Player Matchup

Tiamat
Tiamat
ChaosMutated
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
1,696 Elo+
Party 1
Kukulkan
Kukulkan
Iddew Tawel
Kukulkan
Level 3
God Stats
12W - 11L
1,230 SR
Queue Stats
17W - 16L
1,116 Elo+
Party 2
Cthulhu
Cthulhu
JamesTCompton
Cthulhu
Level 6
God Stats
1W - 2L
1,723 SR
Queue Stats
141W - 187L
1,696 Elo+
Party 1
The Morrigan
The Morrigan
divacharmander
The Morrigan
Level 5
God Stats
1W - 2L
1,497 SR
Queue Stats
10W - 31L
1,278 Elo+
Solo
Odin
Odin
gozinta4
Odin
Level 26
God Stats
8W - 9L
1,487 SR
Queue Stats
229W - 196L
1,436 Elo+
Party 2
Team Averages
Level 14
1,488 SR
1,444 Elo+

VS

Team Averages
Level 25
1,457 SR
1,417 Elo+
Zeus
Zeus
BABYNUK
Zeus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,375 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SemiTalented
Tsukuyomi
Level 29
God Stats
2W - 2L
1,256 SR
Queue Stats
45W - 32L
1,450 Elo+
Solo
Chiron
Chiron
TadsLee
Chiron
Level 20
God Stats
6W - 10L
1,392 SR
Queue Stats
37W - 45L
1,326 Elo+
Solo
Hercules
Hercules
TheMacGoogle
Hercules
Level 43
God Stats
1W - 2L
1,596 SR
Queue Stats
32W - 42L
1,563 Elo+
Party 3
Arachne
Arachne
soloww
Arachne
Level 25
God Stats
7W - 6L
1,540 SR
Queue Stats
196W - 205L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 14 / 4
8,969
897
9,322
19,351
14,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Iddew Tawel
Kukulkan
15
1 / 4 / 4
9,301
930
9,538
8,782
3,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
15
1 / 13 / 4
9,438
944
9,476
31,405
15,669
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
divacharmander
The Morrigan
15
1 / 12 / 3
8,993
899
4,052
18,162
7,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
14
3 / 6 / 2
9,928
993
9,776
34,259
20,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BABYNUK
Zeus
18
3 / 3 / 31
11,043
1,104
12,230
6,965
2,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SemiTalented
Tsukuyomi
18
8 / 1 / 25
12,282
1,228
24,283
10,459
4,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
TadsLee
Chiron
16
1 / 1 / 22
9,622
962
7,856
6,103
2,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
TheMacGoogle
Hercules
19
14 / 0 / 25
12,728
1,273
19,839
13,168
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
soloww
Arachne
20
22 / 2 / 20
13,877
1,388
38,901
12,852
5,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
171
7
Kills
48
49
Deaths
7
17
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Zeus
BABYNUK
Zeus
3
3
31
6.17
L
Tiamat
1
14
4
0.21
L
Kukulkan
Iddew Tawel
Kukulkan
1
4
4
0.75
L
Cthulhu
1
13
4
0.23
W
Tsukuyomi
SemiTalented
Tsukuyomi
8
1
25
20.5
W
Chiron
TadsLee
Chiron
1
1
22
12
W
Hercules
TheMacGoogle
Hercules
14
0
25
26.5
L
The Morrigan
divacharmander
The Morrigan
1
12
3
0.21
L
Odin
3
6
2
0.67
W
Arachne
soloww
Arachne
22
2
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,164
Damage
103,109
111,959
Taken
49,547
61,397
Mitigated
28,387
6,357
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BABYNUK
Zeus
12,230
1,926
0
0
6,965
2,810
0
4,678
2,287
33,572
0
L
Tiamat
9,322
1,640
147
1,520
19,351
14,038
0
1,378
17,813
25,159
0
L
Kukulkan
Iddew Tawel
Kukulkan
9,538
2,569
0
65
8,782
3,304
0
1,758
7,024
21,028
0
L
Cthulhu
9,476
1,686
0
422
31,405
15,669
0
4,117
27,073
25,011
0
W
Tsukuyomi
SemiTalented
Tsukuyomi
24,283
8,271
0
2,372
10,459
4,854
0
5,886
4,573
0
37,509
W
Chiron
TadsLee
Chiron
7,856
4,055
1,182
1,584
6,103
2,569
0
4,597
1,506
0
13,592
W
Hercules
TheMacGoogle
Hercules
19,839
6,967
0
9,069
13,168
12,235
0
9,220
3,948
0
33,475
L
The Morrigan
divacharmander
The Morrigan
4,052
2,589
0
0
18,162
7,449
0
3,142
14,848
16,157
0
L
Odin
9,776
707
0
4,203
34,259
20,937
0
1,835
32,199
0
20,559
W
Arachne
soloww
Arachne
38,901
25,724
0
3,826
12,852
5,919
0
8,007
4,845
0
49,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,629
Gold Earned
59,552
136
Minions Killed
157
4
Camps Cleared
5
708,103
Distance Traveled
916,846
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,043
1,104
48
5
0
152,806
0
L
Tiamat
8,969
897
33
3
0
120,146
0
L
Kukulkan
9,301
930
24
2
0
113,628
0
L
Cthulhu
9,438
944
31
3
1
182,284
1
W
Tsukuyomi
12,282
1,228
19
2
3
207,766
0
W
Chiron
9,622
962
20
2
0
130,619
0
W
Hercules
12,728
1,273
36
4
1
209,917
0
L
The Morrigan
8,993
899
17
2
0
117,364
0
L
Odin
9,928
993
31
3
3
174,681
0
W
Arachne
13,877
1,388
34
3
1
215,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role