Player Matchup

Fenrir
Fenrir
C3PO-The-GOAT
Fenrir
Level 23
God Stats
5W - 1L
1,709 SR
Queue Stats
41W - 62L
1,506 Elo+
Solo
Cthulhu
Cthulhu
Mcduck_1993
Cthulhu
Level 18
God Stats
24W - 18L
1,577 SR
Queue Stats
33W - 34L
1,462 Elo+
Party 2
Olorun
Olorun
MrButtersword
Olorun
Level 40
God Stats
3W - 3L
1,281 SR
Queue Stats
235W - 259L
1,426 Elo+
Party 2
Skadi
Skadi
SchmoeRoe
Skadi
Level 27
God Stats
5W - 4L
1,667 SR
Queue Stats
24W - 23L
1,455 Elo+
Party 2
Cu Chulainn
Cu Chulainn
spinka16
Cu Chulainn
Level 29
God Stats
38W - 32L
1,564 SR
Queue Stats
114W - 134L
1,362 Elo+
Party 2
Team Averages
Level 27
1,559 SR
1,442 Elo+

VS

Team Averages
Level 19
1,588 SR
1,475 Elo+
Artemis
Artemis
AnimalZeus46233
Artemis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 179L
1,561 Elo+
Solo
Nemesis
Nemesis
ChiefxPat
Nemesis
Level 21
God Stats
2W - 1L
1,554 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
Scylla
Scylla
DR xFunkinstein
Scylla
Level 37
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
Medusa
Medusa
enrique-ivan
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,345 Elo+
Solo
Ymir
Ymir
gabrielvalera25
Ymir
Level 18
God Stats
51W - 34L
1,677 SR
Queue Stats
462W - 424L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
8,181
584
5,704
10,903
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Mcduck_1993
Cthulhu
9
0 / 5 / 6
6,412
458
3,966
13,262
6,089
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 0 / 2
9,128
652
10,501
7,928
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
SchmoeRoe
Skadi
10
4 / 4 / 2
6,974
498
4,771
6,251
1,519
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
spinka16
Cu Chulainn
14
5 / 1 / 5
8,504
607
7,681
9,360
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 7 / 5
6,224
445
8,062
9,936
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
ChiefxPat
Nemesis
12
4 / 5 / 0
7,469
534
4,918
8,688
2,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 5 / 2
5,687
406
2,868
7,311
2,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
9
2 / 4 / 5
5,830
416
3,439
7,924
3,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 8
6,742
482
4,844
10,688
7,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
23
Kills
11
11
Deaths
24
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
6
1
2
7
L
Nemesis
ChiefxPat
Nemesis
4
5
0
0.8
L
0
5
2
0.2
W
Cthulhu
Mcduck_1993
Cthulhu
0
5
6
0.6
W
8
0
2
9
W
Skadi
SchmoeRoe
Skadi
4
4
2
1.25
L
Medusa
2
4
5
1.13
L
2
3
8
2
W
Cu Chulainn
spinka16
Cu Chulainn
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,623
Damage
24,131
47,704
Taken
44,547
21,185
Mitigated
18,977
16,784
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,062
5,328
0
0
9,936
3,355
0
3,655
6,231
0
21,045
W
5,704
1,135
0
4,341
10,903
4,017
932
962
9,941
0
40,976
L
Nemesis
ChiefxPat
Nemesis
4,918
2,424
0
218
8,688
2,821
735
1,655
6,908
0
23,917
L
2,868
569
0
40
7,311
2,097
0
1,893
5,343
20,818
0
W
Cthulhu
Mcduck_1993
Cthulhu
3,966
179
320
2,070
13,262
6,089
120
2,336
10,926
14,833
0
W
10,501
5,254
155
5,675
7,928
3,175
6,146
1,136
6,792
60,773
0
W
Skadi
SchmoeRoe
Skadi
4,771
2,361
0
700
6,251
1,519
923
1,788
4,463
0
18,601
L
Medusa
3,439
1,834
0
1,822
7,924
3,053
0
3,724
4,154
0
10,521
L
4,844
1,171
0
860
10,688
7,651
0
3,540
7,073
17,282
0
W
Cu Chulainn
spinka16
Cu Chulainn
7,681
1,578
231
3,292
9,360
6,385
1,837
1,490
7,870
0
38,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,199
Gold Earned
31,952
298
Minions Killed
146
0
Camps Cleared
0
1,236,472
Distance Traveled
1,280,195
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,224
445
33
2
0
230,428
0
W
Fenrir
8,181
584
77
6
0
271,273
3
L
Nemesis
7,469
534
38
3
0
290,765
4
L
Scylla
5,687
406
32
2
0
254,090
1
W
Cthulhu
6,412
458
18
1
0
236,910
0
W
Olorun
9,128
652
104
7
0
261,343
6
W
Skadi
6,974
498
36
3
0
196,981
0
L
Medusa
5,830
416
14
1
0
272,712
0
L
Ymir
6,742
482
29
2
0
232,200
1
W
Cu Chulainn
8,504
607
63
5
0
269,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role