Player Matchup

Merlin
Merlin
Akronex
Merlin
Level 124
God Stats
26W - 20L
1,624 SR
Queue Stats
207W - 145L
1,646 Elo+
Party 2
Sun Wukong
Sun Wukong
El Guero84
Sun Wukong
Level 107
God Stats
2W - 0L
1,743 SR
Queue Stats
127W - 77L
1,607 Elo+
Party 2
The Morrigan
The Morrigan
breeth1st
The Morrigan
Level 126
God Stats
54W - 25L
1,747 SR
Queue Stats
339W - 300L
1,732 Elo+
Party 1
Zeus
Zeus
iCeeYa-
Zeus
Level 45
God Stats
64W - 18L
1,901 SR
Queue Stats
67W - 19L
1,842 Elo+
Party 1
Nike
Nike
mnkylegnd
Nike
Level 25
God Stats
2W - 4L
1,164 SR
Queue Stats
203W - 128L
1,587 Elo+
Party 2
Team Averages
Level 85
1,636 SR
1,683 Elo+

VS

Team Averages
Level 65
1,504 SR
1,565 Elo+
Ganesha
Ganesha
AnnoyingDovah
Ganesha
Level 152
God Stats
49W - 37L
1,563 SR
Queue Stats
252W - 179L
1,685 Elo+
Party 3
Achilles
Achilles
IamNugget
Achilles
Level 75
God Stats
110W - 70L
1,693 SR
Queue Stats
189W - 146L
1,686 Elo+
Party 3
Artemis
Artemis
Macreath94
Artemis
Level 27
God Stats
2W - 2L
1,306 SR
Queue Stats
689W - 770L
1,549 Elo+
Party 3
Bellona
Bellona
Sh0elaced
Bellona
Level 38
God Stats
3W - 4L
1,434 SR
Queue Stats
84W - 117L
1,382 Elo+
Solo
Ao Kuang
Ao Kuang
XxRIGGS1xX
Ao Kuang
Level 32
God Stats
10W - 15L
1,521 SR
Queue Stats
120W - 121L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akronex
Merlin
18
3 / 1 / 18
11,578
965
18,099
8,321
3,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
El Guero84
Sun Wukong
18
4 / 3 / 14
11,518
960
13,225
18,717
9,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
breeth1st
The Morrigan
19
8 / 2 / 18
12,803
1,067
18,804
8,137
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
iCeeYa-
Zeus
18
11 / 1 / 12
12,619
1,052
22,115
4,037
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nike
18
1 / 0 / 18
12,152
1,013
10,581
7,899
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

221

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 4 / 6
11,453
954
6,012
21,980
29,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
IamNugget
Achilles
16
6 / 6 / 1
11,524
960
18,463
21,289
22,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Artemis
Macreath94
Artemis
16
1 / 8 / 4
10,399
867
12,609
16,395
7,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Sh0elaced
Bellona
16
0 / 3 / 1
10,097
841
2,898
16,810
15,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
XxRIGGS1xX
Ao Kuang
16
0 / 6 / 5
10,016
835
3,235
16,508
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
27
Kills
7
7
Deaths
27
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akronex
Merlin
3
1
18
12
L
Ganesha
0
4
6
0.75
W
Sun Wukong
El Guero84
Sun Wukong
4
3
14
3.67
L
Achilles
IamNugget
Achilles
6
6
1
1.08
L
Artemis
Macreath94
Artemis
1
8
4
0.38
L
Bellona
Sh0elaced
Bellona
0
3
1
0.17
L
Ao Kuang
XxRIGGS1xX
Ao Kuang
0
6
5
0.42
W
The Morrigan
breeth1st
The Morrigan
8
2
18
8.5
W
Zeus
iCeeYa-
Zeus
11
1
12
17
W
Nike
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,824
Damage
43,217
47,111
Taken
92,982
24,563
Mitigated
81,551
9,071
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akronex
Merlin
18,099
1,149
0
418
8,321
3,428
0
937
7,209
42,790
0
L
Ganesha
6,012
242
0
1,199
21,980
29,666
0
12,728
8,900
22,440
0
W
Sun Wukong
El Guero84
Sun Wukong
13,225
1,885
0
4,424
18,717
9,752
0
4,421
14,046
0
34,870
L
Achilles
IamNugget
Achilles
18,463
5,045
0
1,988
21,289
22,732
0
15,712
5,239
0
41,793
L
Artemis
Macreath94
Artemis
12,609
6,194
0
1,668
16,395
7,295
0
9,881
6,412
0
35,847
L
Bellona
Sh0elaced
Bellona
2,898
214
0
463
16,810
15,202
0
10,266
6,332
0
32,165
L
Ao Kuang
XxRIGGS1xX
Ao Kuang
3,235
779
94
2,340
16,508
6,656
0
7,164
9,186
20,119
0
W
The Morrigan
breeth1st
The Morrigan
18,804
3,341
0
565
8,137
3,553
0
965
7,044
38,555
2,105
W
Zeus
iCeeYa-
Zeus
22,115
1,629
0
0
4,037
1,481
0
1,096
2,916
30,043
0
W
Nike
10,581
442
996
2,668
7,899
6,349
0
1,828
5,946
0
22,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,670
Gold Earned
53,489
221
Minions Killed
210
8
Camps Cleared
9
1,095,552
Distance Traveled
1,062,096
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,578
965
57
5
1
215,230
0
L
Ganesha
11,453
954
2
0
0
225,107
2
W
Sun Wukong
11,518
960
52
4
2
240,361
0
L
Achilles
11,524
960
62
5
0
201,536
0
L
Artemis
10,399
867
40
3
3
192,205
0
L
Bellona
10,097
841
61
5
4
221,372
0
L
Ao Kuang
10,016
835
45
4
2
221,876
0
W
The Morrigan
12,803
1,067
62
5
4
201,813
0
W
Zeus
12,619
1,052
25
2
1
205,927
0
W
Nike
12,152
1,013
25
2
0
232,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role