
Apollo
Level 63
God Stats
10W - 10L
1,524 SR
Queue Stats
227W - 241L
1,390 Elo+
Party 2
Arachne
Arachne
J4rnn0B27
Arachne
Level 26
God Stats
1W - 8L
1,401 SR
Queue Stats
13W - 27L
1,101 Elo+
Party 2
Kukulkan
Kukulkan
angelito_zeck
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 2
Sobek
Sobek
isossplash12
Sobek
Level 86
God Stats
1W - 3L
1,322 SR
Queue Stats
89W - 89L
1,365 Elo+
Party 2
Sun Wukong
Sun Wukong
polito2107
Sun Wukong
Level 29
God Stats
5W - 5L
1,580 SR
Queue Stats
41W - 51L
1,329 Elo+
Party 2
Team Averages
Level 41
1,466 SR
1,337 Elo+

VS

Team Averages
Level 47
1,494 SR
1,357 Elo+
Sol
Sol
BubbaGaNoosh9
Sol
Level 18
God Stats
4W - 4L
1,402 SR
Queue Stats
14W - 31L
1,238 Elo+
Party 1
Ganesha
Ganesha
Goose8848
Ganesha
Level 54
God Stats
8W - 7L
1,441 SR
Queue Stats
73W - 102L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
Lil Baby Yeet
Erlang Shen
Level 47
God Stats
5W - 1L
1,613 SR
Queue Stats
35W - 46L
1,305 Elo+
Party 1
Eset
Eset
Papa Putin7213
Eset
Level 52
God Stats
19W - 25L
1,537 SR
Queue Stats
102W - 99L
1,505 Elo+
Solo
Amaterasu
Amaterasu
TropicalSmile5
Amaterasu
Level 62
God Stats
3W - 1L
1,475 SR
Queue Stats
61W - 72L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,815
464
6,108
12,423
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
J4rnn0B27
Arachne
11
0 / 11 / 3
7,045
371
3,815
17,455
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
angelito_zeck
Kukulkan
11
1 / 11 / 0
6,645
350
4,036
10,829
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 6 / 2
8,488
447
5,889
19,759
12,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
polito2107
Sun Wukong
12
0 / 4 / 1
7,725
407
6,365
15,798
6,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
9,381
494
8,053
11,001
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Goose8848
Ganesha
13
1 / 2 / 16
9,539
502
6,939
14,650
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Lil Baby Yeet
Erlang Shen
16
6 / 2 / 4
10,366
546
7,810
15,510
8,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
15 / 0 / 7
11,555
608
18,764
13,250
5,263
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TropicalSmile5
Amaterasu
16
9 / 0 / 8
10,755
566
13,532
13,738
15,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
8
Kills
35
35
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
L
3
3
2
1.33
W
Ganesha
Goose8848
Ganesha
1
2
16
4.5
L
Arachne
J4rnn0B27
Arachne
0
11
3
0.14
W
Erlang Shen
Lil Baby Yeet
Erlang Shen
6
2
4
4
W
15
0
7
18.5
W
Amaterasu
TropicalSmile5
Amaterasu
9
0
8
13
L
Kukulkan
angelito_zeck
Kukulkan
1
11
0
0.09
L
4
6
2
0.83
L
Sun Wukong
polito2107
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
55,098
76,264
Taken
68,149
31,585
Mitigated
44,334
15,988
Healing
25,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,053
1,758
0
3,809
11,001
3,519
529
3,936
7,065
44,231
0
L
6,108
2,787
0
3,302
12,423
4,701
985
6,033
6,390
0
56,636
W
Ganesha
Goose8848
Ganesha
6,939
533
0
3,324
14,650
11,503
720
4,431
10,219
24,766
0
L
Arachne
J4rnn0B27
Arachne
3,815
2,500
0
3,113
17,455
5,427
0
5,111
12,344
0
28,449
W
Erlang Shen
Lil Baby Yeet
Erlang Shen
7,810
4,438
0
7,276
15,510
8,838
586
2,724
12,786
0
61,641
W
18,764
3,075
589
4,692
13,250
5,263
2,123
2,887
10,363
106,406
0
W
Amaterasu
TropicalSmile5
Amaterasu
13,532
4,047
0
5,874
13,738
15,211
1,466
2,446
11,292
92
62,550
L
Kukulkan
angelito_zeck
Kukulkan
4,036
743
0
250
10,829
3,194
374
6,396
4,433
20,148
0
L
5,889
550
234
5,125
19,759
12,112
31
13,590
6,169
20,634
0
L
Sun Wukong
polito2107
Sun Wukong
6,365
1,356
0
3,964
15,798
6,151
858
3,650
12,148
0
40,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,718
Gold Earned
51,596
268
Minions Killed
475
0
Camps Cleared
0
1,479,075
Distance Traveled
1,799,444
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,381
494
100
5
0
305,237
0
L
Apollo
8,815
464
99
5
0
324,877
1
W
Ganesha
9,539
502
6
0
0
381,017
3
L
Arachne
7,045
371
53
3
0
286,951
0
W
Erlang Shen
10,366
546
98
5
0
377,491
1
W
Eset
11,555
608
154
8
0
355,692
3
W
Amaterasu
10,755
566
117
6
0
380,007
0
L
Kukulkan
6,645
350
27
1
0
205,858
0
L
Sobek
8,488
447
29
2
0
333,415
6
L
Sun Wukong
7,725
407
60
3
0
327,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role