Player Matchup

Hercules
Hercules
Silver IV
Aries19M
Hercules
Silver IV
Level 66
God Stats
0W - 2L
1,340 SR
Queue Stats
20W - 28L
1,138 MMR
Solo
Thanatos
Thanatos
Gold V
BabyMonst4
Thanatos
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
SPERKYT
Medusa
Gold III
Level 131
God Stats
8W - 6L
1,677 SR
Queue Stats
132W - 119L
1,493 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Vicentola
Cthulhu
Gold IV
Level 36
God Stats
3W - 4L
1,556 SR
Queue Stats
12W - 20L
1,420 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
brenogk
Kukulkan
Bronze IV
Level 34
God Stats
3W - 3L
1,632 SR
Queue Stats
10W - 21L
1,374 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,541 SR
1,385 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,506 SR
1,396 MMR
The Morrigan
The Morrigan
Gold IV
DbyBlackStar
The Morrigan
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver II
Jamelao300
Geb
Silver II
Level 62
God Stats
3W - 5L
1,359 SR
Queue Stats
43W - 46L
1,035 MMR
Solo
Chernobog
Chernobog
Gold IV
Naz0w
Chernobog
Gold IV
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 220L
1,422 MMR
Party 2
Tyr
Tyr
Gold II
juli97
Tyr
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
mati8300
Ao Kuang
Gold IV
Level 128
God Stats
6W - 5L
1,672 SR
Queue Stats
146W - 150L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aries19M
Hercules
14
2 / 3 / 1
8,360
464
7,852
15,340
11,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
BabyMonst4
Thanatos
15
5 / 5 / 4
9,247
514
6,785
15,302
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
SPERKYT
Medusa
15
4 / 6 / 4
9,332
518
10,900
17,765
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Vicentola
Cthulhu
12
2 / 3 / 10
8,291
461
8,095
12,500
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
brenogk
Kukulkan
15
4 / 3 / 4
9,546
530
9,510
10,323
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ApolloDanzaburouTsukuyomiTiamatNu Wa

VS

Bans
SetVulcanAthenaCu ChulainnAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DbyBlackStar
The Morrigan
18
8 / 3 / 5
11,115
618
12,520
6,303
2,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 5 / 8
9,409
523
6,925
15,670
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
Naz0w
Chernobog
17
3 / 6 / 7
10,531
585
15,882
18,931
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
juli97
Tyr
16
1 / 1 / 5
10,303
572
12,729
16,186
13,844
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
mati8300
Ao Kuang
16
6 / 2 / 3
9,957
553
7,927
12,765
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
17
Kills
20
20
Deaths
17
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aries19M
Hercules
2
3
1
0.83
L
Thanatos
BabyMonst4
Thanatos
5
5
4
1.4
W
The Morrigan
DbyBlackStar
The Morrigan
8
3
5
3.5
W
2
5
8
1.2
W
Chernobog
Naz0w
Chernobog
3
6
7
1.08
L
Medusa
SPERKYT
Medusa
4
6
4
1
L
Cthulhu
Vicentola
Cthulhu
2
3
10
2.33
L
Kukulkan
brenogk
Kukulkan
4
3
4
2
W
Tyr
juli97
Tyr
1
1
5
3.5
W
Ao Kuang
mati8300
Ao Kuang
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,142
Damage
55,983
71,230
Taken
69,855
39,027
Mitigated
39,253
24,611
Healing
23,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aries19M
Hercules
7,852
2,230
0
5,422
15,340
11,712
0
3,218
12,122
0
45,670
L
Thanatos
BabyMonst4
Thanatos
6,785
2,044
0
10,452
15,302
6,443
0
4,309
10,993
0
62,776
W
The Morrigan
DbyBlackStar
The Morrigan
12,520
3,113
0
743
6,303
2,502
1,326
2,582
3,591
75,384
5,583
W
6,925
1,100
0
1,192
15,670
10,545
606
5,498
9,839
20,819
0
W
Chernobog
Naz0w
Chernobog
15,882
10,473
0
7,041
18,931
7,728
2,959
3,658
15,225
0
75,315
L
Medusa
SPERKYT
Medusa
10,900
6,014
0
5,019
17,765
5,848
845
2,833
14,932
0
63,264
L
Cthulhu
Vicentola
Cthulhu
8,095
1,267
512
1,517
12,500
10,666
0
6,025
6,475
21,890
0
L
Kukulkan
brenogk
Kukulkan
9,510
821
0
1,689
10,323
4,358
268
7,049
3,274
58,095
0
W
Tyr
juli97
Tyr
12,729
2,122
0
7,690
16,186
13,844
1,099
1,310
14,840
0
74,198
W
Ao Kuang
mati8300
Ao Kuang
7,927
2,492
0
7,179
12,765
4,634
1,799
4,117
8,580
51,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,776
Gold Earned
51,315
474
Minions Killed
532
0
Camps Cleared
0
1,707,200
Distance Traveled
1,877,634
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,360
464
86
5
0
358,384
3
L
Thanatos
9,247
514
102
6
0
360,884
4
W
The Morrigan
11,115
618
139
8
0
331,622
5
W
Geb
9,409
523
23
1
0
386,498
3
W
Chernobog
10,531
585
131
7
0
351,398
4
L
Medusa
9,332
518
123
7
0
304,545
0
L
Cthulhu
8,291
461
24
1
0
347,065
1
L
Kukulkan
9,546
530
139
8
0
336,322
4
W
Tyr
10,303
572
150
8
0
391,238
4
W
Ao Kuang
9,957
553
89
5
0
416,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role