Player Matchup

Hades
Hades
Chorisonoma
Hades
Level 124
God Stats
2W - 2L
1,777 SR
Queue Stats
30W - 38L
1,467 Elo+
Party 1
Sobek
Sobek
CustardGod
Sobek
Level 122
God Stats
8W - 3L
1,792 SR
Queue Stats
8W - 4L
1,842 Elo+
Party 1
Jing Wei
Jing Wei
Endorphîn
Jing Wei
Level 100
God Stats
0W - 2L
1,289 SR
Queue Stats
31W - 37L
1,518 Elo+
Party 1
Team Averages
Level 115
1,619 SR
1,609 Elo+

VS

Team Averages
Level 79
1,390 SR
1,599 Elo+
Athena
Athena
GeneralTuffles
Athena
Level 57
God Stats
4W - 7L
1,391 SR
Queue Stats
134W - 96L
1,576 Elo+
Party 2
Tyr
Tyr
Mumb0Wumb0
Tyr
Level 97
God Stats
4W - 3L
1,500 SR
Queue Stats
178W - 118L
1,610 Elo+
Party 2
Thoth
Thoth
Oddball14
Thoth
Level 83
God Stats
1W - 2L
1,280 SR
Queue Stats
130W - 122L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 2
14,585
608
17,863
25,936
16,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
18
3 / 4 / 4
14,583
608
10,525
25,190
28,530
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Endorphîn
Jing Wei
16
1 / 9 / 5
13,762
573
16,732
17,570
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 17
15,051
627
17,368
28,746
29,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 1 / 13
15,725
655
19,962
23,431
27,631
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Oddball14
Thoth
20
9 / 5 / 9
15,799
658
21,042
12,831
5,469
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
22
22
Deaths
7
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
L
Sobek
3
4
4
1.25
L
Jing Wei
Endorphîn
Jing Wei
1
9
5
0.39
W
5
1
17
13.5
W
8
1
13
14.5
W
Thoth
Oddball14
Thoth
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,120
Damage
58,372
68,696
Taken
65,008
52,024
Mitigated
62,327
16,831
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,863
2,351
417
7,468
25,936
16,766
0
13,415
12,000
81,172
0
L
Sobek
10,525
740
554
5,423
25,190
28,530
185
13,615
10,955
35,402
0
L
Jing Wei
Endorphîn
Jing Wei
16,732
11,918
0
2,969
17,570
6,728
1,698
10,214
6,996
0
78,132
W
17,368
5,646
0
2,769
28,746
29,227
642
10,773
16,345
60,832
0
W
19,962
5,103
0
10,215
23,431
27,631
469
9,976
13,455
265
69,129
W
Thoth
Oddball14
Thoth
21,042
1,622
0
2,342
12,831
5,469
1,157
8,389
4,442
99,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
46,575
248
Minions Killed
249
0
Camps Cleared
0
1,211,793
Distance Traveled
1,324,027
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,585
608
107
4
0
359,621
4
L
Sobek
14,583
608
23
1
0
465,310
5
L
Jing Wei
13,762
573
118
5
0
386,862
0
W
Athena
15,051
627
59
2
0
440,439
6
W
Tyr
15,725
655
66
3
0
486,738
1
W
Thoth
15,799
658
124
5
0
396,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role