Player Matchup

Hachiman
Hachiman
Cracky37
Hachiman
Level 112
God Stats
9W - 2L
1,500 SR
Queue Stats
361W - 345L
1,546 Elo+
Party 1
Ymir
Ymir
Mr_Baseball2434
Ymir
Level 111
God Stats
6W - 3L
1,500 SR
Queue Stats
272W - 173L
1,657 Elo+
Party 3
Chang'e
Chang'e
SadBoiTubby
Chang'e
Level 97
God Stats
2W - 0L
1,689 SR
Queue Stats
68W - 33L
1,720 Elo+
Party 3
Chernobog
Chernobog
ScientificRock
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 30L
1,779 Elo+
Solo
Khepri
Khepri
pledgetokill
Khepri
Level 109
God Stats
8W - 6L
1,492 SR
Queue Stats
347W - 341L
1,534 Elo+
Party 1
Team Averages
Level 116
1,536 SR
1,647 Elo+

VS

Team Averages
Level 108
1,509 SR
1,456 Elo+
Olorun
Olorun
ChanceThaGod
Olorun
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GH Azriael
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,312 Elo+
Solo
Ullr
Ullr
Sỵzỵgỵ
Ullr
Level 58
God Stats
0W - 1L
1,716 SR
Queue Stats
10W - 15L
1,449 Elo+
Solo
Scylla
Scylla
TheKidInPurple
Scylla
Level 94
God Stats
0W - 2L
1,330 SR
Queue Stats
7W - 10L
1,460 Elo+
Party 2
Horus
Horus
TheMachineJGv2
Horus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 78L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cracky37
Hachiman
17
9 / 2 / 16
10,564
960
18,215
12,467
5,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 3 / 18
9,790
890
8,989
18,348
19,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
SadBoiTubby
Chang'e
16
7 / 2 / 9
9,958
905
10,914
6,946
2,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
ScientificRock
Chernobog
15
3 / 2 / 14
9,439
858
10,569
6,600
3,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
15
4 / 3 / 14
9,931
903
5,257
19,649
16,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 7 / 8
8,633
785
10,861
14,421
5,910
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
GH Azriael
Fenrir
13
2 / 7 / 3
7,889
717
3,713
10,403
4,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 4 / 3
9,312
847
10,277
9,071
3,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 6
7,982
726
11,461
9,580
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 4 / 9
8,811
801
7,665
17,614
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
28
Kills
12
12
Deaths
28
71
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
7
8
0.86
W
Hachiman
Cracky37
Hachiman
9
2
16
8.5
L
Fenrir
GH Azriael
Fenrir
2
7
3
0.5
W
5
3
18
4.67
W
Chang'e
SadBoiTubby
Chang'e
7
2
9
5.75
W
Chernobog
ScientificRock
Chernobog
3
2
14
5
L
5
4
3
1.63
L
2
6
6
0.83
L
1
4
9
1.38
W
Khepri
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,944
Damage
43,977
64,010
Taken
61,089
47,641
Mitigated
32,032
24,153
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,861
5,627
1,333
3,284
14,421
5,910
893
6,160
8,261
28,328
0
W
Hachiman
Cracky37
Hachiman
18,215
10,429
940
4,319
12,467
5,734
2,533
4,281
8,186
0
38,941
L
Fenrir
GH Azriael
Fenrir
3,713
942
1,002
683
10,403
4,168
414
4,304
6,099
0
7,405
W
8,989
1,501
1,427
3,244
18,348
19,492
54
5,594
12,754
22,196
0
W
Chang'e
SadBoiTubby
Chang'e
10,914
352
2,986
1,818
6,946
2,565
1,132
2,348
4,598
16,992
0
W
Chernobog
ScientificRock
Chernobog
10,569
4,578
534
1,365
6,600
3,297
2,271
2,294
4,306
0
25,254
L
10,277
4,174
0
27
9,071
3,973
110
3,252
5,819
0
24,120
L
11,461
1,194
666
490
9,580
3,768
240
5,041
4,539
16,590
0
L
7,665
3,306
3,856
5,755
17,614
14,213
2
6,403
11,211
0
14,651
W
Khepri
5,257
895
1,675
5,845
19,649
16,553
761
7,805
11,844
10,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,682
Gold Earned
42,627
118
Minions Killed
93
0
Camps Cleared
0
946,891
Distance Traveled
861,228
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,633
785
30
3
0
146,729
0
W
Hachiman
10,564
960
38
3
0
178,807
0
L
Fenrir
7,889
717
6
1
0
193,389
1
W
Ymir
9,790
890
26
2
0
187,054
0
W
Chang'e
9,958
905
14
1
0
198,186
3
W
Chernobog
9,439
858
26
2
0
201,737
0
L
Ullr
9,312
847
23
2
0
170,198
0
L
Scylla
7,982
726
18
2
0
145,834
0
L
Horus
8,811
801
16
1
0
205,078
0
W
Khepri
9,931
903
14
1
0
181,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role