Player Matchup

Kuzenbo
Kuzenbo
DarkInfernoLMKA
Kuzenbo
Level 27
God Stats
44W - 32L
1,636 SR
Queue Stats
318W - 332L
1,469 Elo+
Solo
Nemesis
Nemesis
MysteryRosier
Nemesis
Level 8
God Stats
10W - 6L
1,500 SR
Queue Stats
121W - 147L
1,361 Elo+
Solo
Kukulkan
Kukulkan
SirBaldeXV
Kukulkan
Level 26
God Stats
4W - 9L
1,696 SR
Queue Stats
334W - 316L
1,661 Elo+
Solo
Artemis
Artemis
WalzBalz
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
iignuss
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 23
1,566 SR
1,498 Elo+

VS

Team Averages
Level 32
1,622 SR
1,510 Elo+
Ymir
Ymir
GokuBlack_Icy
Ymir
Level 87
God Stats
3W - 3L
1,807 SR
Queue Stats
399W - 378L
1,566 Elo+
Party 1
King Arthur
King Arthur
Krazgrin
King Arthur
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
34W - 36L
1,380 Elo+
Solo
Anubis
Anubis
LawJaw
Anubis
Level 18
God Stats
11W - 17L
1,540 SR
Queue Stats
21W - 38L
1,403 Elo+
Solo
Scylla
Scylla
MK12ELA
Scylla
Level 6
God Stats
16W - 26L
1,513 SR
Queue Stats
283W - 274L
1,569 Elo+
Party 1
Thanatos
Thanatos
PMPmod96
Thanatos
Level 29
God Stats
18W - 12L
1,748 SR
Queue Stats
212W - 203L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,420
570
1,296
3,013
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
5
3 / 3 / 1
3,912
652
2,104
3,895
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
SirBaldeXV
Kukulkan
7
1 / 1 / 0
4,038
673
2,118
3,166
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
WalzBalz
Artemis
5
1 / 3 / 0
3,332
555
2,483
2,797
762
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
iignuss
Sun Wukong
5
0 / 1 / 2
3,383
564
1,790
3,120
1,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 3
4,158
693
1,408
4,288
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Krazgrin
King Arthur
6
1 / 3 / 2
3,838
640
1,890
4,954
1,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
LawJaw
Anubis
7
1 / 1 / 0
4,228
705
1,738
4,078
2,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
MK12ELA
Scylla
6
3 / 0 / 2
3,921
654
2,719
1,483
289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
PMPmod96
Thanatos
7
3 / 0 / 0
4,167
695
1,688
2,641
670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
1
3
3.5
W
King Arthur
Krazgrin
King Arthur
1
3
2
0.67
W
Anubis
LawJaw
Anubis
1
1
0
1
W
Scylla
MK12ELA
Scylla
3
0
2
4
L
Nemesis
3
3
1
1.17
W
Thanatos
PMPmod96
Thanatos
3
0
0
3
L
Kukulkan
SirBaldeXV
Kukulkan
1
1
0
1
L
Artemis
WalzBalz
Artemis
1
3
0
0.33
L
Sun Wukong
iignuss
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,791
Damage
9,443
15,991
Taken
17,444
4,781
Mitigated
6,151
1,773
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,296
694
0
372
3,013
1,558
26
1,710
1,119
6,629
0
W
1,408
323
0
1,934
4,288
1,519
0
810
3,478
13,020
0
W
King Arthur
Krazgrin
King Arthur
1,890
413
0
1,360
4,954
1,641
20
0
4,954
0
10,514
W
Anubis
LawJaw
Anubis
1,738
93
0
2,093
4,078
2,032
0
2,118
1,960
18,820
0
W
Scylla
MK12ELA
Scylla
2,719
832
0
762
1,483
289
0
486
997
11,348
0
L
Nemesis
2,104
1,400
0
328
3,895
841
335
71
3,824
0
6,897
W
Thanatos
PMPmod96
Thanatos
1,688
376
0
2,901
2,641
670
28
0
2,641
0
13,639
L
Kukulkan
SirBaldeXV
Kukulkan
2,118
246
0
640
3,166
603
0
1,667
1,499
20,345
0
L
Artemis
WalzBalz
Artemis
2,483
1,294
0
433
2,797
762
116
2,101
564
0
12,258
L
Sun Wukong
iignuss
Sun Wukong
1,790
455
0
0
3,120
1,017
24
0
3,120
0
8,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,085
Gold Earned
20,312
109
Minions Killed
154
0
Camps Cleared
0
539,314
Distance Traveled
521,552
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,420
570
8
1
0
96,972
1
W
Ymir
4,158
693
28
5
0
120,572
1
W
King Arthur
3,838
640
24
4
0
118,942
1
W
Anubis
4,228
705
44
7
0
97,682
0
W
Scylla
3,921
654
20
3
0
90,062
0
L
Nemesis
3,912
652
13
2
0
133,562
0
W
Thanatos
4,167
695
38
6
0
94,294
2
L
Kukulkan
4,038
673
47
8
0
103,454
1
L
Artemis
3,332
555
21
4
0
102,339
1
L
Sun Wukong
3,383
564
20
3
0
102,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role